The Future of Tablets May Be Uncertain: iPad Sales Fall Again

Unit sales of the best-selling tablet, Apple’s iPad, fell again for the second straight quarter, leaving some industry analysts wondering whether the tablet can survive in a world of bigger smartphones and smaller laptops. Microsoft and Samsung are also both losing money on their tablet devices, but cheaper Android tablets produced by smaller companies may be taking away some of the tech giants’ business. Still, many consumers do not see tablets as a must-have gadget. Continue reading The Future of Tablets May Be Uncertain: iPad Sales Fall Again

Amazon Debuts its Digital Wallet App in Time for Fire Release

Amazon’s first smartphone, the Amazon Fire, hit stores on Friday preloaded with a digital wallet app that can store users’ loyalty cards and gift cards. About 70 retailers, including stores such as Whole Foods, GameStop, and AMC Entertainment are participating in the service. Customers can redeem their gift cards and rewards at stores by using the app-generated scanable barcode. The Amazon Wallet app is also available for download through the Google Play app store. Continue reading Amazon Debuts its Digital Wallet App in Time for Fire Release

Yahoo Targets Mobile Advertising Market with Flurry Purchase

Yahoo is purchasing mobile app analytics firm Flurry, a company that collects data from some 540,000 apps to help marketers identify which mobile ads work the best for Android and iPhone users. While financial specifics have not been released, insiders suggest the deal is valued at more than $200 million, one of the largest under CEO Marissa Mayer. The acquisition is another step by Mayer to pursue mobile advertising revenue, a market largely dominated by Google and Facebook. Continue reading Yahoo Targets Mobile Advertising Market with Flurry Purchase

Shield: Nvidia Launches its First Tablet, Designed for Gamers

Nvidia’s new Shield is a tablet PC, but also a gaming console for Android game apps, streamed PC games, and games streamed from the Nvidia Grid cloud gaming service. The Wi-Fi tablet can be used as a handheld gaming device or a console that can be plugged into a TV via an HDMI cable. For $299, gamers will get 16 gigabytes of storage and perhaps some of the best image-rendering technology on the market. The Shield tablet will start shipping at the end of July. Continue reading Shield: Nvidia Launches its First Tablet, Designed for Gamers

Nokia Plans to Spin-Off MixRadio Music Service as Standalone

As a result of Microsoft’s recent downsizing, Nokia has plans for its MixRadio streaming service to become a standalone company. While the app will still be included in handsets running Windows Phone software, MixRadio will now have the opportunity to pursue other platforms including iOS and Android. MixRadio offers themed playlists — online and through an app — free with no advertising. The service also provides users with an option to pay monthly for enhanced features. Continue reading Nokia Plans to Spin-Off MixRadio Music Service as Standalone

Consumers Spending 31 Percent More Time with Mobile Apps

According to new data from Nielsen, the amount of time consumers are spending on apps has reached an all-time high. The report indicates that Android and iPhone users in the U.S. age 18+ spend 65 percent more time (in excess of 30 hours each month) using apps than they did two years ago. However, the average number of apps used per month only increased from 23.2 in Q4 2011 to 26.8 in Q4 2013. Not surprisingly, 18-24 year-olds spend the most time on apps each month (37 hours, 6 minutes). Continue reading Consumers Spending 31 Percent More Time with Mobile Apps

Beamly App for Android TV to Offer A Personalized TV Guide

Beamly, a social TV startup known for making second screen apps for iOS, Android and the Web, is now developing a first screen app for the new Android TV platform. The Android TV app will feature a personalized TV channel that will continuously show programming from both live TV channels and online video services. The app will also interact with Beamly’s existing mobile apps to offer interactive experiences such as voting during a competitive reality television show. Continue reading Beamly App for Android TV to Offer A Personalized TV Guide

