Amazon Fire TV to Feature Android Games Created In-House

Amazon’s new Fire TV will serve as a game console in addition to streaming movies and TV shows. To help distinguish itself from industry giants such as Xbox One or PlayStation 4, Amazon plans to develop some of its own Android games. While Amazon Game Studios has not released a full list, sci-fi shooter “Sev Zero” has the potential to be the most popular. Amazon recently acquired Double Helix Games, the company that made the Xbox One launch title “Killer Instinct.” Continue reading Amazon Fire TV to Feature Android Games Created In-House

Deloitte: Digital Omnivores Crave More Content Across Devices

Digital omnivore is a term that refers to consumers who own a trio of CE devices — specifically tablets, smartphones and laptops. Deloitte’s eighth “Digital Democracy Survey” found that over 37 percent of U.S. consumers are now digital omnivores, a 42 percent increase over the previous year. The growth is driven by a 33 percent increase in tablet adoption and an 18 percent increase in smartphone ownership. Women currently account for 45 percent of the digital omnivores group. Continue reading Deloitte: Digital Omnivores Crave More Content Across Devices

Amazon Discusses New Streaming Service with Music Labels

Amazon continues to expand into the entertainment realm with its delivery of movies and TV via Amazon Prime, the launch of Amazon Studios, its recent acquisition of video game developer Double Helix, and now, the possibility of a streaming music service that would likely be bundled into its Prime delivery option. Amazon has been hiring executives with digital music experience in recent years, and has reportedly been in talks with major music labels for the past few months. Continue reading Amazon Discusses New Streaming Service with Music Labels

EVE Online: The Move From Game to Comic Book to TV Series

Gamemakers are increasingly looking to other platforms. CCP Games announced its plan to create a TV series based on the popular space game “EVE Online” almost one year ago. While the company has met with numerous networks and studio execs to develop a series, they claim to be in no rush to produce it. CCP wants to capitalize on the growing number of the online game’s worldwide players, and will launch “EVE: True Stories” as a comic book before a TV series is produced. Continue reading EVE Online: The Move From Game to Comic Book to TV Series

Apple Builds New Networks to Boost its Internet Infrastructure

Apple is quietly building new networks, part of an expanded Internet infrastructure capable of delivering large amounts of content to customers, while providing Apple with more control over distributing its online offerings. It will also lay the groundwork for handling more traffic should the company decide to move deeper into television. Apple has been moving in this direction for a while, since the inception of its iCloud service and in response to rising sales of media via iTunes and the App Store. Continue reading Apple Builds New Networks to Boost its Internet Infrastructure

Zynga Acquires NaturalMotion and Its Simulation Technology

Social gaming company Zynga has acquired game and software developer NaturalMotion for $527 million — giving the company access to simulation technology that makes characters look and move naturally. Zynga hopes to improve its mobile games like “FarmVille,” which currently feature more cartoon-like 2D characters. The same technology behind NaturalMotion was used in the “Lord of the Rings” movies, and Rockstar uses it for the “Grand Theft Auto” games. Continue reading Zynga Acquires NaturalMotion and Its Simulation Technology

Holodecks Could Become a Reality Within the Next Ten Years

Hollywood, computer companies and video game makers have often pursued interesting ways to bring entertainment closer to reality, a pursuit that may head to the next level with the introduction of holodeck-related technologies. Some scientists and researchers now believe that holodecks, which would allow the audience to become a part of the story rather than just passively sitting back and watching it, could become available in some form by 2024.  Continue reading Holodecks Could Become a Reality Within the Next Ten Years

Oculus Rift: Virtual Reality Headset Goes Beyond Video Games

The Oculus Rift virtual reality headset was developed with video games in mind, but is becoming a compelling possibility for filmmakers as well. A 360-degree interactive video of a live performance by Beck proves to be truly immersive, making the viewer feel as if he or she is on stage with the musician. Makers of the Rift took to this year’s Sundance Film Festival to interact with filmmakers and see how the virtual reality technology can potentially be used in cinema. Continue reading Oculus Rift: Virtual Reality Headset Goes Beyond Video Games

