By
Rob ScottJuly 29, 2014
Amazon launched its 3D Printing Store yesterday, which allows users to customize pre-made designs and order 3D printed products. Printing labs such as 3DLT, Mixee and Sculpteo have partnered with Amazon to include their popular designs. Amazon’s store presently features more than 200 designs for games, home decor, jewelry, tech accessories, toys and more that can be altered by color, size and thickness. Users can also add text, their name and other small touches. Continue reading Amazon 3D Printing Store Offers iPhone Cases, Bobble Heads
By
Rob ScottJuly 28, 2014
Over the weekend news broke that Apple has acquired BookLamp to expand its ebook offerings and better compete with Amazon. The Boise, Idaho-based startup is best known for developing big data-style book analytics services, which could be used by Apple for new iBooks features. BookLamp’s e-reading recommendation service is sometimes referred to as the “Pandora for books.” According to one source, Apple is paying more than $10 million for the startup’s tech and employees. Continue reading Apple Quietly Acquires Startup BookLamp: Pandora for Books
By
Meghan CoyleJuly 28, 2014
Amazon’s first smartphone, the Amazon Fire, hit stores on Friday preloaded with a digital wallet app that can store users’ loyalty cards and gift cards. About 70 retailers, including stores such as Whole Foods, GameStop, and AMC Entertainment are participating in the service. Customers can redeem their gift cards and rewards at stores by using the app-generated scanable barcode. The Amazon Wallet app is also available for download through the Google Play app store. Continue reading Amazon Debuts its Digital Wallet App in Time for Fire Release
By
Marlena HallerJuly 24, 2014
As a result of Microsoft’s recent downsizing, Nokia has plans for its MixRadio streaming service to become a standalone company. While the app will still be included in handsets running Windows Phone software, MixRadio will now have the opportunity to pursue other platforms including iOS and Android. MixRadio offers themed playlists — online and through an app — free with no advertising. The service also provides users with an option to pay monthly for enhanced features. Continue reading Nokia Plans to Spin-Off MixRadio Music Service as Standalone
By
Rob ScottJuly 21, 2014
Amazon announced its new Kindle Unlimited, a $9.99 per month unlimited reading and listening service that provides access to more than 600,000 Kindle books and thousands of audiobooks from Audible. It will be available for the Kindle as well as iOS and Android mobile devices through the Amazon Kindle app. Analysts suggest that the service, which will compete with existing ebook subscription services Scribd and Oyster, could spark as much as $1 billion in growth for Amazon. Continue reading Amazon Announces its Kindle Unlimited, the Netflix for Books
By
Rob ScottJuly 21, 2014
Qplay, the video streaming device and app startup launched by TiVo co-founders Mike Ramsay and Jim Barton, will close for business this Friday. The San Jose, California-based company was founded in August 2012 and its $49 Qplay adapter was introduced in February. The startup’s iPad app provided access to free online video sites — such as Vimeo, Yahoo and YouTube — and curated clips based on user preferences. It did not, however, provide access to subscription services. Continue reading Qplay Video Service Shutters Just Six Months After its Launch
By
Meghan CoyleJuly 16, 2014
Last week, the FTC sued Amazon for allowing kids to make unauthorized in-app purchases from their parents’ smartphones. Like other tech giants, Amazon has settings to prevent kids’ accidental charges. When confirming the first in-app purchase, users can select a setting to require a password for future purchases from the Amazon App store. Apple has a similar policy, while Google offers an option to let users enter a password once to make purchases for the next 30 minutes. Continue reading The Purchasing Policies That Regulate Kids’ In-App Purchases
By
Marlena HallerJuly 15, 2014
Amazon’s new Fire smartphone features sensors and front-facing cameras that provide a different perspective depending on how users hold, view or move the phone, leading to the expectation that it should increase demand for 3D applications. This 3D display tech is called dynamic perspective. Mobile software developers are hoping that Amazon’s advertising efforts and massive scale will promote 3D more successfully than other 3D phone makers have in the past. Continue reading Amazon Fire Could Help Boost Adoption of 3D Smartphones
By
Rob ScottJuly 14, 2014
Parks Associates predicts that more than 25 percent of U.S. households will have a streaming media player by 2015. Worldwide sales for streaming media players are expected to reach nearly 50 million by 2017. According to “The Evolving Market For Streaming Media Devices” report, Roku accounted for 46 percent of streaming players purchased in the U.S. last year, and Apple accounted for 26 percent. While Roku leads the U.S. market, Apple holds the worldwide lead. Continue reading Report Predicts Continued Growth of Streaming Media Players
By
Meghan CoyleJuly 14, 2014
The Federal Trade Commission filed a lawsuit against Amazon, accusing the online retailer of allowing children to make unauthorized purchases in its app store. The lawsuit comes after the company refused a proposed settlement that would have refunded customers and made changes to the app store. The FTC believes Amazon needs to require passwords for consumers to buy products, make purchase notices more prominent, and make refunds easier and simpler. Continue reading Amazon Faces FTC Lawsuit Over Children’s In-App Purchases
By
Meghan CoyleJuly 14, 2014
Cracked screens may be a thing of the past once high-resolution, ultra-thin screens make it possible to roll and bend television and phone displays. These screens are made out of phase-change materials that can exist in two states: an ordered crystal and a disordered glass. LG has already developed an 18-inch, 1-million-pixel television screen that can be rolled into a compact cylinder. By 2017, LG is hoping to use this technology to make a 60-inch rollable TV. Continue reading Rollable, High Definition TVs and Phone Screens May Be Next
By
Rob ScottJuly 11, 2014
Netflix, Crackle and Funny or Die all received nominations for the 66th Primetime Emmy Awards yesterday. Netflix earned an impressive 31 nominations, with “House of Cards” and “Orange Is the New Black” both nominated in the best drama and comedy series categories, respectively. Crackle was nominated for Jerry Seinfeld’s “Comedians in Cars Getting Coffee” and the Zach Galifianakis interview with President Obama on “Between Two Ferns” earned Funny or Die a nomination. Continue reading Digital Networks Earn Record Number of Emmy Nominations
By
Marlena HallerJuly 11, 2014
During its much-publicized dispute over a new e-book contract with the Hachette Book Group, Amazon has proposed letting the publisher’s authors keep 100 percent of their e-book sales revenue while the tense negotiations continue. The proposal is Amazon’s response to Hachette authors’ complaints that they have become collateral damage in the ongoing negotiations. Hachette immediately rejected the proposal, suggesting that accepting it would be “suicidal.” Continue reading Amazon and Hachette Continue Tense E-Book Negotiations
By
Marlena HallerJuly 8, 2014
An estimated 160 million phones sold this year will feature 4K video-capable cameras, while only two percent of TVs shipped to North America will have 4K screens. These cameras will be available on high-end models, including the Samsung Galaxy S5, the Sony Xperia Z2 and the LG G Pro 2. Meanwhile, cable, satellite and telecommunications companies are unlikely to move to Ultra HD for a few years as they wait for more TVs to show up in American homes. Continue reading Increasing Number of Smartphones Are Capable of 4K Video
By
Marlena HallerJuly 8, 2014
Federal regulators are beginning to look into video games that follow the freemium model to determine whether or not they mislead consumers about costs. The idea behind this model is that users can download the game for free, but they need to pay in order to get further within the game. By claiming that the game is free, vulnerable players, such as children, can get sucked in before paying more and more money without realizing the true cost. Continue reading Federal Regulators Analyze the True Cost of Freemium Games