Global Smartphone Sales Slow, India and China Still Promising

Research firm Gartner states that global smartphone sales will dip into single digits following a continued slowdown. The company expects sales to grow 7 percent this year, reaching 1.5 billion units, down from 14.4 percent growth in 2015. In the mature markets of North America, Western Europe, Japan and parts of Asia/Pacific, smartphone penetration is now at 90 percent. That, along with consumers in these regions not replacing or upgrading phones as quickly as before, are the root causes of the slowdown. Continue reading Global Smartphone Sales Slow, India and China Still Promising

National Science Foundation Funds Stampede Supercomputer

The National Science Foundation just announced grants to build the $30 million Stampede 2 supercomputer which, outfitted with 18 petaflops, will offer twice the power of the Stampede, which debuted in March 2013. Its processing capacity puts it on a par with Cray’s Titan and IBM’s Sequoia (though not as powerful as China’s Tianhe-2). The supercomputer will be available to any researcher with a need for immense processing power, for such applications as atomic and atmospheric simulations. Continue reading National Science Foundation Funds Stampede Supercomputer

Mary Meeker Trends Report Predicts Slow Growth for Internet

The 2016 Internet Trends report, presented by Mary Meeker, general partner at Kleiner Perkins Caulfield & Byers, states that growth of Internet users worldwide is flat and smartphone growth is slowing. At Recode’s media and tech Code Conference in Rancho Palos Verdes, California, Meeker revealed that the global number of Internet users is about 3 billion, 42 percent of the world’s population. The slowdown, she says is part of a global gross domestic product growth below the 20-year average in six of the last eight years. Continue reading Mary Meeker Trends Report Predicts Slow Growth for Internet

EU Pushes for U.S. Tech Companies to Invest in Local Content

Against an environment of social anxiety and national pride, Europe has been trying to limit the reach and influence of American tech giants, enacting privacy regulations and launching antitrust investigations. Now, the European Commission is contemplating rules that would require some of these U.S. companies to carry — and even fund — local content in various local markets. That would impact Netflix, Amazon Prime and HBO among others, which would be required to allot 20 percent of local content to European-made content. Continue reading EU Pushes for U.S. Tech Companies to Invest in Local Content

Google, Facebook Develop Chatbots via Deep Neural Networks

Microsoft, Google and Facebook are all pursuing chatbots, which will function as virtual assistants, answering questions, responding to requests, and anticipating needs. But building functioning chatbots, which are based on artificial intelligence, is harder than it sounds. To further progress, Google open-sourced one of its natural language tools. Although Facebook hasn’t yet open-sourced it, the company introduced DeepText, a natural language engine that it is just beginning to use with its own services. Continue reading Google, Facebook Develop Chatbots via Deep Neural Networks

Panasonic to Bow Out of TV Display Business by September

Panasonic has announced that it plans to exit the television screen manufacturing business, and “will stop producing TV screens at its plant in Himeji, western Japan, by the end of September,” according to Reuters. The decision leaves Sharp as Japan’s sole remaining TV panel company. Panasonic’s Himeji plant opened in 2010, but struggled to earn a profit while faced with stiff price competition by rivals located in China and South Korea. Moving forward, the plant is expected to continue manufacturing screens for medical equipment and automobile dashboards. Continue reading Panasonic to Bow Out of TV Display Business by September

Open-Source Startups and VCs Craft a New Model for Success

Today’s open-source software startups are trying a new tack to gain adoption, after the first generation mainly failed to successfully launch. That first generation sold services to support technology widely available on the Internet, but very few of them — Red Hat, with its $2 billion in annual revenue is one exception — were able to scale up. The new approach involves providing free software to users, followed by proprietary products that work with that software; VC firm Accel Partners is now funding some of these companies. Continue reading Open-Source Startups and VCs Craft a New Model for Success

Microsoft is Scaling Back its Consumer Smartphone Business

Two years ago, Nokia announced that it had sold its mobile phone and smartphone businesses to Microsoft in a $7.2 billion deal. Since then, Microsoft CEO Satya Nadella shifted the company’s focus to bringing software and services to Android and iOS mobile systems rather than convincing consumers to use Windows. Last week, Microsoft announced it was selling its low-end feature phone business, and yesterday added it would further scale back consumer phone efforts and cut another 1,850 jobs. The company explained it would also take a $950 million charge as part of the move. Continue reading Microsoft is Scaling Back its Consumer Smartphone Business

