By
Rob ScottOctober 5, 2015
Oculus is joining with a number of hardware partners — including Alienware, AMD, Asus, Dell, Intel and Nvidia — to introduce “Oculus Ready” PC systems optimized for the Rift. Starting at price points under $1,000, PCs featuring the certification are expected to hit the market next year and could be a major step toward the consumer adoption of virtual reality. Oculus CEO Brendan Iribe previously hinted that a complete Rift system, including a PC, would run about $1,500. Founder Palmer Luckey recently added that the Rift headset alone will cost more than the $350 developer kit. Continue reading Hardware Partners to Introduce “Oculus Ready” Certified PCs
By
Debra KaufmanSeptember 18, 2015
Salesforce.com just introduced IoT Cloud, a service that will allow customers to monitor data relayed by smart devices. As the Internet of Things becomes more of a reality — sensors are now found in a wide array of devices and machines — companies need to gather and make sense of the data that those sensors generate. Emerson Electric announced its plans to use Salesforce’s IoT Cloud to combine data from its smart thermostats with weather forecasts to help its users manage their heating and air conditioning. Continue reading Salesforce Debuts IoT Cloud to Monitor Data of Smart Devices
By
Debra KaufmanSeptember 15, 2015
On October 5, the Apple Watch Hermès, priced between $1,000 and $1,500, will go on sale in Apple and Hermès stores in 14 countries including the U.S., China, France and Switzerland. The new watch is Apple’s first partnership with a luxury brand, and also the first time that Apple has permitted another brand’s components — in this case, signature watchbands, clasps and fonts — on one of its products. The Apple Watch Hermès was the most expensive new item at Apple’s recent new product introduction. Continue reading Apple Partners with Luxury Brand Hermès on New Smartwatch
By
Don LevyAugust 13, 2015
Joichi “Joi” Ito, director of the MIT Media Lab, explored how radical new approaches to science and technology can transform society in his SIGGRAPH 2015 keynote presentation. Ito’s remarks addressed what he and his colleagues at the Media Lab view as a fundamental shift in the way we need to work, collaborate, think, imagine and create. He calls it the “Creativity Compass” and unites science, art, design and engineering. Several of the Media Lab’s futuristic projects were also featured. Continue reading MIT Media Lab Director Ito Explores Transformative Research
By
Don LevyAugust 10, 2015
SIGGRAPH 2015, the interdisciplinary conference on the latest computer graphics and interactive techniques, is underway at the LA Convention Center and runs through August 13. SIGGRAPHis unique as a trade event because it showcases both the state of the art in professional production as well as being one of the best places in the world to see and experience emerging technologies, talent and academic research. The conference theme, “XRoads of Discovery,” and the selection of Joichi Ito, director of the MIT Media Lab as the conference keynote speaker, underscore the future look. Continue reading SIGGRAPH 2015: XRoad of Discovery; Emerging Tech Conference Opens in LA
By
Mary StreechAugust 7, 2015
Autodesk has launched Stingray, a game engine with design tools targeting for smaller studies that are looking for customization without the need for excessive programming. The engine is equipped with node-based scripting tools, however it also offers Stingray’s C++ source code for companies looking for more customization. Stingray provides quicker feedback, and will be bundled with Maya LT to provide artists with a modeling and animation app. It will arrive for Windows beginning mid-August for $30 a month. Continue reading Autodesk Stingray, Ideal Program for Mid-Small Sized Studios
By
Mary StreechJuly 22, 2015
The patent war between Apple and Samsung resulted in Samsung turning over profits from Galaxy products to Apple based on patent infringements. The implications of the case motivated major tech companies including Dell, eBay, Facebook, Google, HP and others to form a coalition in a “friend of the court briefing” siding with Samsung, filed July 1 with a federal appeals court. The companies are concerned the ruling could subject the industry to more lawsuits, hinder future innovation, and limit customer choices across the entire tech sector. Continue reading Tech Industry Fears Implications of Apple-Samsung Patent War
By
Erick MendozaMay 8, 2015
