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No Headset Needed to Watch 360-Degree Video via Facebook

Facebook has introduced a new technology that will someday allow Facebook users to explore immersive, 360-degree videos from their News Feeds. The company unveiled the technology at its annual F8 developer conference in San Francisco this week. The content is created with a 24-camera rig, and it can be viewed in a browser or a smartphone screen without a headset. Facebook envisions users will also use an Oculus Rift headset to view the 360-degree video in the future. Read more

Fan TV App Offers TV and Movie Discovery for Cord Cutters

Fan TV has launched a revamped mobile app that works as a discovery engine to help users keep track of the TV shows and movies they want to watch via streaming services or as paid downloads. To find a show or movie, users simply search the title and the app runs a query across the 44 different services that it tracks. If not readily available, the search is stored and users receive an update at a later date when a title has become available. The company also has a $149 device with a touch remote that combines live TV, VOD and streaming services. Read more

Apple’s Upcoming Beats Music Relaunch Has Spotify In Sight

Apple’s revamped Beats Music streaming service will debut later this year and will be looking to take on other popular streaming services such as Spotify. Originally, Apple intended to offer Beats Music at $8 per month, instead of the competition’s standard $10 per month, by using its leverage in the music industry to secure cheaper rights. The negotiations fell through, and with no plans for a free version of Beats Music, Apple may have to work harder to attract customers. Read more

Facebook Extending LiveRail to Display and Mobile Advertising

Last year, Facebook acquired LiveRail, a video ad technology that essentially serves as a platform for the automated sales of video ads for publishers. In a move to better contend with Google, Facebook is now looking to use LiveRail as a way to help publishers manage their ad inventory more effectively and make smarter sales across various platforms, including websites and mobile apps. The company has reportedly already partnered with Dailymotion, Univision and A+E Networks. Read more

Study Finds That Virtual Nose May Reduce Simulator Sickness

One ongoing study is testing a potential solution for nausea-inducing VR content, and so far, a virtual reality nose has proven effective. Simulator sickness is believed to be caused by an asynchrony of the body’s movement and the visuals. Researchers suggest that a fixed visual reference, like a nose, can help reduce vertigo and nausea. The study participants who had a virtual nose didn’t even notice the added facial feature and could play more than a minute longer than the control group. Read more

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