By
Cassie PatonJanuary 30, 2014
Amazon is expected to launch a new sub-$300 games and entertainment device this year that runs Android. To compete with the likes of Sony, Microsoft and Nintendo, the product — the name of which has yet to be announced — is said to stream and download games, music, movies and television content. Key to the device’s success is its price point, on par with Amazon’s Kindle and Kindle Fire HD, which are priced comparatively lower than Apple’s iPad. Continue reading Amazon to Launch Android Device for Games and Entertainment
By
Cassie PatonJanuary 21, 2014
Satoru Iwata, president of Nintendo, says the company is experiencing its biggest loss in revenue in the last 12 years. The forecasted annual loss of 25 billion yen (or $240 million) was a surprise, and the video game manufacturer is considering a new business model because of the low demand for its Wii U. Nintendo’s previous estimation of profit was closer to 55 billion yen. But the altered forecast for Wii U sales was cut from 9 million to 2.8 million units. Continue reading Nintendo Exec Predicts Significant Loss as Wii Sales Struggle
By
Cassie PatonNovember 11, 2013
In an effort to create a more powerful second screen and social TV platform, i.TV has acquired the popular check-in service GetGlue. The i.TV app for iOS and Android is the most downloaded TV guide and discovery app with 15 million subscribers, and has been working to build up its backend. Now, with GetGlue’s more than 4.5 million users, the company plans on giving users a well-rounded platform on which they can get more recommendations for their entertainment. Continue reading TV App i.TV Acquires GetGlue for Powerful Social TV Platform
By
Valerie SavranNovember 8, 2013
A new study from the journal of Molecular Psychiatry explores the impact of video gameplay on the brain’s gray matter, which is responsible for muscle control, memory, and language and sensory perception. Researchers from Berlin’s Max Planck Institute for Human Development and St. Hedwig-Hospital gathered adult subjects to play a game, “Mario 64” on Nintendo’s DS system, in order to analyze the potential effect of gameplay on the brain. Continue reading Study Suggests Video Game Playing May Increase Brain Size
By
Rob ScottNovember 7, 2013
When Nintendo announced that it was shuttering production of its original Wii game console in order to focus on the Wii U, it seems the Japanese company had some additional plans. Now, Nintendo says its previously Canada-exclusive $99 Wii Mini will be offered in the U.S. on November 17, including a red Wii Remote Plus controller, a red Nunchuk controller and a copy of “Mario Kart Wii.” The release will coincide with new consoles offered by Sony and Microsoft. Continue reading Nintendo to Release $99 Wii Mini Game Console this Month
By
Valerie SavranNovember 4, 2013
Gaming company Nintendo released its financial results for the last three months, and the numbers are not promising. Although hardware sales have increased and handheld gaming is experiencing growth, the company has still recorded a loss. As a result of price cuts in the middle of the year, 300,000 more Wii U users have been added, but the company is still far from its goal of 9 million consoles by March 2014. At present, 3.91 million units have been sold total. Continue reading Nintendo: Handheld Gaming Strong, Losing Money with Wii U
By
Valerie SavranOctober 16, 2013
Although competition is fierce, developers of both free-to-play games and console games are trying to compromise and attract a wider range of gamers. Both sides see an opportunity to bridge the gap with a new generation of game consoles from Microsoft and Sony. Free-to-play games can attract a demographic of casual gamers to the console, while consoles provide a new gateway to loyal gamers with a tendency to spend heavily on video games. Continue reading Overlap Emerging Between Free-to-Play and Console Games
By
Rob ScottOctober 1, 2013
Sony and Microsoft, the gaming industry’s two leading console makers, are preparing to go head-to-head this holiday season with new game consoles that also serve as media entertainment hubs. According to a Reuters/Ipsos poll, more American shoppers are leaning toward purchasing Sony’s PlayStation 4 over Microsoft’s Xbox One. In response to their interest in dedicated game devices, 26 percent of respondents indicated they are likely to purchase the new PS4, while 15 percent chose the Xbox One. Continue reading Sony and Microsoft Target Gamers and More with New Consoles
By
Valerie SavranSeptember 30, 2013
Netflix is starting to provide all of its subscribers with access to Super HD and 3D content. The company announced that it is no longer obligatory for a subscriber to have Open Connect to access higher bitrate HD streams, as well as 3D titles. Netflix may face challenges convincing ISPs to adapt Open Connect; issues related to peering and local content caching are not completely resolved. Netflix also plans to unveil Ultra HD, with four times the screen resolution of HD, in 2014. Continue reading Netflix Makes Super HD and 3D Options Available to All Users
By
Rob ScottSeptember 23, 2013
According to a recent Nielsen survey, an increasing number of American consumers are turning to Internet-based streaming video services. The research indicates that 38 percent of those surveyed use Netflix, 18 percent use Hulu and 13 percent use Amazon Instant Video. These numbers all represent increases over the previous year. Additionally, binge-viewing is on the rise, with 88 percent of Netflix users and 70 percent of Hulu Plus users saying they watched three or more episodes of a TV show in a single day. Continue reading Nielsen Study: More Viewers are Accessing Streaming Services
By
Valerie SavranSeptember 20, 2013
Microsoft is expanding its TV programming in order to market the Xbox One as a portal for games, music and video content. Microsoft hopes its new console will merge television viewing and video game playing. Additionally, the company is producing a live action “Halo” show that will involve director Steven Spielberg and a concept development team in the Los Angeles area. This show is just one of many ideas currently being developed by Microsoft. Continue reading Microsoft Expands TV Efforts, Sees Xbox One as Media Portal
By
Valerie SavranAugust 30, 2013
Japanese videogame maker Nintendo will be reducing the price of its most expensive Wii U from $350 to $300 due to market pressure following disappointing sales. Customer preference for the Wii U Deluxe model encouraged the company to reduce the price on that model first. The company also plans to offer new games and expand its lineup of handheld consoles. Nintendo will be releasing the 2DS, which can play mobile titles without a 3D image. Continue reading Nintendo Plans to Reduce Wii U Price and Offer New Handheld
By
Chris CastanedaAugust 16, 2013
Disney will be releasing its “Disney Infinity” video game that will include two other apps in the pan-Disney character multi-platform game, similar to Activision’s “Skylanders.” The game uses NFC to provide toy interaction with the game. The free game apps are an ideal incentive for players to move to the paid version, where users can purchase additional toy accessories and add-ons that can be used for enhanced game play. Continue reading Disney to Release Infinity Video Game and Related Free Apps
By
Chris CastanedaAugust 15, 2013
Apple has acquired Matcha.tv, a Web service that provides users access to videos from various sources. Video aggregation technology has also been appearing in new and upcoming video game consoles. The Matcha.tv site has been shut down and customer data deleted, a move that has created speculation on the reason. Some question if Apple will attempt to change the TV experience with the development of a recommendation system or a cloud-based DVR. Continue reading Apple Acquires Video Aggregator Matcha.tv, Fuels Speculation