Google Unveils New Devices, Privacy Features at I/O Event

At this week’s Google I/O developer conference in Mountain View, California, the company unveiled new tools for a number of its products designed to help consumers control their personal data and how their online activities are tracked. “We think privacy is for everyone — not just for the few,” explained Google CEO Sundar Pichai. “We want to do more to stay ahead of constantly evolving user expectations.” In addition to detailing privacy features, Google made announcements regarding its two latest Pixel devices, its newest version of Android, the Nest Hub Max smart display, and updates to Google Assistant. Continue reading Google Unveils New Devices, Privacy Features at I/O Event

Microsoft Promotes HoloLens 2 at Annual Build Conference

Microsoft’s Build developer conference got off to a bit of a rocky start on Monday. During the keynote, meant to demonstrate how the HoloLens 2 augmented reality headset could recreate the Apollo 11 moon landing in mixed reality, the presenters ran into technical difficulties. Microsoft partnered with Epic Games and Industrial Light & Magic chief creative officer John Knoll for the ambitious demo that worked well during earlier rehearsals. Despite the tech glitches during the live presentation, the HoloLens 2 remains an impressive device. A recording of the demo, captured as intended during rehearsals, is available on YouTube.

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Facebook Pushes Core Principles at Developer Conference

With an emphasis on privacy, Facebook made a series of compelling announcements at its annual F8 developer conference this week. Chief executive Mark Zuckerberg detailed six core principles that will be embedded across the company’s services: private interactions, improved data encryption, interoperability, general safety, reducing permanence and secure data storage. The principles arrive following a difficult period for the social giant, as it continues to face criticism regarding privacy-related scandals while contending with increased scrutiny from global regulators. Continue reading Facebook Pushes Core Principles at Developer Conference

MLB Plans to Live Stream Games to YouTube, YouTube TV

This week, YouTube announced a new partnership with Major League Baseball that will allow the video streaming site to exclusively live stream a total of 13 MLB games to both YouTube and YouTube TV for free to viewers in the U.S., Canada, and Puerto Rico. Dates and times are forthcoming, but the games will stream on the MLB YouTube channel along with a temporary pop-up channel on YouTube TV specific to MLB. While YouTube and MLB have worked together in the past, they’ve never struck a deal related to exclusive streaming.

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Spotify at 100 Million Paid Subscribers, Expands Podcasting

Music streaming giant Spotify exceeded analysts’ quarterly expectations when it announced it hit the coveted 100 million paid subscriber mark, a first for any music streaming company. That news, combined with a growing podcast business, enabled the company to narrow its loss in the most recent quarter, during which Spotify acquired podcast companies Gimlet Media and Anchor, as well as announced plans to acquire podcast producer Parcast. Spotify plans to spend as much as $500 million on non-music deals this year.

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Verizon, ThirdEye Gen Partner on 5G Mixed Reality Glasses

Verizon is teaming with ThirdEye Gen to offer its first official mixed reality smart glasses for 5G. ThirdEye has been awarded two patents for OLED displays and low-latency data streaming. The partnership is ThirdEye’s first with a wireless provider, said company founder Nick Cherukuri, who noted that the “advanced 5G use cases … will bring about a new era of hands-free human interaction.” One example would be an auto mechanic who could scan a “complex motor” and send the image to a remote expert for real-time help. Continue reading Verizon, ThirdEye Gen Partner on 5G Mixed Reality Glasses

Industry Group Updates OpenAP Advanced Ad Marketplace

An industry coalition made up of Viacom, Fox, Comcast NBCUniversal and Univision has updated OpenAP, a marketplace that offers advertisements for over-the-air and streaming TV. The new system, which was created in response to marketers’ need for advertising capabilities that included Internet platforms, will be available in time for the fall TV season. Advertisers increasingly allocate part of their marketing budget to such sites as Facebook and Google, to be able to target consumers more specifically. Continue reading Industry Group Updates OpenAP Advanced Ad Marketplace

Microsoft’s Fiscal Q3 Boosted by Growth in Cloud Computing

Microsoft enjoyed a strong fiscal Q3, ending March 31, with revenue rising 14 percent from a year earlier to $30.57 billion, due largely to a 41 percent growth in cloud computing (now almost one-third of its sales) and a 9 percent uptick in sales of its Windows operating system to PC makers. A 5 percent decline of Windows sales in the previous quarter was due to a dearth of Intel computer chips, depressing PC sales. Chief financial officer Amy Hood said Microsoft also saw “unexpected good performance” in Japan. Continue reading Microsoft’s Fiscal Q3 Boosted by Growth in Cloud Computing

