Report Estimates 43 Million VR/AR Devices to Ship by 2020

ABI Research projects that 43 million virtual reality devices will ship by 2020. Compare that to the 1.5 million Google Cardboards expected to ship by the end of 2015. That virtual reality and augmented reality is growing is no surprise, given the involvement of major industry players including Google, Samsung, Microsoft and Facebook. But perhaps nothing paints a better picture of VR’s growing clout than a look at the number of devices predicted to ship, from Oculus Rift’s head-mounted display to Google Cardboard’s inexpensive glasses. Continue reading Report Estimates 43 Million VR/AR Devices to Ship by 2020

3D Printing Method Could Make Production 100 Times Faster

Researchers at the University of North Carolina and North Carolina State University have developed a new, faster 3D printing technique — and now a California company is planning to use the technique to revolutionize production. The technique is called CLIP, or Continuous Liquid Interface Production. Unlike traditional 3D printers, which construct prototypes layer-by-layer, CLIP 3D printers build an object in its entirety out of liquid resin. The process is reportedly up to 100 times faster than other methods. Continue reading 3D Printing Method Could Make Production 100 Times Faster

Google is Building a Ride-Sharing App to Compete with Uber

People in need of a ride may eventually get around by Google driverless car, instead of Uber, Lyft, or other recently launched ride-hailing services. Google has reportedly told Uber’s board of the plan to develop a ride-sharing app and launch its own taxi service. This could be devastating for Uber’s business if Google limits the company’s access to Google Maps. If Google can also implement driverless cars, the company might be able to lower prices to the point that Uber cannot compete. Continue reading Google is Building a Ride-Sharing App to Compete with Uber

Gartner Predicts About 25 Billion Connected Devices by 2020

Research firm Gartner recently made a number of interesting forecasts related to the Internet of Things, notably that there will be 4.9 billion connected devices in use this year, up 30 percent from 2014. We should expect 25 billion connected things by 2020. The research firm also anticipates that by 2020, connected kitchen appliances will contribute at least 15 percent savings in the food and beverage industry. And Gartner says there will be 250 million connected vehicles with automated driving capabilities within the next five years. Continue reading Gartner Predicts About 25 Billion Connected Devices by 2020

Intel Promotes its RealSense 3D Camera Technology at CES

At CES, a wide range of companies showed or discussed products that are becoming more aware of their surroundings, largely due to improved sensors. This will enable tablets, phones, cars, drones and other devices to interact with people and each other in more sophisticated ways. This could also require significant upgrades to camera tech. While Microsoft’s Kinect sensor for Xbox was built to use gestures for game control, the tech has proven more far-reaching, especially in robotics research. Now Intel is aiming to take the next step with 3D sensors. Continue reading Intel Promotes its RealSense 3D Camera Technology at CES

CEA Exec on the History and Direction of Wearables (Part 2)

In History and Direction of Wearables Part 1, we looked at the Consumer Electronics Association’s numbers for wearables, from 2014 through the end of 2015. CEA’s Director of Business Intelligence Jack Cutts released his forecast figures for the wearables category, specifically in terms of fitness trackers, smartwatches and smart eyewear. In Part 2 of our report, we look at CEA’s projected numbers regarding wearables from 2016 through 2018 and beyond. “This time next year will be the beginning of the wearables mania,” said Cutts. Continue reading CEA Exec on the History and Direction of Wearables (Part 2)

ARKAMYS Demonstrates 360-Degree Audio-Visual Experience

With the rise of new headsets promising unique augmented and virtual reality experiences, many are anxiously awaiting the first killer product, while others are wondering how we will produce the compelling content — movies, games and other experiences — that will make the technology worthwhile to the public. ARKAMYS is a company that specializes in automotive audio, but at CES this year it is demonstrating how its tech can be used to create a 360-degree experience in which the user steps inside another’s perspective. Continue reading ARKAMYS Demonstrates 360-Degree Audio-Visual Experience

CEA Predicts Record Year for Consumer Electronics Revenue

Consumer Electronics Association president and CEO Gary Shapiro projects that the CE industry is on course to generate an all-time high of $223.2 billion in sales in the U.S. this year. Shapiro told CES attendees that emerging technologies including 3D printers, Ultra HD televisions, connected appliances, drones, robots, cameras and wearables are likely to grow 108 percent in revenue in 2015. Other areas projected to experience more modest growth include smartphones, tablets and automotive technology. Continue reading CEA Predicts Record Year for Consumer Electronics Revenue

