Sparked by Growth in China, Worldwide Ticket Sales Increase

According to the Motion Picture Association of America, global box office numbers were up 1 percent in 2014 over 2013, but ticket sales in North America dropped about 5 percent. The MPAA notes that China saw significant growth, a 34 percent increase year-over-year. Global ticket sales climbed to $36.4 billion last year — with $10.4 billion recorded for the U.S. and Canada and $4.8 billion in China. While domestic per capita ticket sales increased among moviegoers 50 to 59 and slightly among those 40 to 49, sales among viewers younger than 40 dropped. Continue reading Sparked by Growth in China, Worldwide Ticket Sales Increase

Sony to Add Spotify Music Service to its PlayStation Network

Sony recently announced that it plans to replace its Music Unlimited service on the PlayStation Network with popular digital music service Spotify. Come March 29, PlayStation users will be able to connect their Spotify accounts, both free and premium, to run through the PlayStation Network and stream music while they play games. The new partnership could generate new subscribers for Spotify and help it take on competitors, since Sony’s PlayStation Network currently has about 64 million active users. Continue reading Sony to Add Spotify Music Service to its PlayStation Network

Economists Question Claims of Facebook Global Impact Study

A study commissioned by Facebook found that the social network currently accounts for $227 billion in global economic impact and has helped create 4.5 million jobs. The company claims that its social network drives smartphone purchases and creates job in both tech and non-tech industries. However, independent economists believe those numbers may be overstated because Facebook and Deloitte, the company that prepared the report, may have used incorrect assumptions. Continue reading Economists Question Claims of Facebook Global Impact Study

Research Points to Millennials Spending $62 Billion on Media

Deloitte forecasts that the 83 million 18- to 34-year-old consumers in North America will spend about $62 billion on media consumption in 2015, an average of $750 per person. Roughly 80 percent of millennials are projected to spend an average of $80 per month on pay TV, with another $40 per year for streaming video services such as Netflix or Amazon Prime. The same demographic is likely to spend about $100 on concerts and $25 a year on music downloads and streaming services, according to Deloitte. Continue reading Research Points to Millennials Spending $62 Billion on Media

CES Kick-Off: The Magnificent Seven and a Trillion Dollar Year

The Consumer Electronics Association raised the curtain on the 2015 International CES Sunday afternoon with media-only presentations on Trends to Watch this year and a comprehensive briefing on the State of the Consumer Tech Industry. Shawn Dubravac, CEA’s chief economist, shared business trends, market forces and consumer dynamics behind the technology on display at the 2015 CES. Steve Koenig, CEA’s director of industry analysis, said consumer tech spending for 2014 is estimated at $1.024 trillion. Continue reading CES Kick-Off: The Magnificent Seven and a Trillion Dollar Year

4K TV Shipments Up 700 Percent, to Top 100 Million in 2018

Research from Futuresource Consulting points to a 3 percent increase for the worldwide television market in 2014 over the previous year. However, 2014 is also expected to experience a decline in average retail prices from $652 to $608. The report suggests that 4K TVs will reach 100+ million units in 2018, with 11.6 million units shipping this year (a 700 percent jump). China accounts for more than 70 percent of demand for 4K, while Western Europe and North America represent 10 percent and 8 percent, respectively. Continue reading 4K TV Shipments Up 700 Percent, to Top 100 Million in 2018

Advertisers Still Favor Televised Sports Over Online Gaming

Video game-centric website Twitch, recently acquired by Amazon for close to $1 billion, now has a global audience of 60 million users. The audience is passionate, consuming 16 billion minutes of video per month. The site seems to be an ideal way for advertisers to reach the young male demographic, between ages 18 and 30. However, televised sports content remains a viable method for reaching this audience, and advertisers have not yet shifted in preference from TV to online gaming. Continue reading Advertisers Still Favor Televised Sports Over Online Gaming

