Reddit Acquires Alien Blue, Now the Official Reddit Mobile App

Before Wednesday, social media startup Reddit, which has 174 million regular monthly users, did not offer a mobile app. Instead, the online message board worked with a variety of third-party, unofficial programs. However, in the wake of a large round of venture funding, Reddit announced that it has purchased the most popular of these third-party programs, Alien Blue. The app will now become the official Reddit app, available for download via Apple’s App Store. Continue reading Reddit Acquires Alien Blue, Now the Official Reddit Mobile App

SGN Releases Mobile Game for Fox’s New ‘Book of Life’ Movie

Mobile game maker SGN and 20th Century Fox released “Book of Life: Sugar Smash,” a companion mobile game for Fox’s new animated film. The two companies are sharing revenue from the game’s in-app purchases, which could translate to long-term revenue and marketing for both businesses. This revenue-sharing deal could also become a new model of partnership for future gaming and film companies. “Book of Life: Sugar Smash” is a free game available for iOS and soon Android. Continue reading SGN Releases Mobile Game for Fox’s New ‘Book of Life’ Movie

Zeiss Builds a $100 VR Headset That Works with Your Phone

German company Zeiss, known for its optics tech and premium camera lenses, is developing the VR One, a headset that uses a smartphone’s display, accelerometer, and gyroscope to give users a virtual reality experience. It is similar to Samsung’s Gear VR for the Galaxy Note 4 except the VR One is $100 cheaper and is an open project so that developers can help design the product. Currently, the VR One is compatible with the iPhone 6 and the Galaxy S5, but more phone tray options are coming soon. Continue reading Zeiss Builds a $100 VR Headset That Works with Your Phone

Micro-Content: Cartoon Network Unveils Mobile App for Kids

Turner’s Cartoon Network launched an app last week that features 10- to 15-second clips of the cable channel’s animated shows. “Cartoon Network Anything” is targeting boys 6- to 11-years old, many of whom are shifting towards mobile media consumption. Cartoon Network designed the app to drive young viewers back to the TV with promotions for on-air properties in between the 15-second clips, games, polls, quizzes, trivia, and puzzles. The free app is available for iOS and Android. Continue reading Micro-Content: Cartoon Network Unveils Mobile App for Kids

Chinese Tech Firm Makes Major Investment in TV Remote App

E-commerce giant Alibaba is taking another significant step beyond its core business by investing $50 million in Mountain View-based startup Peel, which makes apps that allow consumers to use their smartphones and tablets to control their TVs. The Android version works with TVs, cable boxes and streaming video boxes, while the iOS version can replace the remote for Dish and DirecTV boxes. Peel’s Android version also comes preloaded on some HTC and Samsung mobile devices. Continue reading Chinese Tech Firm Makes Major Investment in TV Remote App

Google Chromecast Now Most Popular Connected Device App

According to app analytics firm App Annie, Google’s $35 Chromecast dongle is now the most popular connected device in the U.S. Based on analysis of the top apps associated with connected devices across iTunes and Google Play, the Chromecast app experienced the most downloads, followed by Fitbit, DirecTV, HP ePrint, Kodak Kiosk Connect, Square Register, GoPro, AT&T U-verse, DISH Anywhere, and HP All In One Printer Remote. Gartner predicts 26 billion connected devices globally by 2020. Continue reading Google Chromecast Now Most Popular Connected Device App

Livestream Adds Real-Time Broadcasting for GoPro Cameras

The updated Livestream iOS app gives GoPro users the ability to share their videos of extreme sports and other rugged adventures in real time. The app connects the iPhone to GoPro’s Wi-Fi network and then uses the phone’s 4G network to live-stream video from the camera. Other new features include live video filters, snapshot posts, and a live chat function. The GoPro camera support will likely continue to increase the popularity of online live streaming, which has risen over the past year. Continue reading Livestream Adds Real-Time Broadcasting for GoPro Cameras