CES: Polaroid Demos New Pocket-Sized Mobile Photo Printer

Polaroid has unveiled its portable Zip device, a 6.6-ounce photo printer, less than one-inch thick, that creates 2×3-inch prints using the company’s ZINK zero-ink technology and adhesive-backed ZINK paper. The pocket-sized device enables users to print photos from Bluetooth-enabled smartphones and tablets. The Zip includes a free mobile app available for iOS and Android, and an array of editing options such as adding filters, frames, stamps and stickers. Users can even make business cards. The Zip is expected to ship this spring for about $130. Continue reading CES: Polaroid Demos New Pocket-Sized Mobile Photo Printer

MEMS and Sensors Power Wearables, the Internet of Things

Wearables are powered by MEMS (Microelectrical Mechanical Systems) and sensors, and the MEMS Industry Group (MIG) is focused on addressing the issues that will help catapult wearables and the Internet of Things to become more powerful market segments. The wearable sensor market is expected to expand seven-fold in five years, to be valued at more than $450M in 2018. At CES, MIG Executive Director Karen Lightman introduced a day-long conference devoted to MEMS and sensors. Continue reading MEMS and Sensors Power Wearables, the Internet of Things

Nvidia Unveils New Computing Platforms for Cars at 2015 CES

During its CES press conference, Nvidia announced two new computing platforms for automobiles — the Drive CX and the Drive PX, both of which are centered on the idea that future vehicles will require an increased number of screens and great deal of computing capability. The Drive CX is a digital cockpit for powering the infotainment system, based on the company’s new X1 processor, and featuring an advanced visual computing architecture. The Drive PX is Nvidia’s image processing solution for self-driving cars. Continue reading Nvidia Unveils New Computing Platforms for Cars at 2015 CES

The Internet of Things: 5G Mobile to Enable Connected Devices

The Internet of Things (IoT) is just a pipedream if the network to connect devices and people cannot handle the traffic. 5G is the fifth generation mobile network that aims to enable the IoT, and at the 2015 CES executives from Cisco, Ericsson and Samsung discussed how the network will be created. Dramatic increases in global mobile traffic are widely anticipated, with an estimated 50 billion connected devices in play by 2020. Cisco predicts an 11-fold increase in global mobile data traffic between 2013 and 2018. Continue reading The Internet of Things: 5G Mobile to Enable Connected Devices

Google Developing a Standalone Android System for Vehicles

With its Android Auto software arriving in 2015, Google is already focusing on its next project, one that would allow drivers to make use of Android in their cars without a smartphone. As of now, the use of smartphone auto tech, including Android Auto, requires the presence of a smartphone inside the vehicle. For Google, part of the challenge moving forward will be in convincing automakers to adopt software that would potentially be an integral part of a car’s brand identity. Continue reading Google Developing a Standalone Android System for Vehicles

Rohinni Develops Printable Lighting with Ultrathin Lightpaper

Idaho-based Rohinni is aiming to reinvent ultrathin LED lighting with its Lightpaper technology, which essentially prints lighting and applies it to almost any surface. Lightpaper mixes ink and tiny LEDs and then prints them on a conductive layer, which is positioned between two other layers and sealed. When current runs through the tiny diodes (about the size of a blood cell), they light up. Rohinni envisions the tech being used for everything from illuminated logos on CE devices to vehicle headlights. Continue reading Rohinni Develops Printable Lighting with Ultrathin Lightpaper

CES 2015: CEA’s Shawn DuBravac to Brief ETC December 4

ETC@USC begins its coverage of the 2015 International CES with a special Entertainment Technology Roundtable featuring Dr. Shawn DuBravac, chief economist and senior director of research for the Consumer Electronics Association, on December 4 at the ETC quarterly meeting at Paramount Pictures Studios. DuBravac is expected to highlight leading CE trends and innovations and preview indicators from his State of the Industry Report, the traditional kick-off of CES media briefings. Continue reading CES 2015: CEA’s Shawn DuBravac to Brief ETC December 4