Nintendo Bringing its Popular Games to Apple Mobile Devices

At the Apple iPhone 7 launch, Niantic Labs chief executive John Hanke announced that “Pokémon Go” — which has been downloaded 500 million times worldwide — is coming to the Apple Watch. Following the announcement Nintendo shares skyrocketed 20 percent; since that and the debut of “Super Mario Run” (coming to iOS this year), the company’s shares have risen more than 65 percent in the past few months. With the new Pokémon app, the company has improved its safety: players can simply walk without having to constantly look for what Pokémon are nearby. Continue reading Nintendo Bringing its Popular Games to Apple Mobile Devices

Plex Media Player System Adds DVR Feature for Broadcast TV

Client-server media player system Plex has debuted beta DVR functionality, enabling users to record broadcast TV programs and stream them to other devices. Recorded content can be watched on TV/mobile devices with Plex apps for Apple TV, Android, iOS, Roku, Chromecast, game consoles and many smart TVs. For now, scheduling shows is only available via Plex’s Web interface. The DVR feature also requires the use of a networked TV tuner to access broadcast TV signals; Plex has partnered first with tuner maker SiliconDust. Continue reading Plex Media Player System Adds DVR Feature for Broadcast TV

New FOX Sports GO Brings Multi-Screen Viewing to Apple TV

FOX Sports GO is now available on Apple TV, with a full slate of more than 3,000 live events, hundreds of hours of studio content and originals, and a variety of other features. Coverage includes NFL, MLB, UFC, NASCAR, Big 12 and Pac-12 Football, Big East Basketball, FIFA World Cup, and UEFA Champions League soccer. In some areas, viewers will be able to access hometown MLB, NBA and NHL telecasts. Fox previously had an iOS app, but Apple TV viewers will now be able to enjoy multi-screen viewing among other innovations. Continue reading New FOX Sports GO Brings Multi-Screen Viewing to Apple TV

Security Alert: Apple Urges iPhone Users to Update Their iOS

The NSO Group, an Israeli firm that sells software for invisibly tracking mobile phones, is believed to be responsible for leveraging three security vulnerabilities in Apple devices to spy on journalists and dissidents. The software can reportedly be used to access passwords, emails, text messages, calls, contacts and more. Apple fixed the security flaws 10 days after two researchers provided the tip. The company urges all users to download the latest version of iOS. “Apple on Thursday released a patched version of its mobile software, iOS 9.3.5,” reports The New York Times. “Users can get the patch through a normal software update.” Continue reading Security Alert: Apple Urges iPhone Users to Update Their iOS

Alively Places Emphasis on ‘One-to-Few’ Livestreaming Video

The new livestreaming app Alively, available for Apple mobile devices, is aimed at people who want to share live videos with a select group of people. Other livestreaming options include Twitter’s Periscope, Shanghai-based Musical.ly’s Live.ly, and Facebook Live. One of Alively’s founders — Vadim Lavrusik — was the former product manager of Facebook Live. He and co-founders Ray Lee and Vincent Tuscano are betting that many users don’t want to share their videos with their entire social media networks. Continue reading Alively Places Emphasis on ‘One-to-Few’ Livestreaming Video

Teens Create Shareable Video Bios with Facebook’s Lifestage

Constructed as a way for high school students to get to know their classmates, Facebook’s new Lifestage is a standalone iOS app, aimed at people 21 and under. The user answers a series of biographical questions by shooting video rather than writing text, and Lifestage turns the clips into a video profile that others can watch. Users, who can swipe to block and/or report sketchy visitors, do not need a Facebook account but instead select their high school to see video profiles of classmates. Continue reading Teens Create Shareable Video Bios with Facebook’s Lifestage

Facebook and Unity Team to Build Desktop Gaming Platform

Facebook is working with game engine Unity to build a dedicated, downloadable desktop gaming platform. The new platform will not require the intensive coding of Facebook’s previous SDK, making it easier for game publishers to offer iOS and Android games on the desktop. Developers now have until August 31 to get “instant access” to an alpha version of Unity 5.4 needed to build and export games to Facebook’s Web and desktop app. Facebook’s move is seen as an attempt to regain gaming revenues lost to the mobile platform. Continue reading Facebook and Unity Team to Build Desktop Gaming Platform

AirTV Combines HD Antenna and Sling TV for Local Channels

A new draft listing for Amazon.com features a $149.99 hardware device called AirTV that addresses the limitation of Dish Network’s Sling TV regarding access to over-the-air, local channels. “The device works with an antenna and Sling TV’s app in order to offer a combination of local live television programming and Sling TV’s content, including its program guide and optional add-on packages,” reports TechCrunch. According to the product listing, free local TV is accessible via the app on any compatible device via Android, iOS, Amazon Fire TV and Roku. For more channels, “you can subscribe to paid Sling TV packages — all from the same app.” Continue reading AirTV Combines HD Antenna and Sling TV for Local Channels

