Comcast Unveils CDN Service for Content Delivery via Last Mile

Comcast has introduced a commercial content delivery service targeting large and mid-sized content owners that can offer competitive SLA and pricing, since the company already owns the network. Comcast’s CDN allows content owners to go directly to the ISP to store and deliver content via the “last mile.” While this approach can displace traffic delivered by third-party CDNs such as Akamai and Limelight, it should not be confused with a “fast lane” or “prioritization” of content. Continue reading Comcast Unveils CDN Service for Content Delivery via Last Mile

Should Hollywood Be Worried About Popcorn Time for Android?

Popcorn Time and its pirating tools have gone mobile with a new Android app. Time4Popcorn’s Popcorn Time app is available on the developer’s website. According to TechCrunch, it is similar to the original desktop program in design, provides the same access to pirated movies and TV shows, and streams torrents. The app comes from the Time4Popcorn development group, which promises a Windows XP version soon. A number of developers have been launching spin-offs of the original and now-defunct Popcorn Time. Continue reading Should Hollywood Be Worried About Popcorn Time for Android?

Yahoo News Digest Now Available Globally on iOS and Android

Last week, Yahoo announced the launch of its News Digest app for Android devices. The company has also made the iOS version available for all users worldwide by adding Canadian and International editions (it was originally only available to iOS device users based in the United States or United Kingdom). Using algorithmic and human curation, Yahoo News Digest provides news round-ups twice a day, each story presented with a collection of articles, maps, Wikipedia entries, videos and photos. Continue reading Yahoo News Digest Now Available Globally on iOS and Android

Apple Reportedly Getting Ready to Spend $3.2 Billion on Beats

Insiders say Apple is in talks for a proposed $3.2 billion acquisition of Beats Electronics, which would provide Apple with Beats’ headphone business and recently-launched subscription music service. Although Apple disrupted the music business when it launched iTunes in 2003, it has recently faced declining download sales as consumers increasingly turn to subscription services. If the Beats deal goes through, it would be Apple CEO Tim Cook’s boldest and most expensive acquisition to date. Continue reading Apple Reportedly Getting Ready to Spend $3.2 Billion on Beats

Optimistic Financial Reports from Electronic Arts and Activision

Activision Blizzard and Electronic Arts released positive financial results and showed optimism about the holiday shopping season. EA said sales of new video game consoles from Microsoft and Sony exceeded their goals, as well as the sales of games for those devices. EA also announced a repurchase plan for $750 million shares, and a lofty profit forecast for the rest of the year. Activision reported that presales for the newest version of “World of Warcraft” are the strongest in the game’s history. Continue reading Optimistic Financial Reports from Electronic Arts and Activision

Comcast Customers to Soon Stream Games from Electronic Arts

Following two years of testing, Comcast and Electronic Arts are reportedly close to reaching an agreement that would allow customers to stream EA video games to televisions via Comcast’s X1 cable box system, and use their tablets as controllers. The cloud-connected X1 system features apps, viewing recommendations and voice control. According to sources familiar with the plans, games such as “FIFA,” “Madden” and “Monopoly” would be available to Comcast’s more-than 22 million U.S. customers. Continue reading Comcast Customers to Soon Stream Games from Electronic Arts

Facebook Splitting Instant Messaging Feature to Separate App

Facebook is beginning to split some of its features into separate apps, starting with extracting instant messaging from its mobile app. If users want to chat with each other through Facebook, they will have to download Facebook’s separate Messenger app. Facebook recently notified users of the change, and will be rolling it out over the next few weeks. This signals a change for the social giant, and critics suggest this sacrifice in user engagement could make Facebook lose users. Continue reading Facebook Splitting Instant Messaging Feature to Separate App