Akamai: Global Broadband Speeds Reach 4Mbps for First Time

In its quarterly State of the Internet report, Akamai notes that we have now passed average worldwide connection speeds of 4 megabits per second, as Internet speeds continue to be impacted by the growth of cellular networks and affordable smartphones and tablets. While this number may not seem like big news in the U.S., it is a significant milestone in many other parts of the world. The report also indicates that distributed denial of service attacks are down by 15 percent compared to the previous year. Continue reading Akamai: Global Broadband Speeds Reach 4Mbps for First Time

Facebook May Introduce Payments Through its Messenger App

Facebook is reportedly ready to allow money transactions between friends on Messenger, according to hacked screenshots and video from Cycript. The feature will allow users to send money using a debit card, similar to how one would send a picture. In order to enhance security, an in-app pincode has been added. The reasoning behind former PayPal President David Marcus’ move to head of Messenger is now clear. The app could compete with Venmo, PayPal, and Square Cash. Continue reading Facebook May Introduce Payments Through its Messenger App

Course Reversal: eBay Plans to Spin Off PayPal Biz Next Year

Facing new competition in the mobile payment space, including the recently unveiled Apple Pay, eBay announced yesterday that it plans to spin off its PayPal business into a separate publicly traded company in late 2015. This is an about face by the online retailer, which had defended keeping the companies together after investor Carl Icahn aggressively pushed for a separation. EBay now says that a split will provide both companies with better competitive positions and allow them to focus on strategy. Continue reading Course Reversal: eBay Plans to Spin Off PayPal Biz Next Year

Crackle’s “Sports Jeopardy!” Adapts Quiz Show to Digital Age

“Sports Jeopardy!” is a new 30-minute weekly game show that streams via Sony’s online service Crackle. The show made its premiere on Wednesday, featuring well-known sportscaster Dan Patrick as host. More than 30,000 potential contestants registered online and qualified by successfully competing a 30-question trivia test. The show takes a new approach in the digital era, streaming online via Crackle and featuring a mobile app that allows viewers to play along. Continue reading Crackle’s “Sports Jeopardy!” Adapts Quiz Show to Digital Age

Simple.tv DVR Streams Live and Recorded TV to Mobile Devices

For over-the-air recording, Simple.tv offers plenty of perks for cord cutters. The set-top box will not only stream video content to desktops and mobile devices, but also other set-top streamers such as Apple TV, Chromecast and Roku. The device can run up to five streams at once and recorded TV shows can be downloaded for offline viewing. However, Simple.tv comes at a steep price: $200 for the box, $60 to $150 for the subscription, and at least $50 for the hard drive. Continue reading Simple.tv DVR Streams Live and Recorded TV to Mobile Devices

Apple Introduces iOS 8 with a Focus on Privacy and Sharing

With the release of Apple’s iOS 8, the company is introducing some significant privacy and sharing upgrades. Following the recent hack of celebrity photographs from iCloud accounts, Apple launched a campaign explaining the ways in which it handles personal data. CEO Tim Cook released a statement indicating that he wants Apple to be transparent about these issues. In iOS 8, the company released a feature called Continuity, enhanced user privacy, and family sharing. Continue reading Apple Introduces iOS 8 with a Focus on Privacy and Sharing

Microsoft to Pay $2.5 Billion for Mojang, Maker of ‘Minecraft’

Microsoft has agreed to purchase Mojang, the Swedish company responsible for developing the world-building computer game “Minecraft.” The $2.5 billion cash deal, expected to be completed later this year, will bring the immensely popular title — and the Stockholm-based Mojang team — to Microsoft Studios, which publishes blockbuster game series such as “Fable” and “Halo.” “Minecraft” is currently the most popular online game on Xbox, and the top paid app for iOS and Android in the U.S. Continue reading Microsoft to Pay $2.5 Billion for Mojang, Maker of ‘Minecraft’

Facebook Aims to Connect the World, Starting With WhatsApp

While WhatsApp will continue to be an independent app, its acquisition by Facebook should help it reach up to three billion users, suggests Mark Zuckerberg. WhatsApp had 450 million users around the time that Facebook agreed to buy it for $19 billion, but has now reached 600 million. Facebook currently reaches around 1.3 billion people, which is half of the world’s Internet connected population. The company is focusing on spreading Internet access around the globe. Continue reading Facebook Aims to Connect the World, Starting With WhatsApp