Vdio Comes Out of Beta: Offers Movies and TV Episodes

Video discovery and viewing service Vdio, which was created by Skype co-founder Janus Friis, officially came out of its limited beta this week, making it available for anyone interested in renting or purchasing movies and TV shows in the U.S. and U.K. Vdio is available online and as an iPad app. According to the Rdio Blog, “starting today, you don’t have to be an Rdio listener to buy, rent and share your favorite movies and shows with friends.” Continue reading Vdio Comes Out of Beta: Offers Movies and TV Episodes

Yahoo Continues Shopping Spree of Mobile App Companies

Following its recent acquisition of Tumblr, Yahoo is in advanced talks to purchase social video app Qwiki for $50 million, according to sources familiar with the matter. The New York startup’s iPhone app allows users to create short movies from photos, music and video clips. Yahoo paid more than $1.1 billion for Tumblr several weeks ago and is reportedly close to purchasing San Francisco-based address book app creator Xobni for $30-$40 million. Continue reading Yahoo Continues Shopping Spree of Mobile App Companies

Mysterious Facebook Press Event to Unveil Instagram Video?

If rumors prove true, Facebook’s photo-sharing app Instagram may soon include the ability to take and share short videos, similar to how Vine works. Following the company’s release of a hashtag feature and the rollout of its new iPhone and Android features, Facebook has scheduled a product launch event for Thursday in Menlo Park. “A small team has been working on a big idea,” reads the invitation. “Join us for coffee and learn about a new product.” Continue reading Mysterious Facebook Press Event to Unveil Instagram Video?

Apple Plans Support for Third-Party MFi Game Controllers

Apple has created software specifications that it hopes will encourage developers to build game controllers for its computers and mobile devices including iPads, iPhones and iPod touches. The company says the specs are designed to ensure that controllers “have consistent sets of control elements that both players and game designers can rely on.” According to the document, “Controllers must enhance gameplay — they must not be required.” Continue reading Apple Plans Support for Third-Party MFi Game Controllers

NCTA Cable Show: Battling Cord-Cutting with Technology

“TV Everywhere” and “cord-cutting” were major themes at this week’s NCTA Cable Show in Washington, D.C. where the industry presented technologies intended to sustain its relevancy. Examples included Roku and Xbox as cable set-tops, smartphones as remotes, iPads as TVs, a Slingbox product from Arris and more. Comcast unveiled its X2 cloud DVR and TiVo is expanding its TV Everywhere options with a new Web portal. Continue reading NCTA Cable Show: Battling Cord-Cutting with Technology

Google Leads in Mobile Ad Revenue, Facebook on the Rise

Google earned more than half of the $8.8 billion spent on global mobile Internet advertising in 2012, according to eMarketer’s first study on worldwide digital and mobile advertising. Google took in nearly one-third of all digital ad dollars spent worldwide. The market research firm notes that Google earned $4.61 billion in mobile Internet ads last year, three times its 2011 earnings. This year’s total mobile revenues are estimated to be up 92.1 percent to $8.85 billion. Continue reading Google Leads in Mobile Ad Revenue, Facebook on the Rise

Windows Stores: Microsoft and Best Buy Team on Retail Space

Microsoft and Best Buy announced yesterday that they are teaming up to convert the computing sections of 600 Best Buy locations into new in-store retail shops called Windows Stores. The 1,500-2,200 square feet mini-stores plan to feature an array of Microsoft products including computers, phones and Xbox video game machines. Windows Stores will be distinctly designed featuring prominent Microsoft colors and logos, and plan to start opening this summer. Continue reading Windows Stores: Microsoft and Best Buy Team on Retail Space

Talk Shows are Making the Transition to Mobile Programming

The growing popularity of streaming services such as Netflix, Roku and Apple TV have led to older audiences becoming more comfortable with the on-demand approach to viewing traditional television content on devices other than their TV sets. As a result, producers of Web-based programming are hoping that inexpensive Internet talk shows will help with this online transition for new viewers as well as consumer-brand advertisers. Continue reading Talk Shows are Making the Transition to Mobile Programming

Music App Plays Man of Steel Soundtrack in Surround Sound

For those who purchase the newly released “Man Of Steel: Original Motion Picture Soundtrack” limited deluxe edition CD, a unique feature joins Hans Zimmer’s musical score. The deluxe edition includes an access code to download the Z+ Music app for iOS devices that allows users to play the soundtrack in 11.1 channel surround sound using any headphones, including earbuds. The free Z+ app will soon be available to Android users. Continue reading Music App Plays Man of Steel Soundtrack in Surround Sound

Google to Acquire Traffic Mapping App Waze for $1 Billion

Following months of acquisition talks with multiple players, Google has announced it is purchasing traffic navigation company Waze. Financial terms were not disclosed, but sources suggest that Google offered more than $1 billion for the free mobile service, which is currently used by more than 50 million people and launched its global ad platform in November 2012. Other Waze suitors reportedly included Facebook and Apple. Continue reading Google to Acquire Traffic Mapping App Waze for $1 Billion

Market Forecast: Mobile Devices to Outnumber People by 2017

According to CCS Insight’s new market forecast, more than 6.6 billion mobile phones will be in use worldwide by the end of 2017, and two-thirds of them are expected to be smartphones. Teamed with the growing adoption of tablets, by 2017 mobile devices are projected to outnumber people on the planet for the first time. Additionally, CCS predicts sales of 4G devices to grow tenfold between 2012 and 2017, to 650 million units. Continue reading Market Forecast: Mobile Devices to Outnumber People by 2017

WWDC: Apple Unveils New iOS, Cylindrical Mac Pro and More

Apple opened its Worldwide Developers Conference in San Francisco yesterday with a 2-hour keynote address that re-emphasized the company’s coolness factor, its ability to innovate and a return to a focus on design. Apple introduced its much anticipated iTunes Radio music service, new MacBook Airs with improved battery life, a super-fast cylindrical Mac Pro, the Jony Ive-designed iOS 7 with redesigned icons and distinct functional layers, and a new Mac operating system dubbed “Mavericks.” Continue reading WWDC: Apple Unveils New iOS, Cylindrical Mac Pro and More

WWDC: Apple Introduces Ad-Supported iTunes Radio Service

During yesterday’s Worldwide Developers Conference keynote, Apple introduced its much anticipated streaming music service. The free, ad-supported iTunes Radio will feature a sizable music catalog, thanks to deals Apple has made with all the major record labels. The service features algorithmically programmed stations, more than 200 genre-based stations and a station that reflects music currently trending on Twitter. Continue reading WWDC: Apple Introduces Ad-Supported iTunes Radio Service

Apple Expected to Unveil New Streaming Music Service Today

At its annual developers conference in San Francisco today, Apple is expected to unveil its ad-supported streaming music service. The company is also expected to introduce new Mac notebooks and a redesigned iOS featuring a simpler interface. Apple’s new Internet radio service will compete with online music services such as Pandora, Rdio and Spotify. The move into streaming music could also help it compete with rival Google, which has been successful with robust Internet services. Continue reading Apple Expected to Unveil New Streaming Music Service Today

E3: With Focus on Consoles, is Gaming Confab Out of Touch?

As the $66 billion videogame industry continues its transition toward mobile and social games, the annual Electronic Entertainment Expo (E3) is failing to attract some of the industry’s new rising stars. The show, which kicks off tomorrow in Los Angeles, will continue its focus on console games and, as a result, is not expected to draw developers who identify with a broader landscape of games for smartphones, tablets and other devices. Continue reading E3: With Focus on Consoles, is Gaming Confab Out of Touch?