Celebrities Can Interact with Fans via Facebook Mentions App

Facebook Mentions is a new iOS app that encourages “actors, athletes, musicians and other influencers” to interact with their fans. It is essentially a more straightforward way for verified accounts with cluttered activity to manage their public figure pages. On the app, these users have a facilitated process for accessing their mentions and responding to them, along with allowing users to view conversations they follow and general trending topics.
Continue reading Celebrities Can Interact with Fans via Facebook Mentions App

Amazon Announces its Kindle Unlimited, the Netflix for Books

Amazon announced its new Kindle Unlimited, a $9.99 per month unlimited reading and listening service that provides access to more than 600,000 Kindle books and thousands of audiobooks from Audible. It will be available for the Kindle as well as iOS and Android mobile devices through the Amazon Kindle app. Analysts suggest that the service, which will compete with existing ebook subscription services Scribd and Oyster, could spark as much as $1 billion in growth for Amazon. Continue reading Amazon Announces its Kindle Unlimited, the Netflix for Books

Apple and IBM Tackle Mobile Enterprise with Exclusive Venture

Apple and IBM announced a joint venture that the tech giants have been working on for several months. The exclusive partnership will focus on mobile and data analysis tech in the corporate world by developing more than 100 business software programs intended for use on iPhones and iPads. Applications will be tailored for banking, healthcare, insurance, retail, telecommunications and transportation. Apple CEO Tim Cook described the venture as “a landmark partnership.” Continue reading Apple and IBM Tackle Mobile Enterprise with Exclusive Venture

The Purchasing Policies That Regulate Kids’ In-App Purchases

Last week, the FTC sued Amazon for allowing kids to make unauthorized in-app purchases from their parents’ smartphones. Like other tech giants, Amazon has settings to prevent kids’ accidental charges. When confirming the first in-app purchase, users can select a setting to require a password for future purchases from the Amazon App store. Apple has a similar policy, while Google offers an option to let users enter a password once to make purchases for the next 30 minutes. Continue reading The Purchasing Policies That Regulate Kids’ In-App Purchases

Hearst Launches On-Demand Subscription Channel CosmoBody

The new Hearst Digital Studios unit is starting an online channel of fitness and lifestyle videos inspired by Cosmopolitan magazine. For $9.95 per month, viewers can subscribe to CosmoBody, which will stream video content on-demand to the iOS app, the Android app, and Internet browsers. Hearst plans to launch similar online channels to expand its digital presence as business faces a downturn in traditional print and cable television markets. Continue reading Hearst Launches On-Demand Subscription Channel CosmoBody

Google’s Ingress Game Combines Virtual and Real World Play

“Ingress,” a multiplayer game that uses the entire globe as its game board, made its debut on iOS this week. Now, iPhone users can join in the fun of working with other online gamers to find real life portals in their community and progress through the “Risk”-like game. “Ingress” already has about four million downloads on Android devices in about 200 countries. Google has also taken advantage of advertising opportunities, allowing businesses to pay to become a portal. Continue reading Google’s Ingress Game Combines Virtual and Real World Play

Amazon Fire Could Help Boost Adoption of 3D Smartphones

Amazon’s new Fire smartphone features sensors and front-facing cameras that provide a different perspective depending on how users hold, view or move the phone, leading to the expectation that it should increase demand for 3D applications. This 3D display tech is called dynamic perspective. Mobile software developers are hoping that Amazon’s advertising efforts and massive scale will promote 3D more successfully than other 3D phone makers have in the past. Continue reading Amazon Fire Could Help Boost Adoption of 3D Smartphones

Google Turns its Attention to Smartwatches, May Impact Glass

Google Glass was not mentioned during the keynote of the Google I/O developer conference last month, a tactical shift from all the attention the company has been giving the much-hyped wearable. This time around, Google put a larger spotlight on its Android Wear software that powers devices such as smartwatches, which are more affordable than Glass and currently offer more apps. Smartwatches also are not affected by the social obstacles involved with wearing a camera on one’s face. Continue reading Google Turns its Attention to Smartwatches, May Impact Glass