AT&T to Roll Out Streaming TV Service Aimed at Cord-Nevers

By the end of 2016, AT&T plans to debut DirecTV Now, a streaming service targeting cord-nevers, the 20 million households with no cable or satellite service. Sources say that AT&T intends DirecTV Now, which will deliver multiple live-feeds via broadband to the home, to become its primary video platform within five years. The platform will offer more than 100 channels and the ability to stream to two devices simultaneously, all without the need for cable or satellite service. AT&T bought DirecTV for $48.5 billion last year. Continue reading AT&T to Roll Out Streaming TV Service Aimed at Cord-Nevers

Facing Slow Growth, Twitter Said to Be Considering Takeover

Twitter is reportedly in early discussions with Google, Salesforce.com and others about a possible takeover of the San Francisco-based company. “Twitter is considering divesting itself of … Vine, the mobile six-second video service, and MoPub, a mobile advertising business,” according to The New York Times. Stalled growth has been a challenge for Twitter, which has largely failed to keep up with competitors in recent years. Facebook’s “offerings like Instagram, WhatsApp and Messenger continued to outpace Twitter in user growth and profitability, while five-year-old Snapchat has become the newest darling of the social media world.” Continue reading Facing Slow Growth, Twitter Said to Be Considering Takeover

Netflix CFO Explains Plans to Ramp Up Original Programming

Speaking at Goldman Sachs’ Communacopia conference yesterday, Netflix CFO David Wells explained that the streaming service’s goal over the next few years is to offer more original programming. The company is aiming for half of its content to be represented by original productions and the other half licensed movies and TV shows. According to Wells, original programming will continue to be content produced by Netflix in addition to a range of co-productions and acquisitions. Netflix is “one-third to halfway” toward reaching its goal, he said. Continue reading Netflix CFO Explains Plans to Ramp Up Original Programming

Comcast Plans to Launch its Own Wireless Service Next Year

Comcast CEO Brian Roberts confirmed yesterday that the company plans to launch a wireless cell service by mid-2017. Speaking at a Goldman Sachs conference, Roberts said the company would leverage its 15 million Wi-Fi hotspots and use airwaves leased from Verizon to handle much of the traffic. “Comcast has a deal with Verizon dating back to 2011 that allows the cable company to sell wireless service using the telecom carrier’s network at set terms and pricing,” explains The Wall Street Journal. Since “Comcast is essentially renting Verizon’s network,” it will not need to invest in major infrastructure. Continue reading Comcast Plans to Launch its Own Wireless Service Next Year

Spotify Prepares to Go Public, Seeks Long-Term Music Rights

Spotify is readying an initial public offer next year, pressured by its most recent financing. Private-equity firm TPG, hedge fund Dragoneer Investment Group and Goldman Sachs are part of a group that issued $1 billion in convertible debt, which carries an interest rate that increases until Spotify’s IPO. Investors also get a discount on shares if they convert debt into equity — 20 percent now, but increasing if Spotify delays the IPO. One problem prevents Spotify from doing so: long-term rights for the music it plays. Continue reading Spotify Prepares to Go Public, Seeks Long-Term Music Rights

Patents, Investments Point to Significant Future for VR and AR

Sony dominates U.S. patent filings related to virtual reality, followed by IBM, Samsung, Microsoft and Canon. Magic Leap and Reveo are the leading startups when it comes to published patents related to VR. Microsoft, Sony and Qualcomm have the most published patents related to augmented reality, although they do not necessarily lead in the number of AR inventions. Osterout Group and Magic Leap are the clear leaders in published AR patents. All the companies on these lists have far fewer inventions than patents because multiple patents may be included in a single invention. Continue reading Patents, Investments Point to Significant Future for VR and AR

ETC’s Virtual Reality Summit Details the Current State of VR

During ETC’s Virtual Reality Summit at NAB 2016, ETC VR/AR program lead Phil Lelyveld explained the continuum from augmented reality to virtual reality, adding that most of what we’ll be seeing is a mixed or blended reality. VR is predicted to be worth a tremendous amount of money: Goldman Sachs estimates $18.09 billion in entertainment by 2025, and DigiData puts that number at $30 billion. Among the top things that consumers would like to do with VR now, according to Ericsson ConsumerLab, is examine items when online shopping. Continue reading ETC’s Virtual Reality Summit Details the Current State of VR

