By
Cassie PatonJanuary 20, 2014
Of the 140-plus films in this year’s Sundance Film Festival, 26 of them were crowdfunded through Kickstarter and Indiegogo. Zach Braff’s “Wish I Was Here” was one such film, which raised funds from more than 47,000 fans to make up part of its $5 million budget. Some question what kind of impact crowdsourcing might have on sales and distribution, but many filmmakers insist it’s a great way to raise awareness and interest in their productions. Continue reading Increasing Number of Sundance Films are Being Crowdfunded
By
Cassie PatonJanuary 8, 2014
Smart TVs and appliances, 4K displays, cars with built-in mobile technology and wearable devices are all the rage at this year’s CES, and technology-loving consumers are lining up, wallets in hand, to make big purchases. But what’s most likely to capture the attention of millennials isn’t a 105-inch TV or a refrigerator that can send text messages, but wearable devices that are affordable, stylish and truly convenient alternatives or aides to the smartphones and other devices we already own. Continue reading CES 2014: What Millennials Will Be Talking About and Buying
By
Cassie PatonDecember 20, 2013
A virtual reality headset by Avegant could hit the mainstream market in 2014. Glyph, Avegant’s $499 Virtual Retinal Display headset, looks like a pair of headphones. In fact, it is a pair of headphones, but when flipped forward over your eyes, it becomes a high-res display that’s comparable to watching an 80-inch TV. Glyph, however, doesn’t have a screen. It projects images directly into your eyes using two million micromirrors, which reportedly do not cause eye fatigue. Continue reading Avegant Glyph Virtual Retinal Display Doubles as Headphones
By
Erick MoenDecember 17, 2013
Once an afterthought at the International CES, gaming stole the show at last year’s confab, due in part to strong offerings from NVIDIA and Valve’s hotly-anticipated foray into hardware. With the release of Microsoft’s Xbox One and Sony’s PlayStation 4 still fresh, Kickstarter supercharging virtual reality and more independent developers than ever before, we are expecting even bigger gaming news to be announced during January’s show. Continue reading CES 2014: Gaming Trends to Expect in Las Vegas Next Month
By
Rob ScottDecember 17, 2013
Virtual reality headset Oculus Rift, which began as a Kickstarter project seeking $250,000 (and eventually generated $2.4 million), is expected to transition from prototype to available product, thanks to $75 million in Series B venture funding led by VC firm Andreessen Horowitz. Oculus VR also announced that Marc Andreessen, co-founder of Andreessen Horowitz and one of the individuals behind Mosaic and Netscape, will join the company’s board of directors. Continue reading VR News: Oculus Rift Secures $75 Million in Venture Funding
By
Cassie PatonNovember 22, 2013
The world’s most powerful smartwatch will soon be released, and it wasn’t created by Apple or Google, but a 19-year-old college dropout. The Kickstarter-funded product, named Neptune Pine, will be able to ship as soon as it has FCC approval and the Kickstarter funds are delivered for mass production. The project’s video depicts a working prototype with a 2.6-inch frame, front- and rear-facing cameras, and Web browsing, among countless other features. Continue reading Neptune Pine Smartwatch is Just as Capable as a Smartphone
By
Rob ScottSeptember 19, 2013
San Francisco-based startup Occipital, creator of the 360 Panorama app and RedLaser barcode-scanning app acquired by eBay, is developing a 3D scanning accessory for iPads called the Structure Sensor. Inspired by the sensor technology of Microsoft’s Kinect, CEO Jeff Powers decided to change the direction of Occipital to develop a new scanning tool. The result is the Structure Sensor, which earned the company more than $250,000 in a single day through its Kickstarter campaign. Continue reading Turn Your iPad into a 3D Scanner with New Structure Sensor
By
Chris CastanedaSeptember 9, 2013
DAQRI, an augmented reality developer, is creating software and augmented reality apps, combined with EEG monitoring devices and Google Glass, to bring mental control over physical and virtual environments. The company has created several augmented realities for marketing, entertainment, commercial and educational uses. The company’s efforts to add EEG sensors bring new ways to control devices, what is connected to them, and the environments they create. Continue reading Bringing Mental Concentration Control to Augmented Reality
By
Chris CastanedaSeptember 4, 2013
Taylor Alexander, a robotics engineer, has developed a work-in-progress project called Flutter as a Wi-Fi alternative. This “second network” can cover 100 times as great an area, with a range of 3,200 feet, with little power used. The project came about after Alexander attempted to connect sensors to one another during an app redesign on a project and found that Flutter could expand the potential of the Internet of Things, where all devices despite their size are connected to the Internet. Continue reading Wi-Fi Alternative Could Help Build The Internet of Things
By
Rob ScottAugust 30, 2013
A Kickstarter-funded UK company led by app developer John McLear has created a piece of jewelry with built-in RFID technology that can be used to unlock doors and mobile phones, start a car, transfer information, link people and more. The NFC Ring, which never needs charging, provides users with the option of public and private inlays for secure information sharing. The Kickstarter campaign concluded last week and dramatically exceeded its target goal by raising about $380,000. Continue reading Wearable Tech: NFC Ring Designed to Unlock New Possibilities
By
Chris CastanedaAugust 28, 2013
Most smartwatches currently on the market or in development are essentially extensions of one’s smartphone. But a really attractive smartwatch will be one that can offer contextual information when needed. Larger companies may have the edge in providing sources of data for using this type of information. An example of this potential functionality is a watch that integrates with Google Now, Google’s contextual search and personal data assistant. Continue reading Smartwatch with Google Now May Be Best Contextual Device
By
Rob ScottAugust 23, 2013
In an effort to promote its own Internet-of-Things devices, startup SmartThings is launching an online marketplace that offers starter kits and an array of devices and solution sets that help manage the home. SmartThings first launched its products via Kickstarter in September, including a hub and variety of sensors to track movement and manage devices, providing users with home automation solutions controlled largely by smartphones. Continue reading SmartThings Launches Online Market for Internet of Things
By
Rob ScottAugust 23, 2013
Omate’s TrueSmart is a standalone, water-resistant smartwatch that hit its $100,000 Kickstarter funding target on the first day (at press time, the project had raised $249,722 since August 21). The Android-powered TrueSmart — which will compete with upcoming devices from Samsung, Apple, Microsoft and others — features a TFT by LG display, multi-touch capacitive touchscreen, 5-megapixel camera, Wi-Fi, Bluetooth and 2G/3G data connectivity abilities. Continue reading Omate SmartWatch Project Reaches Funding Goal On First Day
By
Chris CastanedaAugust 20, 2013
In the era of online streaming music, many bands and musicians have formed their own labels in order to maintain control, resulting in both risks and benefits. As a result they may lose traditional industry support, but gain more artistic and business freedom. The Internet is seen as an equalizing force that provides musicians with new ways to engage with their fans and distribute their own music. However, it remains to be seen if this model is sustainable. Continue reading Will Independent Musicians Survive in Streaming Music Era?