Nvidia Unveils GeForce GTX 1080 Advanced Graphics Card

Nvidia CEO Jen-Hsun Huang debuted the much-anticipated GeForce GTX 1080 gaming GPU, the first based on the new Pascal architecture, promising dramatic improvements in performance, memory and power efficiency. Huang told the crowd at DreamHack in Austin, Texas that the new GPU delivers twice the performance and three times the efficiency of Titan X. For a sense of Pascal’s capabilities for gaming and virtual reality, attendees were treated to demos involving next generation character models, the Ansel game capture tool and the compelling “VR Funhouse” experience. Continue reading Nvidia Unveils GeForce GTX 1080 Advanced Graphics Card

HTC Vive Gets Enthusiastic Reception, Ideas for Improvement

The HTC Vive virtual reality headset, priced at $799, just released and at least one review gives it a thumbs-up. Although the Vive didn’t get the high-profile attention afforded the Oculus Rift, which was released a week ago, consumers who try it are impressed, says one critic, who avers that it “certainly beats the Rift in terms of immersion.” A VR system is made up of numerous components and the Vive doesn’t compare favorably in every single one, but one reviewer says it’s on track to create an ecosystem beyond gaming. Continue reading HTC Vive Gets Enthusiastic Reception, Ideas for Improvement

Pre-Orders for HTC Vive Headsets Top 15,000 in 10 Minutes

Within 10 minutes of accepting pre-orders from the U.S. and 23 other countries, HTC sold more than 15,000 HTC Vive VR kits, which will ship beginning April 5. The $799 Vive virtual reality package includes the headset, two controllers and two Lighthouse laser-tracking sensors, as well as three games that show off the technology of room-scale tracking and motion tracking. Those games are “Job Simulator,” an office destruction physics game; “Fantastic Contraption,” a puzzle game; and Google’s 3D painting tool “Tilt Brush.” Continue reading Pre-Orders for HTC Vive Headsets Top 15,000 in 10 Minutes

Valve Upgrades to 100Gbps Internet Ports For Gaming Traffic

Valve’s popular Internet gaming platform Steam hosts some of today’s largest online games. “Dota 2” alone has more than 870,000 concurrent players in a single day. To keep up with the increasingly heavy traffic, Valve is working with Level 3 Communications to install a network infrastructure with 100Gbps Internet ports. Standard game downloads are generally about 10 to 40 gigabytes, but because the site averages more than 10 million concurrent players, massive bandwidth is necessary. Continue reading Valve Upgrades to 100Gbps Internet Ports For Gaming Traffic

Nintendo is Shifting Gears with New Moves into Mobile Gaming

Nintendo is building its new online network, Nintendo Account, with Japanese mobile gaming publisher DeNA. Nintendo Account will allow gamers to login to games via consoles, PCs, smartphones and tablets. Nintendo recently announced that its first foray into mobile games would be “Miitomo,” a new take on the popular “Tomodachi Life” series that will emphasize microtransactions, player-to-player communications and dressing up players’ Mii avatars. The company is also replacing its defunct Club Nintendo with the My Nintendo loyalty system. Continue reading Nintendo is Shifting Gears with New Moves into Mobile Gaming

Vidity to Enable Download of 4K HDR Movies Across Devices

The Secure Content Storage Association (SCSA), the consortium of entertainment and storage companies, announced the final specifications for its new premium content playback technology and gave it a name: Vidity. The solution supports the secure delivery, storage and consumption of movies, including those mastered in 4K and HDR, across multiple devices. Vidity partners include Fox, Warner Bros., Universal, Samsung and Walmart, but neither Disney nor Apple are involved. Compatible products and services are expected to reach market late 2015. Continue reading Vidity to Enable Download of 4K HDR Movies Across Devices

GOG Galaxy: New DRM-Free Online Gaming Service Goes Live

After a yearlong wait, game publisher Good Old Games (GOG) has finally launched online gaming platform GOG Galaxy, that much like Steam, updates games automatically. However, with GOG Galaxy the games can be downloaded without DRM restrictions for offline gameplay as well. Galaxy’s online social features and automatic updates are said to be optional and can be turned on and off as desired. A beta version of GOG Galaxy is now available for Mac and Windows users. Continue reading GOG Galaxy: New DRM-Free Online Gaming Service Goes Live