Amazon to Launch Android Device for Games and Entertainment

Amazon is expected to launch a new sub-$300 games and entertainment device this year that runs Android. To compete with the likes of Sony, Microsoft and Nintendo, the product — the name of which has yet to be announced — is said to stream and download games, music, movies and television content. Key to the device’s success is its price point, on par with Amazon’s Kindle and Kindle Fire HD, which are priced comparatively lower than Apple’s iPad. Continue reading Amazon to Launch Android Device for Games and Entertainment

Gaming Community Twitch More Than Doubles Audience Size

Twitch, the live streaming service and popular community for gamers, recently announced that it reached 45 million unique viewers per month in 2013, up from 20 million the previous year. Twitch also noted in its year-end report that its viewing minutes doubled last year to 12 billion per month. Since its debut in 2011, Twitch has become the go-to streaming platform online for casual and pro gamers, thanks in part to the rising popularity of eSports titles. Continue reading Gaming Community Twitch More Than Doubles Audience Size

ETC Presents the 2014 CES Final Report: Executive Summary

During the 2014 Consumer Electronics Show, held January 6-10 in Las Vegas, ETC tracked the keynote addresses, evolving industry trends and product demos relevant to our member companies. More than 105 original stories and a regularly updated Flickr stream were made available on ETCentric and via daily email alerts. We’ve prepared an excerpt of the Executive Summary from ETC’s CES Final Report, a document which is prepared as an exclusive benefit for ETC’s Gold and Platinum members. Continue reading ETC Presents the 2014 CES Final Report: Executive Summary

Amazon Dedicates Resources to Draw Mobile Game Developers

While it is unclear if Amazon will release an Android-based gaming device besides the Kindle tablet, the company has been creating tools aimed at making game developers successful across Amazon’s various app platforms. The company launched its updated portal for app and game developers, and has been investing in tools for developers to create more Android games. Amazon now features more than 100,000 apps in its Android Appstore, a significant increase from one year ago. Continue reading Amazon Dedicates Resources to Draw Mobile Game Developers

Comcast Unveils Plans to Produce Winter Olympics in Ultra HD

Some of the 2014 Winter Olympic Games will be recorded in Ultra HD according to Tony Werner, Comcast’s chief technology officer. The cable company will integrate a new app in Samsung’s 4K TVs to allow for on-demand streaming of the games broadcast from Sochi. Part of the motivation to record in UHD is to “stimulate the imagination” of viewers to see what 4K can do for sports, Werner explained at a CES panel discussion on UHD content. Continue reading Comcast Unveils Plans to Produce Winter Olympics in Ultra HD

Tobii: Eye-Tracking Controls Finally Coming to Video Games

Tobii announced its partnership with SteelSeries to bring eye tracking to video games with a new sensor bar and the EyeX engine. A prototype at CES demonstrated in-game navigation, menu selection and aiming by using nothing more than players’ eye movements. Developers can preorder the SDK now for delivery in March, and they’ll be able to designate standard mouse and keyboard functions to gaze controls. The device is expected to cost around $100. Continue reading Tobii: Eye-Tracking Controls Finally Coming to Video Games

DreamWorks and Fuhu Partner to Offer New Children’s Tablet

DreamWorks has partnered with Fuhu, maker of the Nabi line of children’s tablets, on an Android tablet called the DreamTab designed specifically for kids. The tablets will be available this year with a number of DreamWorks-branded accessories, such as headphones and carrying cases. They will feature original animation, educational videos, and have the ability to communicate wirelessly with DreamWorks-made toys. The studio will be able to program the device similar to programming a cable channel. Continue reading DreamWorks and Fuhu Partner to Offer New Children’s Tablet