CES: Asus Spatial Vision Brings Glasses-Free 3D to Laptops

Engineered for game design and other 3D workflows, the Asus Vivobook Pro 16X 3D OLED offers glasses-free spatial imaging. To do this, the laptop leverages something Asus calls Spatial Vision, an autostereoscopic OLED technology that creates a set of images for each eye using real-time eye tracking tech. With the 3D mode activated, the images are then projected through a microscopic layer of lenticular lenses built into the display panel. The technology is similar to the SpatialLabs technology Acer debuted in 2021, with one big difference: a Spatial Vision screen will appear 3D to multiple onlookers simultaneously. Continue reading CES: Asus Spatial Vision Brings Glasses-Free 3D to Laptops

CES: Lumus Z-Lens Waveguide Shows Future of AR Glasses

Lumus introduced its second-generation AR eyewear technology, the Z-Lens 2D waveguide, at CES 2023. The Israeli-based supplier for OEMs making AR glasses says the new architecture accommodates AR projector modules that are 50 percent smaller, with outdoor compatible brightness and seamless prescription integration, setting the stage for a new class of AR glasses that are sleeker and more efficient. “In order for AR glasses to penetrate the consumer market in a meaningful way, they need to be impressive both functionally and aesthetically,” said Lumus CEO Ari Grobman. Continue reading CES: Lumus Z-Lens Waveguide Shows Future of AR Glasses

CES: Samsung Freestyle Projector Adds Game Hub, Features

Samsung is adding new features to its small Freestyle projector for 2023, with support for the Samsung Gaming Hub and image expansion using Smart Edge Blending, which lets viewers combine two of the devices to watch content in a 21:9 configuration with no manual lining up or adjusting. The Gaming Hub provides streaming apps from Xbox, Amazon Luna, Nvidia GeForce NOW and more. Subscribers to Xbox Game Pass Ultimate or other high-performance cloud gaming services can stream directly on the Freestyle so long as the Internet connection is robust enough. Continue reading CES: Samsung Freestyle Projector Adds Game Hub, Features

CES: HTC Launches Vive XR Elite with VR and AR Capabilities

HTC plans to release a $1,099 Vive XR Elite headset by the end of February, heralding a year of competitive, price-sensitive virtual reality gear targeting consumers along with the Meta Platforms $400 Quest 2. Crowdfunded firm Goovis and its $800 VR headset made it onto the list of CES 2023’s Crowdfunding Island success stories, as compiled by Kickstarter ad firm Jellop. The Vive XR Elite offers AR capability in addition to VR in a form factor that approaches something like glasses, as opposed to the usual bulky headwear. An allowance for AR apps opens the door to practical applications in everyday life in addition to entertainment applications in the metaverse. Continue reading CES: HTC Launches Vive XR Elite with VR and AR Capabilities

CES: Dimension X Demos Bonfire Virtual Story Creation Tools

For the most part, exhibitors in the Gaming and Metaverse areas at CES 2023 didn’t touch on the latent problems with consumer adoption of the metaverse. While worlds like “Fortnite” and “Roblox” that draw consistently high MAUs do so because they offer fun mechanics, the many metaverse platforms on exhibit generally did not provide compelling reasons for why companies — much less consumers — should spend time in their worlds. Dimension X’s booth was a standout on the floor, however, as it showcased Bonfire, a soon-to-be-released tool to enable the seamless creation of narrative mechanics within virtual worlds. Continue reading CES: Dimension X Demos Bonfire Virtual Story Creation Tools

CES: Experts Ask If Gaming Will Lead Shift to the Metaverse

The idea that gaming might be the industry sector that eventually leads everyone else into the metaverse is being discussed extensively online and elsewhere. During a compelling CES panel, GamesBeat lead writer Dean Takahashi moderated an exploratory conversation about that possibility with a group of today’s leading game innovators and executives. Takahashi noted that the panel’s concept comes in part from Meta vice president of content & play Jason Rubin, who said that the metaverse will need a game engine, therefore game developers will be the first to create it. Continue reading CES: Experts Ask If Gaming Will Lead Shift to the Metaverse

CES: Canon and Sony Tools Provide a Virtual Take on Sports

At CES this year, Canon and Sony both showcased multi-camera capture technologies with an eye towards attracting a younger generation of viewers. Canon’s Free Viewpoint video system (using an AI-powered ring of high-resolution cameras in a stadium or arena) and Sony’s combined tools from its Hawk-Eye vision processing company and recently-acquired AI-based data visualization firm Beyond Sports can create low-latency virtual reproductions of live sports. The capture from multiple angles enables the virtual reproduction to offer interaction that a simple video stream does not, though each technology is distinct in what it offers. Continue reading CES: Canon and Sony Tools Provide a Virtual Take on Sports

