N3twork App Curates Online Videos into Personalized Channels

N3twork (pronounced “network”) is a new app hoping to make video discovery a little easier by organizing online videos into channels, similar to those found on traditional TV. These channels, though, are personalized using data from the users. On each video, the viewer has the option to swipe right to save for viewing later, swipe left to skip, or tap to watch. The service pulls video from an estimated 6,500 different online sources, and users can also upload their own videos. Continue reading N3twork App Curates Online Videos into Personalized Channels

Simple.tv Users Can Now Share Recorded Content with Friends

Connected DVR maker Simple.tv now provides users with the ability to offer friends and family members access to their recorded television shows and movies. Simple.tv’s DVR for cord cutters now enables guest passes so that others can access DVR recordings over the Internet via Simple.tv’s Web interface, the company’s mobile apps, as well as its Roku app. Guests are restricted to streaming content already recorded; they cannot tune into live TV or schedule additional recordings. Continue reading Simple.tv Users Can Now Share Recorded Content with Friends

YouTube Music Key: Google’s Upcoming Subscription Service

YouTube’s anticipated premium music service will likely cost $10 per month and be called “YouTube Music Key,” although the Google-owned company has yet to confirm. YouTube is already one of the biggest sources for free online music, but since it requires video, it has not taken the place of services such as Beats Music, Rdio or Spotify. The planned premium music service could change that by making the audio easier to access on mobile devices and providing an offline way to hear songs. Continue reading YouTube Music Key: Google’s Upcoming Subscription Service

Xbox One Updates Include Support for Multiple File Formats

At the Gamescom conference in Germany on Tuesday, Microsoft introduced several Xbox One console updates. First, a media player app is expected to allow users to load over 30 different file formats to the Xbox One via a device connected by USB. The company is also working with certain countries to provide facilitated and cheaper mainstream broadcast television content access. In addition, Microsoft plans to launch the Xbox One Digital TV Tuner in October. Continue reading Xbox One Updates Include Support for Multiple File Formats

Groopie Social Network Lets Vloggers Collaborate on Episodes

Groopie, an app that just launched on iOS, is hoping to be the next maker of online stars. Now, a team of vloggers can collaborate on episodes of their own shows. Friends can shoot video at the same time, and use built-in editing tools to select the camera angle and audio source. The beta testers who have been experimenting with the app for the past six months have already created reality and scripted shows. Groopie videos can also be shared on Facebook and Twitter. Continue reading Groopie Social Network Lets Vloggers Collaborate on Episodes

Research Suggests Android TV Could Disrupt Apple and Roku

According to new research from IHS Technology, the introduction of Google’s Android TV platform could disrupt the streaming media player space currently led by Roku and Apple TV. While previous Android-based offerings may have been lacking, a new sophisticated product is expected to more fully integrate with Google-powered features and the Android mobile ecosystem. This may be significant, considering that 213 million connected TV devices are projected for the U.S. by 2017. Continue reading Research Suggests Android TV Could Disrupt Apple and Roku

Women Lead Men in Time and Money Spent on Mobile Games

According to mobile analytics firm Flurry, female consumers are leading the charge in mobile gaming in terms of time, money and loyalty. Based on analysis of 1.1 million worldwide devices, Flurry concludes that mobile gaming currently represents 32 percent of the time people spend on their phones. Meanwhile, the report specifies that females spend 35 percent more time in gaming apps than males, make 31 percent more in-app purchases, and have 42 percent higher 7-day retention on average. Continue reading Women Lead Men in Time and Money Spent on Mobile Games

Instagram’s Audience Engagement is Triple That of Facebook

Social media shop Shareablee discovered that marketers are very active on Instagram, despite the fact that most cannot run ads on the photo- and video-sharing service yet. During the second quarter, Instagram had 56 percent more total actions than Facebook. While Instagram is four years old, and Facebook went live in 2004, it is not surprising that the brand activity is growing much faster on the mobile app. However, Instagram is also bringing in three times the engagement per post. Continue reading Instagram’s Audience Engagement is Triple That of Facebook

