Apple, Huawei Test Demand for New Phones in Tough Market

With the coronavirus in full force, Apple is one of many companies finding it challenging to predict consumer demand, even as it readies the release of its low-price iPhone model and 5G-enabled iPhones. Apple closed factories in China and its Silicon Valley headquarters as well as stores in Europe, impacting iPhone sales, which peaked in 2015. The new model was scheduled to debut this month but might be delayed; 5G phones are expected to unveil in September. Meanwhile, Huawei is also testing the demand for new flagship phones. Continue reading Apple, Huawei Test Demand for New Phones in Tough Market

Music Streaming Challenges Dominance of In-Vehicle Radio

According to Nielsen, radio reaches 92 percent of Americans over 18 years of age every week. Whereas Netflix and other streaming services have loosened over-the-air TV’s grip on the viewing audience, AM/FM stations still dominate in vehicles. But that might change since the coronavirus has kept millions of Americans from commuting — and listening to radio — while stuck at home. U.S. drivers, who listen to 100 minutes of radio every day on average, are worth $67 in radio industry revenue annually, according to Deloitte. Continue reading Music Streaming Challenges Dominance of In-Vehicle Radio

ETC@USC Announces Winners of Immersive Media Challenge

ETC’s Immersive Media Challenge judges selected four submissions that best meet the criteria of “a great idea, well told.” Jack Vomacka’s Audio-Visual Animation describes a blend of physical objects and projection technologies that would create more believable LBE experiences. Sam Clempson’s Mind Palace is an AR-based memory-improvement tool. Courtney Zhang’s Affa Streaming AI Experience uses mood detection to make content recommendations. And Lance Newby’s MIC (ML for In-game Content) turns non-playable characters into minor characters who participate in and can influence the action of a video game. Pitch videos and answers to challenge questions for all submissions are posted on ETC’s homepage. Continue reading ETC@USC Announces Winners of Immersive Media Challenge

GSMA Report Predicts the Future Impact of Global 5G Rollout

The Global System for Mobile Communications (GSMA), which represents 750 mobile operators as well as hundreds of other telecom industry companies, issued a report on 5G, finding it is now available in 24 markets around the world. The report predicts that 5G is likely to add nearly $2.2 trillion to the global economy between 2024 and 2034. Written by GSMA head of North America Ana Tavares Lattibeaudiere, the report added that, by 2025, 5G will account for 20 percent of all global connections. Continue reading GSMA Report Predicts the Future Impact of Global 5G Rollout

Gartner’s Mobile Data Shows a Mixed Bag for Phone Makers

Gartner just released figures on total global smartphone sales that show decreased sales in Q4 2019 despite small year-on-year increases for Apple and Xiaomi. In that quarter, consumers purchased 406.6 million new phones compared to 408.5 million in the same quarter the previous year. Samsung, the long-time leader in smartphone sales, retained the same 17.3 percent market share although it sold fewer units year-on-year. In comparison to Q4 2018, Apple sold 5 million more mobile devices in that quarter in 2019. Continue reading Gartner’s Mobile Data Shows a Mixed Bag for Phone Makers

FCC Approves Plan to Pay Satellite Firms to Vacate Airwaves

The FCC, in a 3-2 vote, approved chair Ajit Pai’s plan to pay satellite companies to free up airwaves for 5G usage. Satellite companies will retain enough to continue their TV/radio distribution services. The FCC earlier released a plan to pay Intelsat, SES and other satellite companies $9.7 billion if they left the airwaves quickly, with another $3.3 billion to $5.2 billion to reimburse costs of making the move. Pai suggested that Intelsat receive as much as $4.85 billion, SES about $4 billion and Eutelsat $468 million. Continue reading FCC Approves Plan to Pay Satellite Firms to Vacate Airwaves

Huawei Increases Use of Its Own Chips in 5G Base Stations

When the Commerce Department banned U.S. manufacturers from selling chips to China’s Huawei Technologies, that company increased its own chipmaking capacity in its semiconductor company HiSilicon. According to U.S.-based Huawei executive Tim Danks, in Q4 the company shipped more than 50,000 5G base stations embedded with its chips, about 8 percent of all base stations it sold up to February this year. Danks reported that, although Huawei is ramping up HiSilicon efforts, it intends to return to U.S. technology when possible. Continue reading Huawei Increases Use of Its Own Chips in 5G Base Stations