CES: Mobile Game Execs Talk About Impact of Emerging 5G

According to a group of game experts, 5G will likely skyrocket the reach and power of mobile games. IQ Labs founder Julian Mitchell moderated a conversation with Activision Blizzard vice president Jonathan Stringfield, Niantic director of product management Tom Emrich and THNDR Games chief executive Desiree Dickerson on the current and future prospects of mobile gaming. Emrich pointed to Niantic’s Campfire that gives players a place to connect. “The industry outside gaming has embraced it as the new social network,” he said. “Games are more than games — they’re synonymous with the metaverse.” Continue reading CES: Mobile Game Execs Talk About Impact of Emerging 5G

Meta $725M Cambridge Analytica Settlement Moves Forward

Meta Platforms has agreed to pay $725 million to settle a 2018 class action lawsuit initiated by Facebook users who said their personal data was breached in an incident involving UK-based political consultancy Cambridge Analytica. The proposed amount would reportedly be the largest settlement in a U.S. data privacy class action. Although Meta is not admitting to any wrongdoing as part of the settlement, the firm says it has over the past three years “revamped” its approach to privacy. Lawyers for the plaintiffs called the proposal a “historic settlement” that will provide meaningful relief in a “complex and novel” case. Continue reading Meta $725M Cambridge Analytica Settlement Moves Forward

Meta, Microsoft, AWS Want to Map the Future with Overture

Meta, Microsoft, Amazon Web Services and Dutch mapping company TomTom have joined forces with The Linux Foundation to give Google a run for its money in the maps space with the launch of the Overture Maps Foundation to build interoperable open map data. “Mapping the physical environment and every community in the world, even as they grow and change, is a massively complex challenge that no one organization can manage,” Linux Foundation executive director Jim Zemlin said. Overture’s mission is to create an extensible mapping framework that will enable companies to contribute their own data, constantly refreshing as the physical world changes. Continue reading Meta, Microsoft, AWS Want to Map the Future with Overture

Meta Closes Its Connectivity Unit, Reassigns Responsibilities

Meta Platforms has shuttered its Connectivity division, which focused on areas including subsea cabling. The group’s functions will be divided among two other company units, Infrastructure and Central Products. Launched in 2013 as Facebook Connectivity, the business group developed connectivity technologies, concentrating on innovations like solar-powered drones, low-Earth orbit satellites and fiber-laying robots to expand the footprint of the company’s social platforms and other services. In 2021, it is estimated that more than 300 million people were able to access faster Internet services as a result of Meta Connectivity initiatives. Continue reading Meta Closes Its Connectivity Unit, Reassigns Responsibilities

CES 2023: What to Expect When the Show Opens in January

For four days in Las Vegas, CES 2023 becomes the nucleus of global innovation. The Consumer Technology Association (CTA), owner of CES, predicts a show significantly larger than CES 2022, emerging from two pandemic restricted years on January 5. The annual confab will open more than two million square feet of exhibit space with more than 2,400 exhibitors and the expectation of as many as 100,000 attendees, more than double the last show. ETC@USC will have its team in place, on the ground and online, to explore the show floor and over 175 sessions and keynotes. We’ll be reporting on the latest in AI, Web3, multiverses, image displays and other emerging CE tech impacting M&E. Continue reading CES 2023: What to Expect When the Show Opens in January

Apple Registers xrOS, Likely to Power Mixed Reality Headset

Apple has reportedly registered the name xrOS in association with its upcoming extended reality eyewear, expected to be released in 2023. The xrOS moniker represents a switch from another operating system’s name, realityOS, that had been used internally with regard to the device. Whatever the new system is eventually called, the highly anticipated gear will be Apple’s first major debut in a new product category since the Apple Watch was introduced in 2015. Apple’s wearables division contributed more than $41 billion to the company’s bottom line in the last fiscal year, accounting for about 10 percent of its overall sales revenue. Continue reading Apple Registers xrOS, Likely to Power Mixed Reality Headset

Technoblade and MrBeast Among YouTube’s Most-Streamed

YouTube’s U.S. Top 10 Trending Videos of 2022 were viewed more than 650 million times over 55 million hours, according to the platform, which said the channels hosting the top 10 collectively have more than 225 million subscribers. At No. 1, with more than 87 million views, was “so long nerds,” the farewell message from the “Minecraft” gamer known as Technoblade, who this year died of cancer at age 23. Actor Will Smith’s infamous Oscar smackdown of host Chris Rock, uncensored from Guardian News, was the second most viewed clip of 2022. Continue reading Technoblade and MrBeast Among YouTube’s Most-Streamed

Sony Targets the Metaverse with Consumer Motion Capture

The industry is buzzing about a new Sony product called Mocopi that offers motion capture priced for consumers. The Meta Quest-compatible Mocopi utilizes six tracking bands to be worn on the head, back, hands and feet. Priced at 49,500 yen (or about $358), Sony announced Mocopi on its Japanese YouTube channel, with a U.S. release expected toward the end of January 2023. Touted as a way to operate avatars in the metaverse or make videos, Mocopi will have an SDK that can import motion data into 3D animations. Continue reading Sony Targets the Metaverse with Consumer Motion Capture