Apple Closing Loophole That Lets Authorities Hack iPhones

Since Apple’s publicized showdown with the FBI following the San Bernardino shooting in 2015, after the company refused to unlock a suspected killer’s iPhone, law enforcement agencies have been turning to third parties in order to access information from iPhones. Now Apple has indicated an upcoming software update, designed to enhance security, will block access to an iPhone’s Lightning port one hour after it is locked. Some authorities believe the update also impacts their ability to access phone data in criminal investigations, which could reignite the privacy debate that followed San Bernardino. Continue reading Apple Closing Loophole That Lets Authorities Hack iPhones

Highlights From Mary Meeker’s 2018 Internet Trends Report

Noted venture capitalist and Kleiner Perkins Caufield & Byers partner Mary Meeker recently released her annual Internet Trends report at the Code Conference in Rancho Palos Verdes, California. Among the 294 slides, Meeker explained that smartphone shipments did not grow in 2017, and Internet user growth slowed to 7 percent (more than half the world is already online). However, people are spending more time online. Of the 5.9 hours per day that U.S. adults spent on digital media last year, 3.3 were spent on mobile, which is leading the charge in digital media consumption. Continue reading Highlights From Mary Meeker’s 2018 Internet Trends Report

Microsoft Buys Four Game Studios to Ramp Up Development

During Microsoft’s E3 press conference yesterday in Los Angeles, Xbox head Phil Spencer announced that the company has acquired game studios Compulsion Games (Canada), Playground Games (United Kingdom), Ninja Theory (United Kingdom) and Undead Labs (Seattle). Microsoft is planning to expand its Xbox Game Pass service; building up its in-house game development should assist in that effort. Spencer also revealed that the company is developing a cloud-based game-streaming network that will work across Xbox, PCs and phones. Continue reading Microsoft Buys Four Game Studios to Ramp Up Development

Congress Takes Closer Look at Google-Huawei Relationship

A recent deal between Google and Huawei Technologies now has some influential Congress members looking into the relationship between the two behemoths. Google and Huawei, which have an operating-system partnership, recently struck a deal to upgrade capabilities on Huawei smartphones, which run Google’s Android operating system. After Congressional scrutiny, another Silicon Valley giant — Facebook — said it will end its relationship with Huawei and three other Chinese electronics manufacturers. Continue reading Congress Takes Closer Look at Google-Huawei Relationship

Facebook Faces Another Privacy Issue Due to Software Bug

Facebook revealed that a software bug was live for 10 days during May and, as a result, may have affected up to 14 million users. The company explained that millions of users who believed they were sharing privately with their friends or small groups may have actually shared their information publicly; the bug apparently updated the audience selector to “public” without notifying users. Facebook announced it plans to contact the individuals that may have been impacted. “We’d like to apologize for this mistake,” said Facebook’s chief privacy officer Erin Egan in a statement yesterday. Continue reading Facebook Faces Another Privacy Issue Due to Software Bug

Facebook Criticized for Sharing User Data with Device Makers

Over the last ten years, Facebook inked agreements with at least 60 phone and device manufacturers to share access to troves of users’ personal information. Among those manufacturers are Amazon, Apple, BlackBerry, Microsoft and Samsung, in addition to several Chinese electronics companies. These data-access partnerships started before Facebook apps were widely available on smartphones. As a result of these deals, Facebook increased its influence as a social media platform, and device makers offered popular features including “like” buttons, messaging and address books. Continue reading Facebook Criticized for Sharing User Data with Device Makers

Asus Introduces ROG Phone Optimized for Hardcore Gamers

At Computex 2018, Asus announced its ROG (Republic of Gamers) Phone, with gamer-oriented design and a 90Hz display, which means the screen refreshes 90 times per second for smoother animation. The ROG Phone will compete with the Razer Phone, another mobile device prized by gamers. Asus ups the ante by adding a “specially selected 2.96GHz Qualcomm Snapdragon 845 chip” to each ROG Phone, ensuring it will be the speediest one around. The phone also offers vapor cooling and a special attachable fan accessory. Continue reading Asus Introduces ROG Phone Optimized for Hardcore Gamers

Pew Research Reports on Teens and Social Media Platforms

A Pew Research Center survey revealed that Facebook no longer rules the social media landscape among U.S. teens aged 13 to 17. Although 51 percent of teens do use Facebook, that number is lower than those who use YouTube, Instagram and Snapchat. The Pew Research Center’s last survey on teens and technology was in 2014-2015. Since that earlier survey, now 95 percent of teens own smartphones, or have access to one and 45 percent report being online nearly constantly. The survey was conducted March 7 – April 10 this year. Continue reading Pew Research Reports on Teens and Social Media Platforms