Google and Amazon Use AI to Improve Speech Recognition

Google’s artificial intelligence researchers made an unexpected discovery with its new SpecAugment data augmentation model for automatic speech recognition. Rather than augmenting input audio waveforms, SpecAugment applies augmentation directly to the audio spectrogram. Researchers discovered, to their surprise, that models trained with SpecAugment out-performed all other speech recognition methods, even without a language model. Amazon also revealed research on improving Alexa’s speech recognition by 15 percent. Continue reading Google and Amazon Use AI to Improve Speech Recognition

Cable Providers Update Boxes to Retain Fleeing Customers

With its Xfinity X1, Comcast has remade the traditional cable box, with a voice-enabled remote that allows search across live TV, on-demand and sources such as Netflix. It combines the multiple apps, passwords and monthly fees of streaming services into one place, with one bill. Perhaps we don’t need to get rid of cable, but rather to improve it. With the advent of ever-more choices from Apple, Amazon, Roku to Verizon and T-Mobile, the major cablecasters have the chance to bring their services into the modern TV age. Continue reading Cable Providers Update Boxes to Retain Fleeing Customers

Fraunhofer Compression Tech Used to Stream VR Over 5G

German research organization Fraunhofer, known for its extensive work in applied sciences, including its contributions to compression tech used for today’s MP3 audio and MP4 video, is now working on 5G virtual reality streaming software. Last year, Fraunhofer revealed its high-speed VR microdisplay hardware. It is now demonstrating new video compression software based on the MPEG-OMAF standard, which allows for streaming of 360-degree video over 5G networks. The goal is to minimize the problems related to resolution, compression artifacts and latency commonly experienced when streaming VR content over 4G and Wi-Fi networks. Continue reading Fraunhofer Compression Tech Used to Stream VR Over 5G

Amazon and Google Offering Ad-Supported Music Services

Spotify has new competition. Amazon just introduced an ad-supported version of Amazon Music available in the U.S. via Alexa devices. To jumpstart the service, Amazon has reportedly offered to pay some record labels per stream for music licenses, separate from ad sales. The catalog is limited, but listeners can access some of Amazon Music’s “top playlists.” Google also announced that YouTube Music will be free on Google Home smart speakers and Google Assistant devices in the U.S., Canada, Mexico and parts of Europe. Continue reading Amazon and Google Offering Ad-Supported Music Services

Vimeo Acquires Magisto, Makes Move Toward Social Video

IAC-owned video platform Vimeo, which largely serves small businesses and individual creators, has acquired short-form video specialist Magisto for $200 million. The deal, Vimeo’s fifth in the field, is expected to help the platform grow its presence in social video, and will move Magisto’s employees based in Israel and California to Vimeo’s office in New York. “Magisto’s proprietary technology enables cutting edge mobile apps and AI-powered editing tools which, combined with Vimeo’s scale and unmatched creator community, will empower more people to tell compelling stories through video,” said Vimeo CEO Anjali Sud. Continue reading Vimeo Acquires Magisto, Makes Move Toward Social Video

Machine Learning Is Being Used to Upscale Classic Games

Gamers have discovered a way to use machine learning to improve the graphics of older games. Called “AI upscaling,” the technique uses an algorithm to take a low-resolution image and, based on training data, generates a version with more pixels. Although upping the resolution of images is not new, machine learning has improved both the speed and the quality of the end result. On the r/GameUpscale subreddit, which is moderated by Norwegian teacher and student Daniel Trolie, users share “tips and tricks” on the practice. Continue reading Machine Learning Is Being Used to Upscale Classic Games

Verizon Media Tackles Production Tech with Global Studios

Verizon Media (formerly Oath) now has production studios located in Australia, Brazil, Canada, Hong Kong, London, New York, Paris, Singapore, Sunnyvale and Taiwan. In addition, it built a 5G Los Angeles studio with plans to help pioneer new formats and production tech enabled by advanced 5G wireless connectivity. The worldwide facilities are being used by Verizon Media brands such as AOL, HuffPost, TechCrunch and Yahoo. The L.A. space — led by Verizon Media’s immersive media arm RYOT — is outfitted with full motion capture and volumetric capture stages. Continue reading Verizon Media Tackles Production Tech with Global Studios