By
Meghan CoyleNovember 20, 2014
Developers can now start creating apps for Apple’s new wearable, the Apple Watch, with the company’s newly released development platform. WatchKit includes the Xcode 6.2 beta and the iOS 8.2 software development kit. Apple also provided design and user interface guidelines, so that developers can craft seamless apps for the Apple Watch. The iPhone itself will actually do most of the processing in the apps, but the watch will receive the user’s input and display output. Continue reading Apple Releases its WatchKit SDK for Apple Watch Developers
By
Erick Mendoza November 17, 2014
Samsung’s plans for mobile virtual reality are now underway. The company recently released details about its ongoing project with Oculus VR. The Gear VR Innovator Edition is a headset powered by Oculus Mobile built for the Samsung Galaxy Note 4. The headset plans to launch in December, and Oculus has released its Mobile SDK to foster the creation of apps. As part of an open software license, the SDK includes source code for Oculus Cinema, Oculus 360 Photo and Oculus 360 Videos. Continue reading Samsung to Ship Gear VR Headset, Oculus Unveils New SDK
By
Meghan CoyleOctober 15, 2014
German company Zeiss, known for its optics tech and premium camera lenses, is developing the VR One, a headset that uses a smartphone’s display, accelerometer, and gyroscope to give users a virtual reality experience. It is similar to Samsung’s Gear VR for the Galaxy Note 4 except the VR One is $100 cheaper and is an open project so that developers can help design the product. Currently, the VR One is compatible with the iPhone 6 and the Galaxy S5, but more phone tray options are coming soon. Continue reading Zeiss Builds a $100 VR Headset That Works with Your Phone
By
Meghan CoyleOctober 6, 2014
San Francisco-based startup Skillz has raised $6 million in equity funding and venture debt to bring cash stakes to mobile games. With this type of functionality, players usually put in an ante of 60 cents with the hopes of winning a $1 prize. Skillz currently shells out $10,000 per day in cash rewards across 175 games running on its platform. The game developers are also making more revenue with cash tournaments than they are through traditional advertising. Continue reading Skillz Has Plans to Expand Play-for-Cash into Mobile Gaming
By
Meghan CoyleAugust 28, 2014
Audience Entertainment, a startup dedicated to making the big screen interactive, is launching a software development kit that would allow companies to create a new type of advertisement. New content developed with the SDK would allow audiences to control what is on the screen by jumping or performing certain arm movements in unison. The digital cinema company Barco and Audience Entertainment have teamed up to bring this experience, referred to as “iD,” to 3,000 screens worldwide. Continue reading With Startup’s SDK, Movie Theater Ads Could Get Interactive
By
Rob ScottJune 24, 2014
Mozilla has been quietly working with a partner on a Firefox OS-powered streaming media dongle that could compete with Google’s Chromecast. While the device does not yet have a name, it has been shared with a small group of developers, and photos have leaked via Twitter. GigaOM obtained a prototype that it says works similarly to Chromecast, even running some of its apps. And since Firefox OS is an open platform, the device may not have some of the same restrictions as Chromecast. Continue reading Mozilla to Take On Chromecast with Firefox Streaming Stick
By
Meghan CoyleMay 28, 2014
Later this year, Samsung is reportedly planning to announce a virtual reality headset that will work with Galaxy phones and tablets. The headset with OLED screen is designed to provide gamers with a more immersive experience for Android-based video games. Facebook and Sony have been developing their own VR headsets with the much-hyped Oculus Rift and Project Morpheus, but Samsung hopes to offer its product before the competition and at a lower price. Continue reading Samsung Developing Virtual Reality Headset for Video Games
By
Meghan CoyleMay 5, 2014