Valve Takes on Live Game Streaming with Steam Broadcasting

The game streaming space, one that has been dominated by Amazon’s Twitch and various gamer YouTube channels, has proven that today’s gamers are just as interested in watching others play as they are in playing games themselves. In response to this trend, game developer Valve, the company behind Steam’s game services, has announced Steam Broadcasting, a tool that allows members to become viewers by tuning into the live gameplay of other users within the Steam gaming community.  Continue reading Valve Takes on Live Game Streaming with Steam Broadcasting

Good Old Games Now Offers Movies via DRM-Free Platform

Steam competitor Good Old Games is introducing movies to its DRM-free digital distribution platform. Users can stream or download from the company’s collection of game- and tech-related documentaries. Good Old Games expects to add more movies on a weekly basis. The company believes that the reason many people pirate content is because it is the most user-friendly way to access video. By introducing movies on a DRM-free platform, the company hopes to increase availability and ease of use. Continue reading Good Old Games Now Offers Movies via DRM-Free Platform

OnLive Shifts Strategy Beyond Simply Streaming Games Online

OnLive, a startup that provides users with online video game streaming, is shifting its strategy to allow users to play games that are purchased from other services, as well as access games without being connected to the Internet. OnLive’s original goal was to enable users to play sophisticated games over the Internet, and eliminate the need to buy hardware or install software to play them. OnLive’s service could be compared to Netflix, but for video games instead of movies. Continue reading OnLive Shifts Strategy Beyond Simply Streaming Games Online

Valve Says There are Now 75 Million Worldwide Steam Users

Following a strong showing at CES last week, Valve kicked off its 2-day Steam Dev Days conference in Seattle (Jan. 15-16) with the announcement that the online gaming platform now has 75 million users, a 15 percent increase from numbers released in October. Global sales for 2013 were strongest in North America and Western Europe. Steam Dev Days is an invite-only event, and the first of its kind for Valve, where 1,200 developers and publishers gathered to discuss the new Steam Machines. Continue reading Valve Says There are Now 75 Million Worldwide Steam Users

Engadget Announces the Best of CES 2014 Awards Winners

As official partner to the Consumer Electronics Association, senior editors from Engadget selected finalists for this year’s Best of CES awards. At the end of the week, they had selected winners across 13 categories, in addition to a ‘Best of the Best’ winner — the Oculus Rift ‘Crystal Cove’ prototype. Engadget also announced that the People’s Choice Award went to Razer for its first wearable device, the Nabu, which registered nearly 50 percent of the more than 54,000 reader votes. Continue reading Engadget Announces the Best of CES 2014 Awards Winners

CES 2014: Gaming Trends to Expect in Las Vegas Next Month

Once an afterthought at the International CES, gaming stole the show at last year’s confab, due in part to strong offerings from NVIDIA and Valve’s hotly-anticipated foray into hardware. With the release of Microsoft’s Xbox One and Sony’s PlayStation 4 still fresh, Kickstarter supercharging virtual reality and more independent developers than ever before, we are expecting even bigger gaming news to be announced during January’s show. Continue reading CES 2014: Gaming Trends to Expect in Las Vegas Next Month

Valve Releases Steam Game Machine Prototypes for Testing

There are only 300 of Valve’s Steam Machine gaming PCs, and they’re being shipped to beta testers. But Valve’s production of the device will end there — this is just a prototype. Third party-manufactured machines will be revealed in January at the next Consumer Electronics Show (CES) in Las Vegas, during which consumers will get more information about Steam’s specs. What we know now is that the device will have high- and low-end models. Continue reading Valve Releases Steam Game Machine Prototypes for Testing

Valve Reveals Gaming Devices, Software to Rival Microsoft

Valve made several announcements last week regarding the release of new devices, an operating system and a game controller. One main target for their operating system, SteamOS and its Steam Machine hardware is Microsoft, its Xbox consoles and the Windows PC business. Gaming could be a Trojan horse that Valve uses to control the post-PC operating system. Yet, there are little details as to the type of hardware and who are its manufacturers. Continue reading Valve Reveals Gaming Devices, Software to Rival Microsoft