Reviews: With Touch Controller, Oculus Rift Is Now Complete

After months of anticipation, Oculus finally rolled out its Touch controller — years after PlayStation unveiled its Move controllers in 2010, and even after Vive began shipping two motion controllers. But reviewers who’ve gotten their hands on the Touch are giving it a thumbs-up, saying that its addition now “completes” the promise of the Rift VR headset for a sophisticated and satisfying VR experience. Among Touch’s features is that it tracks the positions of the user’s hand in 3D space. Continue reading Reviews: With Touch Controller, Oculus Rift Is Now Complete

Leap Motion Introduces Hand Tracking for Samsung Gear VR

Leap Motion, a company that provides hand tracking for smartphone-based virtual reality headsets, introduced a reference design for its Leap Motion Mobile Platform to work on top of the Samsung Gear VR. Leap Motion relies on two mini-cameras set in a faceplate to detect finger motion. The company began by providing a desktop-mounted, non-VR hand tracker, but segued into smartphone-based VR headsets. Although no manufacturer has yet announced products integrating Leap Motion, a few may do so at CES 2017. Continue reading Leap Motion Introduces Hand Tracking for Samsung Gear VR

December Previews to Launch ETC’s Coverage of CES 2017

Extensive, in-depth coverage of CES 2017 by ETC@USC begins the week of December 5th with a series of preview stories exploring the top CE trends and technologies — and their significance to the entertainment industry. CES, the global gathering place for innovation and tech, is presented by the Consumer Technology Association (CTA) and runs January 5-8 in Las Vegas. CES 2017 marks the 50th anniversary of the conference. Since the first Consumer Electronics Show in 1967, more than 700,000 products have debuted in what CTA calls “the world’s gathering place for all who thrive on the business of consumer technologies.” Continue reading December Previews to Launch ETC’s Coverage of CES 2017

DJI Debuts New Drone Models and Produces Showcase Film

DJI, whose Phantom drones dominate the nascent market sector, just introduced Inspire 2, an upgrade to its flagship model, and Phantom 4 Pro, an upgrade from last year’s Phantom 4. To showcase its UAV tech, the company has produced a short film using the new Inspire 2. The Phantom 4 Pro introduces multiple crash-avoidance features, including rear and infrared sensors. It can now both fly fast (31 mph) and keep obstacle avoidance engaged; the previous Phantom 4 could only fly that fast in “Sport Mode,” with no obstacle avoidance. Continue reading DJI Debuts New Drone Models and Produces Showcase Film

Google Develops Standalone Headset for Augmented Reality

Google is getting closer to creating a headset ideal for augmented reality, according to knowledgeable sources. The company established a team to develop a VR headset that doesn’t require a computer or smartphone, and now is reportedly integrating eye tracking and sensors/algorithms that will map out the real-world space in front of a user. In related news, Google bought eye-tracking company Eyefluence. The headset under development is separate from the company’s recently debuted Daydream VR platform. Continue reading Google Develops Standalone Headset for Augmented Reality

Intel Acquires Movidius, Plans Next Wave of RealSense Tech

Intel announced it is acquiring Movidius, the Irish computer vision company that builds processors for drones, robots, VR systems and more. Movidius was an early partner with Google and was responsible for Project Tango’s 3D sensor technology. Intel is planning to move beyond PCs; the Movidius deal is expected to help it expand its artificial intelligence portfolio and build upon its RealSense platform. According to Intel, with Movidius the company “gains low-power, high-performance SoC platforms for accelerating computer vision applications.” Continue reading Intel Acquires Movidius, Plans Next Wave of RealSense Tech

LG Expands Smart Home Strategy with New IoT Partnerships

At IFA 2016 in Berlin, LG is demonstrating smart home technology and its expanding IoT ecosystem with new partnerships and collaborations. In addition to connected smart refrigerators featuring sensors, touchscreens and cameras — as well as a host of new IoT accessories such as light bulbs and motion sensors — LG has announced that its SmartThinQ Hub now includes support for Amazon’s virtual assistant, Alexa. “To chat with Alexa, you’ll have to press a button on the LG hub, whereupon you’ll be able to ask Alexa to amend your schedule, play your favorite song, or check the forecast,” reports Digital Trends. “You’ll also be able to command Alexa via a remote.” Continue reading LG Expands Smart Home Strategy with New IoT Partnerships

