ESPN Planning to Offer Select Content via Streaming Package

ESPN is reportedly planning to offer a streaming package of live niche programming and select college sports directly to consumers via the Internet. The OTT offering is not expected to feature big league content, and ESPN does not have any immediate plans to make its core product available for standalone streaming. “Despite the growing selection of so-called ‘skinny bundles,’ earlier this year ESPN president John Skipper said that this isn’t the time to move away from the lucrative business of selling to TV providers like Comcast and Time Warner Cable,” reports The Verge. Last year, ESPN experimented with offering direct access to its Cricket World Cup coverage without the need for a pay TV subscription. Continue reading ESPN Planning to Offer Select Content via Streaming Package

Disney to Buy Stake in BAM Tech, MLB Streaming Video Unit

Disney is acquiring a 33 percent stake in the streaming video unit of Major League Baseball’s MLB Advanced Media tech arm. The deal values the unit, dubbed BAM Tech, at $3.5 billion. Terms of the deal also reportedly include a four-year option for Disney to purchase an additional 33 percent stake. The deal raises the prospect that Disney “is poised to expand its range of online-video services,” reports Variety. “The league formed MLBAM in 2000 to launch MLB.tv, one of the earliest Internet-delivered video subscription services. Since then, it has grown the division to operate streaming services of several other companies — including Disney’s WatchESPN.” Continue reading Disney to Buy Stake in BAM Tech, MLB Streaming Video Unit

ETC Hosts Digital Town Square on Digital Archiving, Storage

As the latest in its ongoing Digital Town Square series, the Entertainment Technology Center at USC held a symposium on “Rethinking Digital Archiving and Storage” on June 9 at Amazon’s Santa Monica facilities. Approximately 80 people from all the major Hollywood studios, archivists and post production professionals participated in the interactive forum that examined the challenges in current archiving and storage practices, the pressures to change those practices, and emerging solutions. Continue reading ETC Hosts Digital Town Square on Digital Archiving, Storage

Comcast Rolls Out X1 Search & Record Tool for Rio Olympics

Comcast developed X1, a voice-controlled remote technology that allows its subscribers to search, similar to virtual assistants from Amazon and Apple. Now chief executive Brian Roberts has a good reason to roll it out: the Rio de Janeiro Olympics. NBC plans to broadcast every event live on TV or online — a programming equivalent of 24 hours a day for 250 days — and X1 will make it all searchable, by event, athlete or country. Subscribers can even get alerts when an American is close to winning gold. Continue reading Comcast Rolls Out X1 Search & Record Tool for Rio Olympics

CryWorks: Disney, Pixar, ILM Vets Launch New VR Company

VFX and CGI veterans Euan Macdonald, Hans Uhlig and Kymber Lim have secured funding led by Michael Bay’s 451 Media Group, 500 Mobile Collective, and WI Harper Group to launch an immersive entertainment company called CryWorks, with plans to produce virtual and augmented reality experiences. “Although there are a few high-quality VR content pieces to date, most of them have little incentive for the viewer to keep tuning back in,” said Macdonald. “We see an opportunity to build the first VR broadcast network, partnering with other production companies and creating addictive, episodic experiences.” Continue reading CryWorks: Disney, Pixar, ILM Vets Launch New VR Company

Vrse Changes its Name to Within and Raises More VC Money

VR company Vrse has changed its name to Within and received $12.56 million in funding, led by venture firm Andreessen Horowitz. Other Within investors include 21st Century Fox and Annapurna Pictures. This is just the latest example of the huge sums that VR and AR companies have been able to garner. Magic Leap raised $793.5 million earlier this year, and Disney spearheaded a $65 million round for VR firm Jaunt. Comcast also led a $6.8 million Series A funding round in VR studio Felix & Paul. Continue reading Vrse Changes its Name to Within and Raises More VC Money

Fortune 500 Lists Apple as the Highest Tech Company in Sales

In its annual ranking of companies based on revenue, the latest Fortune 500 lists Apple third on the list, followed by Walmart and Exxon Mobil. With $233 billion in revenue, Apple is the top tech company on the Fortune 500. “Apple jumped two slots from last year, and it was also the most profitable company, with $53 billion in profits in 2015,” reports Business Insider. Amazon is listed as number 18, with $107 billion in sales, while Verizon is ranked 13th, HP 20th, Microsoft 25th, IBM 31st and Alphabet 36th. Meanwhile, Facebook jumped 85 spots to number 157, and Netflix moved from 474 to number 379. Continue reading Fortune 500 Lists Apple as the Highest Tech Company in Sales