Facebook Plans to Launch its Long-Awaited Mobile Ad Network

Facebook is expected to launch its mobile advertising network during the F8 developer conference in San Francisco at the end of this month. Facebook plans to leverage its massive user information database for better ad targeting, and will pitch the ads to publishers and developers. The social giant will also benefit from expanding its ad reach, and will allow the company to profit from its over 1 billion users even when they are not on the site itself. Continue reading Facebook Plans to Launch its Long-Awaited Mobile Ad Network

Microsoft and Sony Announce Game Console Sales Figures

Sony and Microsoft have shipped more than 12 million new game consoles since the products launched last fall. One day after Sony announced it has sold more than seven million PlayStation 4 consoles (up one million since March), Microsoft said it has sold more than five million Xbox One units to retail shops. According to NPD Group’s U.S. retail data for March, hardware sales rose 78 percent from the previous year to $395 million, while sales of new console and PC video games in retail stores dropped 28 percent to $432 million. Continue reading Microsoft and Sony Announce Game Console Sales Figures

Apple to Integrate Sound Recognition App Shazam into iOS 8

Apple is planning to include a song discovery feature in the newest update of iOS, which will allow users to identify songs and artists with their iPad or iPhone. Apple is working with Shazam, an app that can quickly recognize a song by collecting sound from the device’s microphone and matching it with an extensive song database. Apple hopes the feature will help encourage download sales. Although iTunes is the world’s largest music seller, sales have decreased dramatically in recent years.  Continue reading Apple to Integrate Sound Recognition App Shazam into iOS 8

Report Finds Most Mobile Game Players Quit After First Day

According to a report from app testing firm Swrve, mobile free-to-play games tend to have dismal retention rates. In addition, many mobile game players rarely spend any money in these apps. Sixty-six percent of users stopped playing a new game after one day and 19 percent stopped playing after only opening the game app once. Swrve also found that players spent an average of 45 cents over 90 days, and 53 percent of the spending in games happened within the first week of playing. Continue reading Report Finds Most Mobile Game Players Quit After First Day

Studios and Music Labels File Lawsuits Against Megaupload

Major film studios — including 20th Century Fox, Disney, Paramount, Universal, Columbia Pictures and Warner Bros. — have filed a civil lawsuit against the now defunct entertainment website Megaupload and its founder, Kim Dotcom. The studios claim that visitors to the Hong Kong-based site illegally downloaded thousands of copyrighted works. Damages could reach a maximum of $150,000 for each infringement. In addition, four music labels filed a similar lawsuit yesterday. Continue reading Studios and Music Labels File Lawsuits Against Megaupload

Piracy Makes its Way to Smartphones, Industry Fights Back

Many smartphone owners use file-sharing apps or online storage sites to store their free music downloads and listen on their phones. According to a new study from researcher NPD Group, 21 million people in the United States downloaded at least one unauthorized song in the past year. Apps have made it even easier for people to access music for free, even though most of them provide users with the same free music that would be found through an Internet search. Continue reading Piracy Makes its Way to Smartphones, Industry Fights Back

QuizUp Social Trivia App Draws More Than Twelve Million Users

Icelandic startup Plain Vanilla Games announced that the recently released Android version of its QuizUp trivia app drew one million downloads in the week after its launch, and is now averaging about 100,000 new registered users per day. The iOS version launched four months earlier and has attracted more than 10 million users. QuizUp pits users against friends and strangers worldwide, testing general knowledge across topics such as sports, TV, movies, music, books, science, geography and history. Continue reading QuizUp Social Trivia App Draws More Than Twelve Million Users

Sony Plans Original TV Series for PlayStation Gaming Console

Sony has plans to offer original series through its PlayStation gaming console, in an effort to expand its media offerings beyond video games. The move is separate from the company’s planned online pay TV service, and part of a larger push to broaden the appeal of the device in the living room. PlayStation users already have access to streaming services and digital downloads of TV shows and movies. The first original will be a one-hour supernatural drama series called “Powers,” produced by Sony Pictures Television. Continue reading Sony Plans Original TV Series for PlayStation Gaming Console