Google Serves Quarter of Internet Traffic in North America

About 25 percent of North American consumer Internet traffic is served by Google, more than that of Facebook, Netflix and Instagram combined, an increase from 6 percent three years ago. Estimates are that the majority of Google’s traffic is from YouTube — the rest involving searches, analytics, and advertising. To deal with the increase in Internet traffic, the company has data centers in the Americas, Europe and Asia, and has other distribution strategies. Continue reading Google Serves Quarter of Internet Traffic in North America

Alibaba Unveils Smart TV Operating System and Set-Top Box

Chinese online-commerce company Alibaba is the latest tech firm to target the living room, with its new smart TV operating system and a set-top box. The company joins a crowded group that includes Apple, Lenovo, Samsung and others that are exploring the emerging market. Alibaba plans to integrate its Alipay electronic-payment service into the TV software. The company cited declining growth of PC use in China as a motivation for the move into TVs. Continue reading Alibaba Unveils Smart TV Operating System and Set-Top Box

Sporting Kansas City Connects to New Fans Via Smartphones

Robb Heineman has transformed the MLS Kansas City Wizards into the Sporting Kansas City, now one of the most tech savvy sports teams, using technology to connect to fans and to fill the stadium past capacity. This year, Sporting Kansas City has a waiting list for season tickets and has sold out 27 consecutive games. The team is becoming a model for stadium technology and fan engagement, and is creating a new business in the process. Continue reading Sporting Kansas City Connects to New Fans Via Smartphones

Dish Network Unlocks Hopper DVR to Third-Party Developers

Dish Network recently opened its Hopper API to third-party developers. In doing so, the company provides non-Dish apps with direct access to Hopper in order to create new features and controls. These can expand its functionality, such as allowing tablets to serve as a remote control. This is in contrast to Dish only permitting official releases such as Dish Explorer and Dish Social. The company hopes this will help change the customer experience. Continue reading Dish Network Unlocks Hopper DVR to Third-Party Developers

Second Screen Apps: Has TV Become the Second Screen?

Television networks are creating companion apps for their successful shows, social TV startups are developing chats and check-ins for second screen experiences, and others are pushing for new ideas to redesign today’s programming guide. But the second screen trend has thus far been based on the premise that the TV screen in the living room is the center of most consumers’ entertainment. Some are suggesting that this viewpoint is no longer accurate and, in fact, may not have been true in the past. Continue reading Second Screen Apps: Has TV Become the Second Screen?

U.S. Consumers Upgrading Smartphones at Declining Rates

U.S. consumers are buying fewer smartphones and upgrading less often, a problem for device manufacturers and wireless carriers, such as Apple and AT&T respectively. The more advanced smartphones become, the less consumers feel the need to upgrade. Some consumers see the pace of innovation slowing, encouraging them to wait for breakthrough devices, and passing on the newest upgrades. Yet companies see a future in new services and technologies. Continue reading U.S. Consumers Upgrading Smartphones at Declining Rates

Foursquare Leverages Check-Ins for Full-Page Mobile Ads

Social network Foursquare has started rolling out full-page post check-in ads in its mobile apps. The ads are presented to users immediately after they check in at certain locations, typically offering a relevant suggestion or coupon. The Diageo-owned Captain Morgan rum brand is one of the first on board. For example, users who check in at certain bars or restaurants will be served an ad suggesting they order a “Captain and cola” or “Captain mojito.” Continue reading Foursquare Leverages Check-Ins for Full-Page Mobile Ads

Report: App Economy Expected to Double in Value by 2017

Research firm AppNation forecasts a dramatic increase in the overall app economy in the U.S. over the next four years. The AppNation report predicts that the combined value of paid apps, app-enabled purchases of goods and services, and in-app advertising will double to $151 billion by 2017. While smartphones and tablets largely drive today’s app economy, innovations with smart TVs and connected cars are expected to help drive future app commerce. Continue reading Report: App Economy Expected to Double in Value by 2017

New Wireless Model: Earn Data Over Time with Aquto App

Boston-based startup Aquto launched this week with an interesting business model, one that allows wireless customers to pay for data by watching ads, taking surveys, downloading apps, or devoting time to a brand. For example, if a consumer views a 30-second ad via the Aquto app, that individual could earn 5 or 10 megabytes, about enough to download some images or check an inbox. Aquto is limited to Vodafone customers in Portugal, but plans to roll out in the U.S. next month with a “very large carrier.” Continue reading New Wireless Model: Earn Data Over Time with Aquto App

Apple TV Claims More Than Half of Streaming Devices Market

Frost & Sullivan’s newly released report on the size of the Consumer Video Devices Market suggests that sales numbers indicate Apple owned 56 percent of the streaming devices market in 2012, with Roku close behind at 21 percent. TiVo has the next largest base of users. And while Google remains committed to competing in this space, devices based on the Google TV platform have experienced little commercial success so far. Continue reading Apple TV Claims More Than Half of Streaming Devices Market

Intel Acquires Gesture Recognition Startup Omek Interactive

Chipmaker Intel has acquired the gesture recognition startup Omek Interactive for close to $50 million. The Israeli startup develops software and related technology for creating gesture recognition interfaces based on information provided by 3D cameras. Omek’s gesture recognition and body tracking software is being used in devices such as TVs, set-top boxes, game consoles, tablets, PCs, smartphones, interactive signs, and medical and fitness devices. Continue reading Intel Acquires Gesture Recognition Startup Omek Interactive

New IMDb App Update Includes Ability to Buy Movie Tickets

The free IMDb app, currently available as iOS and Android versions, now offers U.S. users the ability to purchase movie tickets. The update follows similar offerings from other apps such as Fandango and Apple’s Siri. Users can also tap on the “Search via Amazon Mobile” button in the iPhone or iPad app to learn more about purchasing movies and TV shows on DVD or Blu-ray (requires that the Amazon Mobile app is installed). Continue reading New IMDb App Update Includes Ability to Buy Movie Tickets

Big Data: Retailers Experiment Tracking Shoppers In-Store

Nordstrom recently tested new technology in their stores in order to learn more about their customers. The system tracked customers’ movements by following their smartphone Wi-Fi signals while in the store. Nordstrom’s system is similar to what online retailers do to track customers’ online movements. Nordstrom is one of many retailers that are using in-store tracking and monitoring technologies, yet there are concerns of privacy. Continue reading Big Data: Retailers Experiment Tracking Shoppers In-Store

Nokia Launches Lumia 1020 Smartphone with 41MP Camera

Nokia has unveiled its new Lumia 1020, confirming the rumors that the smartphone touts a 41-megapixel camera. It features six-lens Carl Zeiss optics (including wide angle), auto and manual focus, and captures 1080p HD video at 30 frames per second. Preorders for the Windows Phone 8 device begin tomorrow, available in the U.S. exclusively through AT&T for $300 with a two-year contract. The Lumia 1020 is expected to hit shelves July 26. Continue reading Nokia Launches Lumia 1020 Smartphone with 41MP Camera

Smartphones Merging with Cars Creating Connected Vehicles

Many cars made today are embedded with new technologies, which are leading to partnerships between auto manufacturers and wireless companies. These agreements are resulting in vehicles with always-on, fast wireless connectivity, providing the groundwork for new services, such as smartphones integrating with cars, and perhaps car-to-car communication. But with new forms of connectivity come new distractions and potential dangers. Continue reading Smartphones Merging with Cars Creating Connected Vehicles