E3 Loses Exhibitors as Publishers and Gamers Connect Online

When the Electronic Entertainment Expo (E3) opens its doors in Los Angeles next week, some familiar game publishers will be missing for the first time. Electronic Arts has opted to hold its own mini-expo, Activision did not take a booth this year, and Disney is exiting the video game publishing business. That’s big news for E3, the industry’s premiere trade show that draws 50,000 video game industry members and historically has been the site of major title unveilings and celebrity appearances. Some ask whether E3 might be losing its luster. Continue reading E3 Loses Exhibitors as Publishers and Gamers Connect Online

ETC@USC Tests Production in the Cloud with ‘The Suitcase’

At the London Hotel in West Hollywood, the Entertainment Technology Center @ USC unveiled “The Suitcase,” a 20-minute film that serves as a proof of concept for production in the cloud. “We wanted to examine how we create a common framework for all the different resources you’re dealing with in the IT environment,” said ETC Project Cloud senior project lead Erik Weaver. “This short film was a way to bring those things together — including an end-to-end HDR color workflow and metadata — and test them out.” Continue reading ETC@USC Tests Production in the Cloud with ‘The Suitcase’

Rovio Self-Finances ‘Angry Birds’ Movie to Control Franchise

Finnish company Rovio Entertainment decided four years ago that, rather than license the “Angry Birds” characters to a Hollywood studio, it would finance its own $73 million movie. Since opening on Friday in some territories, Rovio’s gamble has thus far resulted in a $43 million gross. Companies such as Lego A/S and Hasbro turned to studios to finance their films, but Rovio took the same path Marvel did when it made “Iron Man,” with the goal of controlling the franchise over the long term. Continue reading Rovio Self-Finances ‘Angry Birds’ Movie to Control Franchise

AT&T is Acquiring Quickplay Media to Power TV Everywhere

AT&T plans to purchase Quickplay Media from Madison Dearborn Partners. Quickplay specializes in powering over-the-top video and TV Everywhere services. The acquisition will build upon the existing relationship between the two companies and enhance future AT&T video delivery initiatives. Quickplay currently supports AT&T’s U-verse TV Everywhere offering and will support upcoming streaming offers: DirecTV Now, DirecTV Mobile and DirecTV Preview. “Our strategy is to deliver video content however, whenever and wherever,” said John Stankey, CEO, AT&T Entertainment Group. Continue reading AT&T is Acquiring Quickplay Media to Power TV Everywhere

Growth Slow for Skinny Bundles, Attracting Younger Demos

In-home video entertainment is expected to be a $381 billion global business by 2019, of which about $100 billion represents the North American market. That’s why TV conglomerates aren’t eager to offer skinny bundles, and Apple, for the meantime, has given up on it. In the U.S., video entertainment tends to be spread among five different apps on at least two different hardware platforms, costing between $120 and $14o a month, including a TV package of 200+ channels from providers such as Comcast, AT&T and Dish. Continue reading Growth Slow for Skinny Bundles, Attracting Younger Demos

Spotify Now Producing Original Music-Focused Video Content

Music streaming service Spotify, which boasts 75 million users, plans to debut 12 new original video programs around music themes. The new programs, which will feature performances, pop culture, musical storytelling, animation and videos about music culture, will be produced and streamed beginning this summer. Spotify had announced a year ago that it planned to move into video. The content will initially be available in four regions — the U.S., U.K., Germany and its home market Sweden — out of the company’s 59 markets. Continue reading Spotify Now Producing Original Music-Focused Video Content

Digital NewFronts 2016: Magna Inks Ad Deal with YouTube

The 2016 Digital Content NewFronts runs May 2-13 in New York, featuring 38 companies, and piggybacking with CAA and UTA events. New presenters include AwesomenessTV, CNN, Activision Blizzard, Hearst, NowThisNews, Woven Digital and SheKnows Media. Just prior to the NewFronts, Interpublic’s ad buying arm Magna inked a $250M upfront advertising deal with YouTube. A MyersBizNet survey says media buyers now rank YouTube as the most important outlet, with Hulu, Vice Media and AOL also in the top 10. Continue reading Digital NewFronts 2016: Magna Inks Ad Deal with YouTube

ETC Panel: AI, Neuroscience & Data Revolution in Hollywood

ETC@USC has scheduled a panel discussion — “Audience Intelligence at the Frontier: AI, Neuroscience & the Data Revolution in Hollywood” — for Tuesday, June 21. Yves Bergquist, co-founder & CEO of Novamente, and director of ETC’s new Data & Analytics Project will moderate. Leading data scientists, neuroscientists and senior studio execs will discuss the application of next-generation cognitive computing to the audience intelligence challenges in Hollywood. Sponsored by Cloudera, the event will take place 2:00–4:00 pm at the USC Ronald Tutor Campus Center, followed by a cocktail reception. For more information and to register, visit the panel’s Eventbrite page. Continue reading ETC Panel: AI, Neuroscience & Data Revolution in Hollywood