Showtime Network Syncing Interactive Content on LG Smart TVs

Premium cable network Showtime has begun syncing interactive elements for its shows directly onto LG’s smart TVs using Web-based technology. This service is unique in that there are no extraneous downloads or devices. Although not all Showtime viewers own the compatible technology for interactive TV, this will likely change in the future as more TV manufacturers adopt the standard HTML5 and JavaScript technologies used by LG’s LivePlus service. Continue reading Showtime Network Syncing Interactive Content on LG Smart TVs

Walt Disney Imagineering Redefining Alternate Reality Games

“The Optimist,” developed by Walt Disney Imagineering, is the latest take on the multi-platform experience known as the alternate reality game (ARG). Linked to the Damon Lindelof and Brad Bird film due in 2014 called “Tomorrowland,” the new ARG is part of Disney’s efforts to create new interactive experiences that place its audience members directly in the action and reach beyond the niche ARG audience to attract more people. Continue reading Walt Disney Imagineering Redefining Alternate Reality Games

Ubisoft CEO Envisions New Wave of Interactive Entertainment

French video game developer Ubisoft is pushing for a more interactive television experience, one in which viewers have more control over what happens, similar to the control players have with games. As a new generation of game consoles get ready to hit the market, Ubisoft CEO Yves Guillemot hopes to join forces with Hollywood to help make this happen. Game developers say consumers have a growing appetite for new entertainment experiences. Continue reading Ubisoft CEO Envisions New Wave of Interactive Entertainment

Apple Outlines Advertising Strategy for iTunes Radio Partners

Apple plans to launch iTunes Radio next month along with brand partners including McDonald’s, Nissan, Pepsi, Procter and Gamble, and possibly others. Apple’s new offering plans to compete with current streaming radio services such as Pandora. While the launch partners will benefit from exclusivity until the end of 2013, iTunes Radio will later be available to other advertisers. Apple also hopes to generate revenue by providing users with the option to purchase songs played via the service. Continue reading Apple Outlines Advertising Strategy for iTunes Radio Partners

Waiting in Long Lines at Theme Parks Can Actually Be Fun

Our community member Lee Lanselle of the Entertainment Development Group and AsiaParks Partners Limited forwarded interesting news regarding how theme parks are ensuring that guests are not bored while waiting in long lines. Disneyland, Universal Studios and Six Flags are among those that have incorporated interactive elements, animatronic characters, and even play areas for kids so that park attendees can be entertained while they wait in line for a ride. Continue reading Waiting in Long Lines at Theme Parks Can Actually Be Fun

Kinect for Windows Enables Touch Screens on Any Surface

Microsoft recently announced the release of its new touch screen technology that turns any ordinary surface, such as a table, a wall, or the floor, into an interactive touch screen. The technology was originally developed by Seattle startup Ubi Interactive using a Microsoft Kinect for Windows sensor. Now out of beta, the product is publicly available. The product has potential applications for classrooms, corporations, and business and personal use. Continue reading Kinect for Windows Enables Touch Screens on Any Surface

Disney to Release Infinity Video Game and Related Free Apps

Disney will be releasing its “Disney Infinity” video game that will include two other apps in the pan-Disney character multi-platform game, similar to Activision’s “Skylanders.” The game uses NFC to provide toy interaction with the game. The free game apps are an ideal incentive for players to move to the paid version, where users can purchase additional toy accessories and add-ons that can be used for enhanced game play. Continue reading Disney to Release Infinity Video Game and Related Free Apps

NBC News to Purchase Stringwire for Streaming Phone Video

NBC News is looking to leverage on-the-scene user generated content for its news coverage, envisioning a day when live video could be streamed directly to its New York control rooms from the camera phones of witnesses to newsworthy events. This approach could replace or complement footage by professional crews and ease the pressure of producers frantically searching Twitter and Facebook to locate eyewitness accounts. The network is acquiring Web service Stringwire as its first step toward this goal. Continue reading NBC News to Purchase Stringwire for Streaming Phone Video

New App Brings the Magic of Disney Animation to the iPad

Disney has launched a $13.99 iOS app for the iPad that explores the animation and history of all 53 animated Disney films. “Disney Animated” features interactive images, multi-layer animated clips, interviews with animators — and allows users to animate authentic Disney 3D character models and control a Disney visual effects simulation. The comprehensive app is a collaboration between Disney Interactive, Walt Disney Animation Studios and London-based app studio Touch Press. Continue reading New App Brings the Magic of Disney Animation to the iPad

Google Unveils Glass Partnership with Notable Film Schools

Google has announced its plans for the Glass Creative Collective, a new partnership with film and design schools including USC, AFI, UCLA, CalArts and RISD. In an effort to help students and aspiring filmmakers become comfortable with Google Glass features such as the voice-activated interface and built-in video cameras, the company is loaning each of the schools three sets of the $1,500 Glass device for the upcoming semester. The goal is for students to start experimenting with more immersive forms of entertainment. Continue reading Google Unveils Glass Partnership with Notable Film Schools

SIGGRAPH: Disney Uses 3D Printing to Create Expressive Eyes

Disney Research is using 3D printing to create components to build expressive eyes for robots. However, rather than mimic human eyes, which can appear strange to some, the robot eyes have a cartoonish look. The technology may have future applications for interactive toys, video game characters and possibly even human prosthetic eyes. The research team demonstrated the technology at the ACM SIGGRAPH Conference in Anaheim last week. Continue reading SIGGRAPH: Disney Uses 3D Printing to Create Expressive Eyes

Watching Online Video Becoming an Interactive Experience

The experience of watching most online videos has so far been as passive as watching TV. However, several startups are developing new ways of creating interactive videos. These videos give the viewer the ability to select questions for an interview, change the course of a music video, or engage socially with video content. Some also provide content creators with a range of tools to embed websites and layer other content straight into the video. Continue reading Watching Online Video Becoming an Interactive Experience

BBC Launches Research Collaboration in User Experience

The BBC announced on Thursday the BBC User Experience Research Partnership, a collaboration between BBC Research and Development and several universities, which involves research in User Experience and Human Computer Interaction. The initiative will develop pilot programs and prototypes, and will share its results. It also builds upon the BBC R&D’s strong record of collaboration, and focuses on strategies for the BBC and media industries. Continue reading BBC Launches Research Collaboration in User Experience

Intel Acquires Gesture Recognition Startup Omek Interactive

Chipmaker Intel has acquired the gesture recognition startup Omek Interactive for close to $50 million. The Israeli startup develops software and related technology for creating gesture recognition interfaces based on information provided by 3D cameras. Omek’s gesture recognition and body tracking software is being used in devices such as TVs, set-top boxes, game consoles, tablets, PCs, smartphones, interactive signs, and medical and fitness devices. Continue reading Intel Acquires Gesture Recognition Startup Omek Interactive

Microsoft to Shut Down Interactive MSN TV Service this Year

Microsoft announced this week that it will shutter its MSN TV (formerly WebTV) service on September 30. The pioneering interactive TV service began in 1996 as one of the first set-top boxes to offer Internet access. WebTV was acquired by Microsoft for $425 million in 1997. According to Brad Hill, WebTV’s former national media spokesperson leading up to the product’s launch, “it isn’t modern Web-connected TVs that finally killed WebTV (MSN TV) — it’s the mobile revolution that did it.” Continue reading Microsoft to Shut Down Interactive MSN TV Service this Year