At Facebook’s F8 developer conference in San Francisco, CEO Mark Zuckerberg unveiled Facebook’s newest projects that emphasize app development for third parties. The company’s motto “move fast and break things” has become less relevant as Facebook grows and third party apps rely increasingly on Facebook databases. The new ad network and app development tools will make it easier for third party app developers to create apps with Facebook functions. Continue reading F8: Facebook Introduces Ad Network, App Tools and New Motto
During Facebook’s F8 developer conference this week, an Oculus VR spokesperson said the company would likely release its Oculus Rift virtual reality headsets commercially next year. While there is no official word yet on a price tag or release date for the consumer version of Oculus Rift, the headset will require an ecosystem of games and entertainment. The Oculus Rift Development Kit 2 is presently on sale for $350, and is scheduled to begin shipping in July. Continue reading F8: Consumers Can Purchase Oculus Rift VR Headset in 2015
By
Meghan CoyleApril 21, 2014
Rather than copying Chromecast to webOS, LG released an open source Connect SDK late last week that integrates media casting, making it easier for developers to bring their apps to connected devices such as Roku streaming boxes, Google’s Chromecast, Amazon’s Fire TV and LG’s own TV sets. By combining existing multiscreen and home sharing protocols such as Google’s Cast SDK, DLNA and DIAL, developers’ mobile apps only need one set of code to work on a variety of big screen devices. Continue reading LG Launches Open Source Connect SDK for App Developers
By
Rob ScottMarch 17, 2014
Google’s Chromecast continues to add new services. When it launched nearly a year ago, the $35 streaming media dongle was limited to a handful of apps such as HBO Go, Hulu Plus, Netflix and YouTube. In December, it added 10 new apps, including the ability to stream cloud-based content from personal catalogs. The popular Plex Media Server was one of those additions. Last week, Plex added free casting of users’ content to Chromecast, and the ability for iOS users to share music and photos. Continue reading Chromecast Adds Plex Features for Casting Music and Photos
By
Rob ScottMarch 17, 2014
Apple’s Touch ID fingerprint reader, released with the iPhone 5s, includes a sensor the thickness of a human hair, a sapphire crystal button, capacitive tech and complex data analysis. Alabama-based startup IDair believes it can replicate the quality of the Touch ID with a simpler approach that uses existing smartphone cameras to capture images of users’ fingers. IDair’s tech uses an algorithm the company has patented to convert the image into a means of identification. Continue reading Startup Develops Secure Method to Access Data on Your Phone
By
Rob ScottMarch 10, 2014
During his SXSW keynote in Austin, Texas yesterday, Google SVP of Android, Apps and Chrome, Sundar Pichai said that the company has sold “millions” of its $35 HDMI Chromecast devices since the product’s launch last summer. Pichai’s comments mark the first time anyone from Google has publicly addressed Chromecast sales. Pichai also told the crowd that Chromecast will be available for “many more countries” in the coming weeks, and Google will release an Android SDK for wearable devices. Continue reading SXSW: Google on Chromecast Sales and SDK for Wearable Tech
By
Rob ScottJanuary 17, 2014
Google released a new app this week in Apple’s App Store that allows users to watch their Google media content directly from an iPhone or iPad. The app, called Google Play Movies & TV, is a significant step in the company’s content strategy, since iOS users can now watch movies and television shows purchased or rented on Google Play. However, similar to the Kindle app, users will not be able to buy or rent content directly from the app itself, but will need to access the browser. Continue reading Google Play Movies & TV App for iOS Has Chromecast Support
By
Erick MoenJanuary 7, 2014
Their last appearance at CES sported a “gaze-controlled” version of the arcade game “Asteroids.” This time around Tobii is dreaming bigger and announced a new partnership with SteelSeries to prove it. The eye-tracking experts are working with the gaming peripheral manufacturer to deliver a unique controller capable of navigating the virtual world in a more natural way. As these devices won’t be available until the middle of this year, however, Tobii is whetting appetites with its new Windows-ready EyeX controllers. Continue reading Tobii Sets Sights on Gamers and Consumers with EyeX Tech