Sonos-Amazon Partnership Highlights Need for Improved Mics

Since Amazon debuted Echo in 2014, digital tinkerers have been creating hacks to connect Amazon’s speakers to Sonos’ better speakers. Now, Sonos has introduced a system, developed with Amazon, to let users do just that. With a limited beta test version available this year, the system will be released widely in 2017. This partnership highlights a larger problem in audio technology: digital assistants from Apple, Amazon, Google and Microsoft are being held back by limitations in microphone technology. Continue reading Sonos-Amazon Partnership Highlights Need for Improved Mics

Scandy Introduces SDK for 3D Scanning via Android Devices

Scandy, a company with technology for printing 3D images on demand, is now debuting a beta version of a $500 tool to scan objects in 3D from Android devices. The company relies on 3D sensors from chip tech provider pmd to achieve 0.3mm feature precision, a degree of resolution ordinarily found only in much more expensive toolsets. The company is also making its Scandy Core software development kit available to developers, with the idea that they will create innovative, 3D scanning products and services. The beta program is open now. Continue reading Scandy Introduces SDK for 3D Scanning via Android Devices

The Wolfe Aims to Turn MacBooks into Virtual Reality Players

Apple’s laptops may not have the power to run many virtual reality experiences, but an upcoming Kickstarter campaign aims to change that. The Wolfe offers an external Thunderbolt-connected GPU as a simple solution for supercharging laptops. According to its creators, The Wolfe increases the MacBook Pro’s GPU processing capabilities up to ten times. The form factor is a tidy, largish box housing an Nvidia GPU that is currently the baseline for the Oculus Rift and HTC Vive. Early Kickstarter backers will get one for $399. Continue reading The Wolfe Aims to Turn MacBooks into Virtual Reality Players

SoftBank to Purchase UK-Based Chip Designer ARM Holdings

Japan’s SoftBank Group has agreed to acquire United Kingdom’s ARM Holdings for more than $32 billion in an all-cash deal, which insiders suggest marks a major move by the Japanese telecom toward the mobile Internet. As a top designer of chips for companies such as Apple and Samsung, ARM dominates the smartphone market and is a leader in the mobile revolution. Its designs appear in a range of devices, including Internet of Things sensors. The number of chips featuring ARM processors reached 14.8 billion in 2015, up from 6.1 billion five years earlier. Continue reading SoftBank to Purchase UK-Based Chip Designer ARM Holdings

Lenovo Introduces Project Tango Smartphone, Modular Moto Z

Chinese company Lenovo just introduced two new smartphones: Phab 2 Pro, based on Google’s Project Tango, which measures and maps surrounding objects and spaces, and Moto Z handsets that feature interchangeable, snap-on modules. The Moto Z handsets, which come out of Lenovo’s 2014 purchase of Motorola Mobility, already offer three “Moto Mods” – an extra speaker, a projector for presentations and an expanded internal battery. The company will make a reference kit available for developers to build other Moto Mods. Continue reading Lenovo Introduces Project Tango Smartphone, Modular Moto Z

Tony Fadell to Step Down as CEO of Alphabet’s Nest Division

Nest CEO and co-founder Tony Fadell announced he will step down from his leadership position, but will stay on as an adviser to parent company Alphabet. Fadell will be replaced by telecom vet Marwan Fawaz (formerly CTO of Adelphia Communications and Charter Communications), “amid escalating drama at Nest that sent ripples across all of Google,” suggests Recode. “Despite its internal struggles, Nest is a market leader in the connected device field.” Its ability to ship its collection of smart home products and “build out software and energy partnerships for Internet-connected devices” will be critical as it competes in this space with tech giants such as Amazon and Apple. Continue reading Tony Fadell to Step Down as CEO of Alphabet’s Nest Division

As Data Surges to Zettabytes, Need for Better Storage Urgent

Storage is quickly becoming a crucial area of interest, as data grows exponentially. The world’s one billion cell phones already generate 18 exabytes (1 billion gigabytes) of data monthly and, as the Internet of Things places sensors in everything from automobiles to homes, the data output is estimated to soar into the zettabytes. Artificial intelligence and machine learning are a focus to find ways to help manage huge amounts of data. New ways to store data are imperative, and some practical advances are being made. Continue reading As Data Surges to Zettabytes, Need for Better Storage Urgent

Google Develops Tango and 3D Mapping for VR, Advertising

Google’s Project Tango, which will be showcased at the company’s I/O developer conference May 18 to 20, consists of cameras, depth sensors and software in Android devices to gather images and depth information to recreate a space in 3D. Sources say that the company plans to put more resources into expanding the technology and using it for virtual reality applications. The ultimate goal is to become a ubiquitous source for the world’s buildings, similar to Google Maps, which is used by one billion people a day. Continue reading Google Develops Tango and 3D Mapping for VR, Advertising