By
Chris CastanedaAugust 5, 2013
Apple is hinting that it is developing bridges to connect devices, such as smartphones, tablets and laptops to televisions, avoiding the need for dedicated game consoles. In a little noticed announcement at its annual Worldwide Developer’s Conference, Apple revealed that it is allowing third party manufacturers to produce game controllers for iOS devices. Apple will also begin to use new faster Wi-Fi standards to improve services such as AirPlay. Continue reading New Apple Services Could Eventually Replace Game Consoles
By
Rob ScottAugust 2, 2013
Juniper Research predicts that wearable computing shipments will grow tenfold in the next five years, eventually reaching 150 million by the end of 2018. The researcher cites health and fitness industries, in addition to tech firms such as Apple and Google, as the primary catalysts in pushing shipments. Juniper forecasts health and fitness industries combined to account for more than half of the devices shipped, while smart watches and glasses are expected to also drive adoption. Continue reading Research Points to Dramatic Increase in Wearable Computing
By
Rob ScottAugust 1, 2013
Showtime Networks announced yesterday the addition of live East and West Coast feeds of its programming to Showtime Anytime, the network’s TV Everywhere service. Subscribers can now watch the network’s content live on their computer, iPhone, iPad, Kindle Fire and Android phones and tablets. According to the press release, the “announcement marks the first time a premium network has offered live TV viewing on an authentication service.” Continue reading Showtime Adds Live Programming to TV Everywhere Service
By
Rob ScottAugust 1, 2013
Plug is a small network connected device that enables users to convert a portable hard drive into private cloud storage that can be shared between PCs, smartphones and tablets. The creators are looking to create a more secure alternative to services such as Dropbox to store, preserve and share data. With 38 days remaining, the Kickstarter campaign has already significantly exceeded its original $69,000 goal (as of press time, the total was $736,790). Continue reading Kickstarter Project Makes Cloud Storage as Simple as a Plug
By
Chris CastanedaJuly 30, 2013
Hosting and sharing service Dropbox currently has 175 million global users, and is becoming increasingly popular on smartphones. The service is about to undergo significant change in the beta version launch of Datastore, which can sync all app data and information from one device to another. When fully released, if its reliability of service and ease of use are proven, as well as third party integration, Datastore may surpass its competitors in data cloud storage. Continue reading Dropbox Datastore Could Rival iCloud in True Cloud Storage
By
Chris CastanedaJuly 29, 2013
A group of app developers, consumer advocates and others are agreeing to test a voluntary code of conduct for data privacy for mobile apps. The code would set requirements for participating developers to release notices regarding whether their apps collect certain types of personal information or share user specific data with third party groups or data resellers. The Obama administration favors consumer privacy laws, but has yet to release additional details. Continue reading Code of Conduct to Disclose What Data Mobile Apps Collect
By
Chris CastanedaJuly 29, 2013
Facebook’s growth in mobile advertising revenue contributed in part to a surprising second quarter return this year. The social network’s large user base and scalable mobile advertising platforms have become major attractions for advertisers. The company has been taking advertisers more seriously in ad platform development and is working closely with them to understand their needs. As a result, advertisers are becoming more comfortable with Facebook. Continue reading Facebook Mobile Development More Attractive to Advertisers
By
Rob ScottJuly 25, 2013
Google unveiled a new thinner version of its Nexus 7 tablet yesterday, this one also made by ASUS, featuring a 1920 x 1200 screen and pixel density of 323 ppi. The CPU has moved up to a 1.5GHz quad-core Qualcomm S4 Pro paired with an Adreno 320 GPU and 2GB of RAM. The 7-inch tablet also features the updated Jelly Bean 4.3 operating system. The new Android OS offers support for multiple users with restricted profiles and Bluetooth LE for pairing with wireless accessories. Continue reading Google Unveils Thinner Nexus 7 Tablet with Hi-Res Screen
By
Chris CastanedaJuly 25, 2013
We recently reported that Nokia unveiled its Lumia 1020 Windows 8 smartphone, with its most notable feature, a 41-megapixel camera. The ultra-high resolution surpasses most, if not all, smartphone and point-and-shoot cameras. In its thorough hands-on review, The Verge describes the 1020 as a decent device that is awkward to handle and short on third party apps, but its performance and camera may make up for any shortcomings. Continue reading Review: Nokia Lumia 1020 Windows Phone with 41MP Camera
By
Chris CastanedaJuly 24, 2013
Robb Heineman has transformed the MLS Kansas City Wizards into the Sporting Kansas City, now one of the most tech savvy sports teams, using technology to connect to fans and to fill the stadium past capacity. This year, Sporting Kansas City has a waiting list for season tickets and has sold out 27 consecutive games. The team is becoming a model for stadium technology and fan engagement, and is creating a new business in the process. Continue reading Sporting Kansas City Connects to New Fans Via Smartphones
By
Rob ScottJuly 22, 2013
Television networks are creating companion apps for their successful shows, social TV startups are developing chats and check-ins for second screen experiences, and others are pushing for new ideas to redesign today’s programming guide. But the second screen trend has thus far been based on the premise that the TV screen in the living room is the center of most consumers’ entertainment. Some are suggesting that this viewpoint is no longer accurate and, in fact, may not have been true in the past. Continue reading Second Screen Apps: Has TV Become the Second Screen?
By
Chris CastanedaJuly 22, 2013
The experience of watching most online videos has so far been as passive as watching TV. However, several startups are developing new ways of creating interactive videos. These videos give the viewer the ability to select questions for an interview, change the course of a music video, or engage socially with video content. Some also provide content creators with a range of tools to embed websites and layer other content straight into the video. Continue reading Watching Online Video Becoming an Interactive Experience
By
Chris CastanedaJuly 22, 2013
Microsoft researchers have recently released software that will make home automation easier. The company’s Lab of Things will serve as a platform for researchers and developers. Researchers will have a base to study home automation technology, and developers will have an operating system for apps that will control and monitor this technology. Some believe that the Lab of Things may be a starting project for larger and more complex buildings. Continue reading Microsoft Releases Operating System For Home Automation
By
Chris CastanedaJuly 19, 2013
The third annual Hollywood Hack Day took place last weekend, bringing a hackathon — a timed collaborative event during which software developers create new apps or Web services — to Los Angeles. United Talent Agency hosted the event and provided increased bandwidth for the 135 developers and designers involved in the 2-day competition. Because the event was in LA, several teams chose to create apps about the art and business of entertainment. Continue reading UTA Draws Developers for Third Annual Hollywood Hack Day
By
Chris CastanedaJuly 19, 2013
JPEGmini is a photo optimization app and service that offers advanced compression capabilities for standard JPEG images. Developed by ICVT, an Israeli media technology company, JPEGmini will decrease an image file’s size without affecting its quality. It is cross platform and fully compatible with current JPEG standards. JPEGmini is an addition to other JPEG optimizers such as JPEG2000 and Google’s WebP, which are not yet fully adopted. Continue reading JPEGmini Shrinks Image Sizes, But Maintains Their Quality