Nuvyyo and Mohu Unveil Solutions to Stream OTA Broadcasts

At CES 2017, Nuvyyo unveiled the Tablo Live stick, which offers free over-the-air television on any device, a DVR app for the Nvidia Shield game console, and previewed a cloud DVR for broadcast TV. The company, which also manufactures the cord-cutting Tablo DVR, explains that Tablo Live doesn’t plug directly into a TV set but, instead, streams live TV to devices with already-installed Tablo apps, available on Android phones, iPhone, Roku, Fire TV, Xbox One and Apple TV. Tablo Live will ship in Q2 for $99. Cord cutters may also be interested in Mohu, which introduced its Airwave device at CES. Continue reading Nuvyyo and Mohu Unveil Solutions to Stream OTA Broadcasts

Samsung Updates Smart Hub with Emphasis on Sports, Music

Searching for and organizing content is a fact of life with smart TVs. Samsung has updated its Smart Hub to make that experience — on the TV and smartphone — much easier, especially with regard to sports and music. The company demonstrated its new Smart Hub “experience” at CES 2017. The user no longer needs to search for where his or her favorite team can be found on OTA channels and streaming services. Instead, the user tells the Hub what teams he follows, and the Smart TV will give him channels, schedules and scores. For music, Samsung’s Hub now offers Shazam. Continue reading Samsung Updates Smart Hub with Emphasis on Sports, Music

CES: Glance Clock Provides New Uses for a Familiar Object

Glance Clock offers a visual solution for dealing with daily information overload. The stylish modern clock is linked by Bluetooth for proximity response or Wi-Fi for building wide connections to mobile phones. The device highlights select information as it updates on a smartphone or digital assistant. Calendars break down the day in colorful graphics on the clock face. Users can highlight notifications about to-do items and important events, anniversaries and more. Weather forecasts are announced by colorful animations and related details. As a direct indication of wider scale ambient reach, it also can display responses from Alexa or announce an Uber arrival with visuals and sounds. Continue reading CES: Glance Clock Provides New Uses for a Familiar Object

Samson Reveals Tiny Solution for Smartphone Audio at CES

While smartphones have massively shrunk the size of a credible video camera, sound has lagged behind until now. At CES 2017, New York-based Samson Technologies introduced its soon-to-be-released Go Mic Mobile system, featuring an absolutely tiny onboard professional two-channel wireless microphone receiver that attaches to a smartphone and operates the 2.4GHx band with 100 feet of operable range. It automatically selects the clearest operating channel with uncompressed, low latency audio transmission to avoid audio sync issues. Continue reading Samson Reveals Tiny Solution for Smartphone Audio at CES

Companies Showcase Next Wave of AR and VR at CES 2017

The primary takeaway from the companies showing in the AR and VR Marketplaces in LVCC South Hall was that many new products look similar to last year’s devices, but they offer significant improvements that will make the experience they deliver more compelling. Mobile VR headsets are finding ways to capture lean-in movement, blurring the difference between new offerings and the high-end VR HMDs such as Oculus Rift and HTC Vive. AR glasses are getting lighter, clearer and brighter. And startups are exploring opportunities to bring VR and AR experiences into current social media platforms and build on media sharing habits. At CES this week, we learned compelling news from the likes of ODG, Zeiss, Lumus, Vuzix, DTS and others. Continue reading Companies Showcase Next Wave of AR and VR at CES 2017

Industry Vets Discuss Goals of Producing Immersive Content

Niko Chauls, director of emerging technology for the USA Today Network, and David Hamlin, executive producer of the “VRtually There” series, sat with ETC’s Phil Lelyveld for a one-hour conversation at CES. USA Today Network has the largest newsgathering force in the U.S., comprised of 109 local properties plus USA Today. Chauls has a near-term goal of delivering 360-degree segments reliably on a weekly basis. He sees a reliable flow of quality 360-degree content as the key to both growing the audience and attracting advertising sponsors. Hamlin would like to gear his team up to deliver three stories per week. He reiterated that it is good storytelling that builds the audience and attracts advertisers. Continue reading Industry Vets Discuss Goals of Producing Immersive Content

Roku Readies 4K HDR Platform, Announces New TVs at CES

Roku is introducing new hardware at CES this week, including a number of 4K TVs featuring Dolby Vision HDR (high dynamic range). The company, whose app platform is now the basis of 13 percent of smart TVs sold in the U.S., has partnered with Element Electronics on Roku TVs expected to hit shelves later this year. TCL, which uses the Roku TV program for all its smart TVs, is also introducing new Roku-based 4K HDR TVs. And Hisense unveiled its H4 series, the company’s first 4K HDR Roku TVs. Dish, Dolby, Element, Hisense, Hitachi and TCL are among the vendors showcasing Roku TVs in Las Vegas. Continue reading Roku Readies 4K HDR Platform, Announces New TVs at CES