Twitter and Pepsi Ink Deal to Add Promoted Stickers to Photos

If you’re in the U.S., India, Russia, Canada or Mexico, the next time you want to tweet a photo, the top stickers will come from PepsiCo. The company, which has created almost 50 different stickers, is Twitter’s first partner in promoted stickers. Of those, only eight will be available to Twitter users, specific to 10 countries, including those listed above. In the U.S, Twitter users have the option of two Pepsi cans side by side, smiley emoji, a barbeque grill, and a ballet dancer’s feet clad in red pointe shoes. Continue reading Twitter and Pepsi Ink Deal to Add Promoted Stickers to Photos

Fast, No-Frills Video Chat App Google Duo Launches Today

Google Duo is a new video chat app that just debuted specifically for mobile. The Verge describes the FaceTime competitor as “fast, easy to use, and devoid of complicated bells and whistles. You tap on the face of the person you want to call, they answer, and you have a one-on-one video chat going.” The single-minded approach is meant to be simple — including the setup process that merely involves a sign-up and confirmation — and “no accounts to create nor friend lists to maintain.” Duo is simply tied to your phone number and contact lists, and is available for both Android and iOS. It does not enable conference calls or desktop calls. Continue reading Fast, No-Frills Video Chat App Google Duo Launches Today

Google Now Could Introduce Customization with New Feature

Google has tracked specific information since Google Alerts debuted, and several startups have tried to improve the experience. Google Now is the company’s current intelligent personal assistant, integrated into Android and search, and capable of delivering a wide range of information, from sports scores to weather. But it’s not easy to customize Google Now for individual interests; the user relies two not very intuitive or granular tools: on/off switches in the app’s setting or tapping on items to deem them not interesting. Continue reading Google Now Could Introduce Customization with New Feature

Major Growth Predicted for App Store in the Next Four Years

App intelligence firm Sensor Tower projects that Apple’s App Store will reach 5.06 million apps by 2020, making its catalog 73 percent larger than figures expected this year. The App Store debuted in 2008, reached 5,000 apps by the end of the year, and totaled 1.75 million apps by 2015. “New games fuel the App Store’s growth, because of both their popularity and because game makers have to release new titles often to keep users engaged,” reports TechCrunch. “48,231 new apps were released this May, with 43 percent of those being games.” Those were followed by apps for Education, Entertainment, Business and Lifestyle. Interface upgrades and search ads are expected to help with app discovery moving forward. Continue reading Major Growth Predicted for App Store in the Next Four Years

Hulu Winds Down its Free Service, Partners on Yahoo TV Site

Hulu is shutting down the free, ad-supported version of its service. The company announced it is transitioning to a subscription-only model following investments in more movies and TV shows. Hulu’s two subscription tiers include an ad-free plan for $11.99 per month and a limited-commercial offering for $7.99 per month. Hulu is also expanding its distribution deal with Yahoo by partnering on Yahoo View, a new ad-supported streaming site that will carry the five most recent episodes of series from Hulu co-owners ABC, FOX and NBC, eight days after their original broadcast. Continue reading Hulu Winds Down its Free Service, Partners on Yahoo TV Site

LinkedIn Adds In-Stream Video, Initially From 500 Influencers

The 433-million member LinkedIn, which Microsoft is in the process of acquiring for $26 billion, is moving into video. The company has chosen 500 LinkedIn “Influencers” — people with large followings who regularly post to the site — who will create 30-second (or less) videos with a LinkedIn-created app Record. The videos will be each Influencer’s response to general questions relating to LinkedIn’s mission of professional development, such as leadership challenges or technology trends. Continue reading LinkedIn Adds In-Stream Video, Initially From 500 Influencers

‘Pokémon Go’ Rakes in Over $200 Million After its First Month

App analytics platform Sensor Tower reports that Niantic’s location-based, augmented reality game “Pokémon Go” is continuing its rise in popularity, with more than $200 million in net revenue generated during its first month of availability. The meteoric rise “compares favorably to in-game revenue generated by other huge in-app purchase-driven games,” notes TechCrunch. “Pokémon Go” has nearly doubled “the first month revenue of ‘Clash Royale,’ the other big in-app star this year” and “made almost four times as much as ‘Candy Crush Soda Saga’ managed during its first 30 days of availability.” “Pokémon Go” experienced a significant spike when it launched in Japan. The game was just introduced to 15 additional Asian countries. Continue reading ‘Pokémon Go’ Rakes in Over $200 Million After its First Month