Google Partners with Xiaomi and its 4K Mi Box for Android TV

During its I/O conference, Google introduced new hardware partners for Android TV and Google Cast, its solutions for watching Web content on TV screens. One of these is Chinese electronics company Xiaomi, showing a new Mi Box that supports 4K, high dynamic range and, for the first time, will ship to the U.S. The Bluetooth remote-equipped Mi Box offers voice recognition and built-in Google Cast technology, enabling the user to cast content from iOS and Android devices. Google also says new Sony Bravia and RCA TVs and a Sharp Net Player will ship running Android TV. Continue reading Google Partners with Xiaomi and its 4K Mi Box for Android TV

Apple’s Growth Stalls, China Shutdown Could Signal Trouble

Apple’s 13-year run of quarterly revenue growth has come to an end; the company reported that revenue for its second fiscal quarter, ending March, declined 13 percent to $50.6 billion. The reasons are many: its huge size makes sustained momentum difficult; it has suffered setbacks in China, its second largest market; it lacks a hot new product; and, with iPhones accounting for half the smartphones in the U.S., phones have likely reached a saturation point. Sales of iPhones fell 16 percent in Q1 2016 compared to the same quarter last year. Continue reading Apple’s Growth Stalls, China Shutdown Could Signal Trouble

Microsoft Pushes Windows 10, Promotes Bots to Replace Apps

Microsoft is on track to reach the goal it set when it first introduced Windows 10 last July: to reach one billion devices within two or three years. Less than a year later, Windows 10, the latest version of its operating system, is running on 270 million active devices, adopted faster than even Windows 7, its previous high point. Microsoft chief executive Satya Nadella is pinning future hopes on artificial intelligence and “bots” to create new ways to interact with computers, and replace apps as the dominant paradigm. Continue reading Microsoft Pushes Windows 10, Promotes Bots to Replace Apps

After Months of Setbacks, Foxconn Strikes Deal to Buy Sharp

Foxconn, the Taiwan-based factory operator best known for assembling Apple’s iPhones, is acquiring two-thirds of Japanese electronics manufacturer Sharp, which supplies phone screens to Apple. The $3.5 billion deal, which follows a slew of public negotiations, rumors and setbacks, could provide Foxconn with leverage to make it a more attractive Apple partner. However, some analysts suggest that the acquisition will hand Foxconn an ailing and costly business. Foxconn is facing rising labor costs in China and a global slowdown in smartphones, while Apple diversifies its supply chain. Continue reading After Months of Setbacks, Foxconn Strikes Deal to Buy Sharp

GDC 2016: Creating Virtual Worlds for Companies and Brands

Tony Christopher, president and CEO of Landmark Entertainment Group, is currently developing a Virtual Worlds Fair. The project started with a discussion with Steven Spielberg 20 years ago, and is currently moving forward with funding from Chinese backers. The fair will feature four key areas: Dataland, an entertainment and education VR experience for children; Intencity, for branded VR experiences; Passportal, to virtually experience the wonders of different countries; and the Tower of Humanity, to celebrate the planet through virtual experiences. Continue reading GDC 2016: Creating Virtual Worlds for Companies and Brands

Instagram to Slowly Introduce New Algorithm-Based Newsfeed

Following in the footsteps of Facebook and Twitter, Instagram is on the verge of changing its newsfeed. But, unlike Facebook, Instagram plans to roll out its changes slowly, as a series of small tests to a single-digit percentage of user groups. The new feed will be algorithm-based and personalized, much like that found at its parent company Facebook. The result would be a shift away from reverse chronology list to the photos/videos Instagram thinks you will most want to see from among those you follow. Continue reading Instagram to Slowly Introduce New Algorithm-Based Newsfeed

Netflix Ban on VPNs Impacts Growth Abroad, May Spur Piracy

For many years, Netflix subscribers living outside the U.S. have accessed content not available in their regions via a VPN (virtual private network) that hid their location. In January, Netflix began blocking VPNs, in part to mollify Hollywood studios by showing it respects regional licensing agreements. But Netflix subscribers aren’t happy about the new state of affairs and have even started a petition — with 36,000 signatures and counting — to overturn the ban. One study shows piracy as a consequence of the new policy. Continue reading Netflix Ban on VPNs Impacts Growth Abroad, May Spur Piracy