Apple Experiences Strong Holiday Sales Numbers for iPhone 7

Analytics service Mixpanel reports that Apple had a decent holiday season, as more iPhone 7 devices were sold than Google Pixel smartphones. During the first few days following Christmas, iPhone 7 numbers “increased by 12.7 percent, compared with an 8.5 percent increase for Google’s newest flagship,” explains TechCrunch. “And when comparing iOS to Android devices in general — including phones, tablets, and iPods — more new Apple devices were switched on … after Christmas than Android devices.” Apple devices had the most global activations leading up to Christmas, while Samsung came in second. The number of “Apple Watches increased by 8.9 percent … the first three days after Christmas,” but “that’s down from 18.6 percent during the same time last year.” Continue reading Apple Experiences Strong Holiday Sales Numbers for iPhone 7

Mobile Gamers Spent Nearly $1 Billion Last Week of December

Marking the biggest week of the year for mobile games, research firm Sensor Tower reports that sales of game apps between Christmas and New Year’s Day jumped 53 percent over the same period last year. “Smartphone and tablet users spent a record $967.6 million on game apps for iOS and Android devices,” notes The Wall Street Journal. “Two factors typically goose spending during the week: mobile devices given as gifts, and people off from work and school who have free time to load up on apps.” Additionally, game developers typically introduce “discounts and special holiday-timed events during the week.” According to Newzoo, mobile is now the largest slice of the $100 billion video game pie. Continue reading Mobile Gamers Spent Nearly $1 Billion Last Week of December

Twitter Debuts Live Video From Mobile Apps, Pares Down Vine

With tighter integration between Twitter and Periscope, updated iOS and Android Twitter apps now feature a “LIVE” button on the screen that activates the camera and starts live video. Since Twitter acquired Periscope early last year, it enabled Periscope broadcasts within the Twitter stream, introduced a way to alert a Twitter user when someone you followed began live streaming, and debuted high-end tools for streaming to Twitter from professional cameras and VR headsets. The company is also introducing a pared down version of its previously shuttered Vine. Continue reading Twitter Debuts Live Video From Mobile Apps, Pares Down Vine

Facebook Debuts Live Audio with HarperCollins, BBC, Others

Facebook’s Live Audio, a complement to its Facebook Live video streaming, launched with a handful of publishers and authors testing out the ability to deliver news radio, podcasts and other audio-based services. BBC World Service, British talk radio LBC, publisher HarperCollins, and authors Adam Grant and Britt Bennett are the first to use the service, followed next year, says Facebook, by more “publishers and people.” Broadcasters have a limit of four hours, which will allow a wide range of content. Continue reading Facebook Debuts Live Audio with HarperCollins, BBC, Others

Facebook Pursues Funding, Licensing Original Video Content

Facebook plans to fund original productions and license original video content from media companies and digital celebrities for its platform. To be led by Facebook head of global strategy Ricky Van Veen, the new initiative is still in its nascent stages; a spokesperson only says the company is reaching out to many potential partners. Chief executive Mark Zuckerberg has steadfastly insisted Facebook is not a media company, but given this decisive move towards content, that will be a difficult position to maintain. Continue reading Facebook Pursues Funding, Licensing Original Video Content

Ambient Paradigm Has Implications for Media & Entertainment

A future ambient business model would change the way we think about screens, mobile and IoT in a post-device world — an emerging reality that we expect to see illustrated at CES 2017. Recently, a look at what it means for businesses to operate in a post-device world has surfaced in forward-thinking analyses. Specifically, some reports have examined how Apple continues to prosper as customers increasingly do almost everything on anything. At UBS, analyst Steve Milunovich thinks Apple is already moving towards an ambient (present on all sides) paradigm, with a proliferation of devices that increasingly allow you to interoperate seamlessly across a full range of digital formats. In this new paradigm, the real growth will likely be extensions of services. Continue reading Ambient Paradigm Has Implications for Media & Entertainment

Netflix Makes Updates to Improve Visual Quality of Downloads

Last week, Netflix opened the doors to downloaded content for offline viewing on mobile devices. Now, the company is describing some judicious technology adjustments it made to ensure viewers enjoy an improved video image, and that the resulting content doesn’t eat up the mobile device’s storage. The company did that by switching video codecs, although the result favors Android users, as well as improving its already-established method of varying data rates based on the needs of each scene in a movie or TV show. Continue reading Netflix Makes Updates to Improve Visual Quality of Downloads

Netflix Now Offers Mobile Download of Many But Not All Titles

Netflix now lets subscribers download shows for offline viewing on iOS and Android devices. But there’s a catch: many of its most popular shows aren’t available for this kind of viewing. Still, there are hundreds of titles that users can download, including “Stranger Things,” “Orange Is the New Black” and “Master of None,” as well as animated titles like “Kung Fu Panda,” and top TV series like “Breaking Bad” and “Cheers.” The company has said more titles will be released in the future, but hasn’t been more specific. Continue reading Netflix Now Offers Mobile Download of Many But Not All Titles