Second Screen: Shazam Unveils Sales Platform for TV Networks

Each month, almost 100 million people use song-recognition app Shazam. Many shows and ads integrate Shazam to supply special offers or exclusive content. The app now plans to launch Resonate, a sales platform to help television networks monetize the viewers that use second screens while watching television. The platform aims to help network partners exert more control over the messages and content users receive when using Shazam while watching TV.  Continue reading Second Screen: Shazam Unveils Sales Platform for TV Networks

Keep’s OneCart Service Makes Online Shopping Even Easier

New York-based startup Keep allows Internet shoppers to add any merchandise from across e-commerce sites to one unified shopping cart. Now, with the addition of the OneCart feature, users can add an item from any online store to the mobile app and check out with minimal effort. And rather than entering credit card and shipping information for every shopping site, Keep unifies the experience by allowing users to enter information just once to be used universally. Continue reading Keep’s OneCart Service Makes Online Shopping Even Easier

Instagram Quietly Unveils One-Tap Messaging App Called Bolt

Introduced by Facebook’s Instagram, Bolt is a one-tap messaging app for iOS and Android that is similar to the popular Taptalk app. Bolt is currently available in New Zealand, Singapore and South Africa, with plans to launch in additional regions soon. The app allows users to send an image or video that disappears once it is viewed. Unlike Snapchat and Facebook’s Slingshot, Bolt only allows users to send messages to one person at a time, rejecting mass messages. Continue reading Instagram Quietly Unveils One-Tap Messaging App Called Bolt

Podcasting App Swell Shutters Following Acquisition by Apple

Earlier this week we reported that Apple would acquire recommendation startup BookLamp, often referred to as “the Pandora for books.” In related news, Apple has purchased podcasting app Swell, described as “the Pandora of talk radio.” Following the acquisition, Swell announced that its service is no longer available. Disappointed users may be hoping that Apple will somehow integrate Swell into its offerings. Meanwhile, NPR just launched its NPR One app, which offers similar functionality. Continue reading Podcasting App Swell Shutters Following Acquisition by Apple

Yahoo Targets Mobile Advertising Market with Flurry Purchase

Yahoo is purchasing mobile app analytics firm Flurry, a company that collects data from some 540,000 apps to help marketers identify which mobile ads work the best for Android and iPhone users. While financial specifics have not been released, insiders suggest the deal is valued at more than $200 million, one of the largest under CEO Marissa Mayer. The acquisition is another step by Mayer to pursue mobile advertising revenue, a market largely dominated by Google and Facebook. Continue reading Yahoo Targets Mobile Advertising Market with Flurry Purchase

Nokia Plans to Spin-Off MixRadio Music Service as Standalone

As a result of Microsoft’s recent downsizing, Nokia has plans for its MixRadio streaming service to become a standalone company. While the app will still be included in handsets running Windows Phone software, MixRadio will now have the opportunity to pursue other platforms including iOS and Android. MixRadio offers themed playlists — online and through an app — free with no advertising. The service also provides users with an option to pay monthly for enhanced features. Continue reading Nokia Plans to Spin-Off MixRadio Music Service as Standalone

Consumers Spending 31 Percent More Time with Mobile Apps

According to new data from Nielsen, the amount of time consumers are spending on apps has reached an all-time high. The report indicates that Android and iPhone users in the U.S. age 18+ spend 65 percent more time (in excess of 30 hours each month) using apps than they did two years ago. However, the average number of apps used per month only increased from 23.2 in Q4 2011 to 26.8 in Q4 2013. Not surprisingly, 18-24 year-olds spend the most time on apps each month (37 hours, 6 minutes). Continue reading Consumers Spending 31 Percent More Time with Mobile Apps