VocalIQ and GM to Make Vehicle Voice Control More Intuitive

VocalIQ, a UK-based company that works on software to enable voice control of devices, is collaborating with General Motors to take vehicle voice control to the next level. The intuitive system would learn the driver’s vocabulary and intentions to create more precise responses, without the need for specific wording. The dialogue management system would be integrated into the car’s dashboard navigation. GM’s Israel-based Advanced Technical Center is overseeing the development. Continue reading VocalIQ and GM to Make Vehicle Voice Control More Intuitive

Adtile Plans New App-Style Store for Interactive Mobile Ads

Adtile, a startup that promotes interactive mobile advertising, has raised $4.5 million in Series A funding, with plans to introduce an app-style store for mobile ads. Adtile’s Motion Ads format encourages users to play with ads by shaking and turning their phones. The result could be spilling a virtual coffee cup, for example, that then displays a list of nearby stores. Building these ads can be an extensive process, so the store plans to sell pre-designed and pre-coded Motion Ads. Continue reading Adtile Plans New App-Style Store for Interactive Mobile Ads

Increasing Number of Smartphones Are Capable of 4K Video

An estimated 160 million phones sold this year will feature 4K video-capable cameras, while only two percent of TVs shipped to North America will have 4K screens. These cameras will be available on high-end models, including the Samsung Galaxy S5, the Sony Xperia Z2 and the LG G Pro 2. Meanwhile, cable, satellite and telecommunications companies are unlikely to move to Ultra HD for a few years as they wait for more TVs to show up in American homes. Continue reading Increasing Number of Smartphones Are Capable of 4K Video

Ultra HD: Consumer Adoption on the Rise with Lower Prices

New data from analyst IDC finds that shipments of 4K televisions have reached over one million per month and are projected to reach upward of 15.2 million for 2014. Consumer adoption is on the rise as the average selling price has dropped 85 percent worldwide in the last two years, from $7,851 in 2012 to $1,120 in 2014. A new report from BI Intelligence predicts a faster adoption curve than HDTV, with 4K TVs to be found in more than half of North American homes within 10 years. Continue reading Ultra HD: Consumer Adoption on the Rise with Lower Prices

Report: UHD TV to Reach One-Third of U.S. Households by 2020

According to a new report from Strategy Analytics, Ultra High-Definition is poised for rapid adoption in the U.S., with a projected 33 percent of households expected to have UHD TV sets by 2020. The report, “Ultra High-Definition TV Displays: Global Market Forecast: 2012-2020,” predicts that North America will become the leading region in UHD penetration by 2020, and entry level prices for UHD TVs will drop below $2,000 this year from one or more of the major brands. Continue reading Report: UHD TV to Reach One-Third of U.S. Households by 2020

Yahoo News Digest Now Available Globally on iOS and Android

Last week, Yahoo announced the launch of its News Digest app for Android devices. The company has also made the iOS version available for all users worldwide by adding Canadian and International editions (it was originally only available to iOS device users based in the United States or United Kingdom). Using algorithmic and human curation, Yahoo News Digest provides news round-ups twice a day, each story presented with a collection of articles, maps, Wikipedia entries, videos and photos. Continue reading Yahoo News Digest Now Available Globally on iOS and Android

Digital Cinema Consortium Plans to Acquire Satellite Network

The Digital Cinema Distribution Coalition — a consortium formed by AMC, Cinemark, Regal, Warner Bros. and Universal Pictures — signed a letter of intent to acquire the Deluxe/Echostar satellite network in a significant step toward updating the digital delivery of content to theaters and eventually eliminating the need to ship hard drives. Over the next 12-14 months, the consortium will pay to convert 699 Deluxe/Echostar screens to DCDC and add another 300 that were not yet deployed. Continue reading Digital Cinema Consortium Plans to Acquire Satellite Network

Lenovo Expands its Mobile Patent Assets with New Purchases

In January, PC maker Lenovo announced it would expand its mobile efforts with the proposed acquisition of Google’s Motorola Mobility for $2.9 billion. Now the Chinese company plans to spend $100 million on patents related to 3G and 4G tech from U.S.-based Unwired Planet. Already one of the biggest smartphone vendors in China, Lenovo plans to use the 21 patent families from Unwired Planet to grow its smartphone and mobile business in new markets. Continue reading Lenovo Expands its Mobile Patent Assets with New Purchases

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