With a new Apple TV expected later this summer, the company has revamped the design for the device’s remote control. While Apple has always pushed for minimalist design, its new remote control will supposedly have more features than the previous model, which has hardly changed since the debut of Apple TV back in 2007. According to sources, the new control, while still user-friendly, features two physical buttons, includes a touchpad and is slightly thicker than the device’s current design. Continue reading Apple Redesigns Minimalist Remote Control for New Apple TV
By
Meghan CoyleMarch 2, 2015
In less than a year, Popcorn Time has become one of the most popular services to torrent pirated media content online. The slick grid interface looks similar to that of Netflix or Hulu, making the service look more legitimate and easier to navigate to find a TV show or movie. The program is actually an index of other BitTorrent sites. Popcorn Time’s popularity has been growing in the U.S. and abroad, especially in countries where streaming services are less established. Continue reading Popcorn Time Accounts for One-Ninth of U.S. Torrent Traffic
By
Meghan CoyleFebruary 19, 2015
Twitter’s new tool that analyzes the performance of mobile apps is now handling about 5 billion sessions per day from app developers. The tool is called Answers, and it is part of a larger set of free tools called Fabric. Twitter released Fabric in October to encourage the growth of the mobile app ecosystem by offering tips to improve performance and design, and making Twitter easier to integrate into third-party apps. Answers competes with services such as Google Analytics and Flurry. Continue reading Twitter Mobile App Analysis Tool is Popular With Developers
By
Erick MendozaFebruary 17, 2015
In 2011, Manhattan-based Quirky turned a college student’s idea for an adjustable power strip into a successful retail story. Since then, the company, which has deemed itself somewhat of a digital destination for inventions, has helped commercialize nearly 400 products. Quirky has initiated a corporate partnership program and is gearing its focus towards Internet connected products such as light switches and air conditioners that can be controlled by smartphones or a Wi-Fi network at home. Continue reading Invention Machine Quirky Puts Emphasis on Internet of Things
By
Erick MendozaFebruary 17, 2015
New details have surfaced suggesting that Apple’s latest innovation may emerge in the auto industry. According to inside sources, a team of several hundred Apple employees, led by former Ford engineer and Apple product design VP Steve Zadesky, has been developing an electric car under the project code name “Titan” for about a year now. While Apple has yet to confirm the project, the company’s recent hiring of experienced auto executives suggests there might be truth to these rumors.
Continue reading Project Titan: Apple is Reportedly Developing an Electric Car
By
Meghan CoyleFebruary 12, 2015
Facebook is launching a new feature in Facebook Groups that may finally take a bite out of Craigslist. The feature will enable users to post listings, find posts about items for sale and set pickup locations. The popular social network previously attempted to unseat the 20-year-old Craigslist in the classifieds business, but the venture never took off. Despite its crude appearance, Craigslist still gets 50 billion page views monthly in the U.S. alone because it already has so many users. Continue reading New Selling Feature on Facebook Groups Similar to Craigslist
By
Rob ScottJanuary 21, 2015
The Smithsonian Institution has developed an iOS app called “Skin & Bones” that uses 3D animation and augmented reality to help bring fossils to life for children visiting Bone Hall at the National Museum of Natural History. In addition to the 3D animations and related information, the free app offers detailed maps of the museum. Complimentary Wi-Fi is available on-site so visitors can easily download the app. The approach is another example of how organizations are exploring compelling use of immersive technologies. Continue reading Museums Bridging the Gap Between the Digital and Physical
By
Erick Mendoza December 23, 2014
New software called Kinematics, developed by design studio Nervous System, has successfully been used to create 3D-printed dresses that fit, move and sway like dresses made of traditional fabrics. Unlike existing 3D-printed garments, Nervous System’s dresses use material that adapts to body movements so its fits and feels like a normal dress. While the current cost of each dress is about $3,000, Nervous System hopes to reduce that amount to make it more appealing to the general public. Continue reading 3D-Printed Dresses Look and Feel Like They’re Made of Fabric