App Store Spending Predicted to Reach $75.7 Billion in 2022

App Annie has released new stats regarding the first 10 years of Apple’s App Store. According to the analytics and market intelligence firm, there have been more than 170 billion downloads from Apple’s iOS store through December 2017, which represents in excess of $130 billion in spending. An increasing number of apps have exceeded the $1 million and $10 million consumer spending milestones, with “plenty more to come,” predicts App Annie. The U.S. leads the world with 40.1 billion downloads and $36 billion in consumer spending, followed closely by China and then Japan. Continue reading App Store Spending Predicted to Reach $75.7 Billion in 2022

Manufacturers Show Higher-Res VR Headset Display Panels

During Display Week in Los Angeles, several VR headset displays were showcased by companies including Google, LG, Japan Display and Samsung. Google and LG developed a display panel with 18.1 megapixels of detail per eye, which was similar to those from Japan Display and Samsung. The Google/LG panel, at 18.1 megapixels, goes up against Oculus Rift’s 1.3 megapixel per eye and HTC Vive Pro’s 2.2 megapixel per eye. Facebook was also at Display Week, but wasn’t quite ready to show off its Half Dome varifocal prototype. Continue reading Manufacturers Show Higher-Res VR Headset Display Panels

Essential Kills Next Smarthone and Is Reportedly Up for Sale

Android creator Andy Rubin’s startup, Essential Products, born out of his incubator Playground Global, may be on the sales block. The startup, which raised about $300 million from Amazon, Tencent Holdings, Redpoint Ventures and Hon Hai Precision Industry (Foxconn), ceased development of a new smartphone, say sources, and hired Credit Suisse Group to advise on its sale. Reportedly, Essence has already piqued the interest of one potential buyer. The original Essential smartphone, manufactured by Foxconn, debuted last August. Continue reading Essential Kills Next Smarthone and Is Reportedly Up for Sale

Samsung Zeroes In on AI to Meet 2020 Goal for Smart Devices

Samsung has committed to integrating artificial intelligence and Internet connectivity into all its products by 2020, even as Google and Amazon beat the South Korean company to market with their AI-powered smart speakers. Samsung’s goal is to have every device from televisions to refrigerators synch with each other and drive demand for its smartphones. Samsung eventually plans to centralize these devices with its SmartThings app, acquired in 2014. It also will include its own virtual assistant Bixby, which debuted last year on its flagship Galaxy S8 smartphone. Continue reading Samsung Zeroes In on AI to Meet 2020 Goal for Smart Devices

Apple Awarded $539 Million in Smartphone Tech Patent Ruling

In the latest ruling of an ongoing seven-year patent battle over smartphone technology, a federal court in San Jose, California awarded Apple $539 million in its lawsuit against Samsung Electronics. “Apple sought about $1 billion in a retrial of a case that originally produced a verdict of that amount in 2012,” reports Bloomberg, “while Samsung argued it should pay only $28 million this time.” Following the 2012 verdict and 2013 retrial, the case went to the Supreme Court in 2016 before returning to U.S. District Judge Lucy Koh to determine damages. Continue reading Apple Awarded $539 Million in Smartphone Tech Patent Ruling

Snap Launches an Accelerator Program With Focus on Mobile

Snap Inc. is launching an accelerator named “Yellow” with hopes of finding the next big media business. This fall, the accelerator will invest $150,000 in 10 startups or creators looking to develop media projects for mobile devices. Snap plans to take a small equity stake in those selected to receive the funding. The startups will also get mentorship from Snap execs, access to professional networking events, the opportunity to distribute content on Snapchat, and office space in Venice, California where Snap is based. CEO Evan Spiegel is expected to be involved in mentorship and the selection process. Continue reading Snap Launches an Accelerator Program With Focus on Mobile

Viewers Not Warming to Recommendations by Video Services

According to research from UserTesting, the personalized viewing recommendations offered by video streaming services are failing to gain traction with most consumers. While results varied across services, only 29 percent of participants indicated that they watch content recommended to them. In addition to relevant recommendations, the study rated services based on metrics such as speed, availability of content, episode scanning, and overall ease-of-use. With a total score of 89.5, Netflix led the field, followed by Hulu (86.8), Amazon Prime (85) and YouTube TV (80.7). Continue reading Viewers Not Warming to Recommendations by Video Services

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