Augmented Reality and Artificial Intelligence Shaping the Future

Although up until now, augmented reality has had an inauspicious debut — think Google Glass — it’s poised to transform how we interact with computers in the next two decades. AR now has technical limitations including a narrow field of view, less-than-ideal resolution and latency issues. Furthermore, the only way to interact with AR is via bulky glasses or helmets. But many experts believe that we are in the midst of a speedy evolution to the point where AR will enable us to project a virtual screen on every surface. Continue reading Augmented Reality and Artificial Intelligence Shaping the Future

Pre-Orders for HTC Vive Headsets Top 15,000 in 10 Minutes

Within 10 minutes of accepting pre-orders from the U.S. and 23 other countries, HTC sold more than 15,000 HTC Vive VR kits, which will ship beginning April 5. The $799 Vive virtual reality package includes the headset, two controllers and two Lighthouse laser-tracking sensors, as well as three games that show off the technology of room-scale tracking and motion tracking. Those games are “Job Simulator,” an office destruction physics game; “Fantastic Contraption,” a puzzle game; and Google’s 3D painting tool “Tilt Brush.” Continue reading Pre-Orders for HTC Vive Headsets Top 15,000 in 10 Minutes

VR/AR Expected to Impact Much More Than Video and Gaming

Most conversation about virtual reality and augmented reality focuses on how it will impact gaming and video entertainment. But a recent report from Goldman Sachs upends that notion, with its prediction that VR and AR will instead open up “an entirely new marketplace of applications” for both the business and consumer sectors. The report states that virtual reality hardware will be an $80 billion industry within 10 years, which is actually a slow adoption when compared to that of smartphones and tablets. Continue reading VR/AR Expected to Impact Much More Than Video and Gaming

Uber Approaches $62.5 Billion Valuation, Rivals Form Alliance

Uber Technologies, which increased its U.S. gross revenue about 200 percent this year, plans to raise as much as $2.1 billion in its latest financing round that would value the company at $62.5 billion. The funding would enable Uber to pursue its goals of branching into new services such as food and package delivery, explore new technology such as autonomous cars, and grow globally, particularly in China. Meanwhile, Lyft and other international Uber rivals have formed an alliance to inter-connect their services. Continue reading Uber Approaches $62.5 Billion Valuation, Rivals Form Alliance

Apps vs. Mobile Web: Apple, Google Compete for Publishers

Apple pushes apps as a way to make the iPhone a must-have device. Google pushes mobile websites, to make money from digital search and the data it collects. What’s a digital publisher to do? More and more of them are finding it onerous to maintain both. Although apps are ideal for loyal users, they require users to download them. Web pages appear to be a better way to attract new users. Apps currently dominate, but there’s some indication that publishers that must choose between the two, pick their website. Continue reading Apps vs. Mobile Web: Apple, Google Compete for Publishers

Cord-Cutting Trend Spurs Hollywood to Tweak Netflix Deals

As more consumers are cutting the cord and watching broadcast and cable TV shows via Netflix, Amazon and Hulu, network executives are rethinking their deals with those streaming services. They’re especially eyeing contracts with Netflix, which pays a flat fee, doesn’t have advertising and has upped its production of original content. Just how volatile the field is was reflected in an August sell-off of media stocks during which entertainment companies lost over $60 billion in value in two days. Continue reading Cord-Cutting Trend Spurs Hollywood to Tweak Netflix Deals

Google Debuts Cloud Foundation and New Container Standard

Google simultaneously launched the Cloud Native Computing Foundation, with other technology companies, and its first version of Kubernetes, a method of dynamically scheduling a massive amount of application containers on a large scale. Together, the Foundation and Google’s Kubernetes would service large-scale enterprises, putting the Silicon Valley company and its foundation partners in direct competition with Amazon Web Services and Facebook. Last year, AWS released its own container management services. Continue reading Google Debuts Cloud Foundation and New Container Standard

Facebook, HP Introduce New Server Technology at OCP Event

Facebook unveiled a new server yesterday — code-named Yosemite — that is based on its collaboration with Intel. While the server is designed to run the social network’s software, Facebook envisions the system also being used by other companies. The announcement was made during an Open Compute Project gathering, which also included news from Hewlett-Packard regarding its new stripped-down servers for cloud-based operations. HP execs said the company’s new Cloudline machines would be less expensive than its popular Proliant line. Continue reading Facebook, HP Introduce New Server Technology at OCP Event