Qualcomm and ZeroLight Introduce 5G Mixed Reality System

Qualcomm and ZeroLight are launching an end-to-end solution that uses the former’s 5G-ready Snapdragon XR2 mixed reality chipset to offer Boundless XR for high-bandwidth wireless connection for mixed reality headsets. Aimed at the enterprise market, Boundless XR will enable developers to create lightweight, low-power headsets with the rendering power of a 300-watt computer. The solution relies on WiGig (60GHz Wi-Fi) or 5G, if there are nearby 5G base stations, something that enterprises could access via private 5G networks. Continue reading Qualcomm and ZeroLight Introduce 5G Mixed Reality System

HPA Tech Retreat: MovieLabs 2030 Vision For Cloud’s Future

A half-day program focusing on the principles detailed in MovieLabs 2030 Vision white paper began with a look at the future of cloud fundamentals and workflows in the cloud. The conversation, moderated by ETC’s cloud lead Erik Weaver, featured representatives from cloud-native companies such as Cloudian and RStor as well as veterans in the storage arena Spectra Logic, StorageDNA and Quantum. Weaver asked the participants to detail the biggest hurdles to the widespread evolution to cloud-based solutions. Continue reading HPA Tech Retreat: MovieLabs 2030 Vision For Cloud’s Future

HPA Tech Retreat: ETC Immersive Media Challenge Explained

ETC’s immersive media head Phil Lelyveld presented a session describing the organization’s third Immersive Media Challenge — this one with a 5G twist. “The challenge is to ask students and recent graduates to come up with an idea for an engaging experience that is impossible to build now that should be possible to build in three to five years,” he said. “It’s not a hackathon. If you can build it in three to five years, you should probably start building it now. If it’s longer than five years, it’s Fantasyland.” Continue reading HPA Tech Retreat: ETC Immersive Media Challenge Explained

Justice Department Charges Huawei With Racketeering, Theft

The Justice Department issued a federal indictment, which was unsealed in the Eastern District of New York, accusing Huawei Technologies and its affiliates of a “pattern of racketeering activity” as well as stealing trade secrets from six U.S. firms. The six firms were not named, but a source identified them as Cisco Systems, CNEX Labs, Fujitsu, Motorola Solutions, Quintel Technology and T-Mobile. Among the reportedly stolen information were source code and manuals for wireless technology. Continue reading Justice Department Charges Huawei With Racketeering, Theft

T-Mobile and Sprint Clear Another Hurdle to Finalizing Merger

The merger of T-Mobile and Sprint, the nation’s third and fourth largest wireless carriers, is nearly approved after a drawn-out battle. The Federal Communications Commission and Justice Department cleared the merger in June, but the process ground to a halt when attorneys general from 13 states and the District of Columbia sued. This week in Manhattan, U.S. District Court judge Victor Marrero rejected the suit, leaving one last step to navigate. The new company will be called T-Mobile and have about 100 million customers. Continue reading T-Mobile and Sprint Clear Another Hurdle to Finalizing Merger

White House Pushes For 5G Standards and U.S. Networks

The Trump administration is working with U.S. tech companies, including AT&T, Dell and Microsoft, to develop common engineering standards for 5G telecom networks that would allow software to run on hardware from any manufacturer. In doing so, the U.S. would be able to advance 5G networks without relying on gear from China’s Huawei. White House economic advisor Larry Kudlow said, “the big picture concept is to have all the U.S. 5G architecture and infrastructure done by American firms, principally,” although it could also include technology from Ericsson and Nokia. Continue reading White House Pushes For 5G Standards and U.S. Networks

Verizon Adds More Wireless Subscribers via Disney+ Offer

Verizon Communications added 790,000 prepaid phone connections during Q4 2019, compared with 653,000 during the same period a year earlier, surpassing the expectations of JPMorgan Chase analysts who predicted 750,000 such connections. A free one-year Disney+ subscription for Verizon wireless customers may have helped lure new customers. AT&T added 229,000 postpaid connections and T-Mobile US added 1,000,000. Postpaid customers typically pay monthly under longer-term contracts and are less likely to change providers. Continue reading Verizon Adds More Wireless Subscribers via Disney+ Offer

Apple Revenue Rises But China’s Virus Poses Uncertainties

With its latest iPhone, AirPods wireless earbuds and apps, Apple’s revenue rose 9 percent in the December quarter, to $91.82 billion. In response, the company’s shares rose 1.5 percent in after-hours trading. Apple’s flagship smartphone, which accounts for more than half of its revenue, rose 8 percent to $55.96 billion. China’s coronavirus outbreak poses uncertainty, since most of the tech giant’s products are manufactured there. Chief executive Tim Cook said Apple is limiting travel to China and reducing store operating hours in the country. Continue reading Apple Revenue Rises But China’s Virus Poses Uncertainties

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