By
Rob ScottNovember 13, 2017
Following new shows from CNN and NBC News debuting on Snapchat, ESPN will introduce its first episode of “SportsCenter” on the social platform at 5:00 pm Eastern today, hosted by Katie Nolan (formerly of Fox Sports). Starting tomorrow, three- to five-minute episodes of the popular ESPN show will air at 5:00 am and 5:00 pm on weekdays and 5:00 am on weekends. Additional episodes will be reserved for breaking news. The Snapchat version of the show will be hosted by Nolan, sports anchor Elle Duncan, NBA commentator Cassidy Hubbarth, ESPN Radio’s Jason Fitz, reporter Jac Collinsworth and comedian Cy Amundson. Continue reading ESPN Delivers Twice-Daily ‘SportsCenter’ Show on Snapchat
By
Debra KaufmanNovember 13, 2017
Taylor Swift is releasing her sixth album, “Reputation,” on CD, rather than any streaming service, say sources, who suggest that the streaming “blackout” could last one or two weeks. Swift and her label Big Machine Records have declined to be more specific, but an initial streaming blackout would be in line with Swift’s last album, “1989,” which when it was released in 2014 took seven months to reach streaming services, including Spotify, Apple Music and others. Now, “1989” streaming sales dominate over downloads and CDs. Continue reading Taylor Swift’s Album Debuts on CD, Not Streaming Services
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Debra KaufmanNovember 10, 2017
As early as 2020, Apple plans to ship an augmented reality headset that will have its own display and rely on a new chip and operating system, say knowledgeable sources. Apple chief executive Tim Cook considers AR to have the potential to be as revolutionary as the smartphone. By working on an AR solution, Apple joins Google, which is working on a business-oriented version of its previously launched Google Glass. Startup Meta is another company that has developed an AR headset, for use in education and medicine. Continue reading Apple Planning AR Headset by 2020 and New ARKit by 2018
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Debra KaufmanNovember 10, 2017
Bitcoin supporters that wanted to double the number of transactions that run through Bitcoin-supported networks have lost the fight, at least temporarily, to do so. They were opposed by another camp composed of many programmers working on Bitcoin who worried that too rapid expansion would make it easier for a government or company to exert influence over a system prized for being decentralized. Those who wanted to expand Bitcoin wanted to switch to a new software version that would have created a split in the network. Continue reading The Rapid Expansion of Bitcoin Networks Called Off for Now
By
Debra KaufmanNovember 10, 2017
Members of the Senate Commerce Committee interrogated Equifax interim chief executive Paulino do Rego Barros, but not about the widely reported hack that compromised the personal data of more than 145 million U.S. consumers. The committee wanted to know why Equifax was storing the information to begin with, challenging Equifax’s right to profit from such personal information. The highlight of the meetings thus far has been Barros’ assertion that Equifax, not consumers, own the data collected about them and that people cannot remove themselves from the company files. Continue reading Under Senate Grilling, Equifax Says It Owns Consumer Data
By
Rob ScottNovember 10, 2017
Amazon is introducing a new feature to its subscription children’s service this week that enables users to download and watch FreeTime Unlimited content without an Internet connection. The new Offline Mode will roll out for free as an over-the-air software update for Fire and Fire Kids Edition tablets. Parents can create Kindle Fire profiles for their kids through FreeTime and specify age, gender, time limits, filters and appropriate content. FreeTime Unlimited features a range of children’s offerings from the likes of Amazon Originals for Kids, DC Comics, Disney, Nickelodeon and PBS. Continue reading Amazon FreeTime Rolls Out New Feature for Offline Viewing
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Debra KaufmanNovember 9, 2017
On November 21, Elgato will launch a new PCIe component that allows a user’s PC to record video at 4K UHD (2160p), 60 frames per second. Priced at $400, this product is aimed at those making gaming-related video who don’t have access to a professional studio. Games with 4K-resolution imagery are becoming more prevalent, especially with Microsoft’s debut of its Xbox One X console. But it currently costs a minimum of $800 for the hardware to capture video at 4K 60 fps, and the hardware that does exist isn’t built for gaming uses. Continue reading Elgato 4K60 Pro Unlocks 4K Playback for Prosumer Creators
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Debra KaufmanNovember 9, 2017
Former Instagram employees Chris Cunningham and Alex Karpenko have been working on Rylo, a new $500 software-based camera for the last two years. Rylo is a dual-lens 360-degree camera that solves three problems specific to video capture: the video needs to be stable, level and looking at the right thing. Rylo’s two lenses each capture a 195-degree field of view, which the camera stitches together into a single sphere. The imagery in that single sphere can be post-produced in one of three ways. Continue reading Rylo 360-Degree Camera Touts Computational Photography
By
Rob ScottNovember 9, 2017
Less than one day after Snap Inc. posted disappointing quarterly results and its stock subsequently plunged, the company revealed that Chinese Internet titan Tencent Holdings recently purchased a 12 percent stake in Snap. Chinese tech companies such as Tencent, Alibaba Group and Baidu have been investing in U.S. firms. According to Morningstar analyst Ali Mogharabi, Snap’s main problems include declining user growth and competition from the more established Instagram. Disappointing ad revenue is reportedly also disappointing investors. Continue reading Chinese Tech Giant Tencent Buys 12 Percent Stake in Snap
By
Debra KaufmanNovember 9, 2017
Waymo began testing its first autonomous vehicles on public roads on October 19 in the Phoenix area. The Chrysler Pacifica minivans still had employees in the car, but in the backseat, where they could push a button to pull over the vehicle. Waymo, whose vision is to deploy its self-driving vehicles via a taxi service, plans to let passengers ride in the back, possibly without an employee, in the coming months. It began its work eight years ago, followed by similar efforts by General Motors, Ford Motor, Apple and Uber. Continue reading Waymo’s Autonomous Cars Drive With Humans in Backseat
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Debra KaufmanNovember 8, 2017
The typical VR experience is solitary, but an increasing number of companies are exploring the possibility of virtual realty in the context of a social platform. That trend was made clear by Microsoft’s acquisition of AltspaceVR. High Fidelity is an environment that lets users create their own avatars and social worlds, with a marketplace where they can buy avatars and other 3D elements. And vTime, a stationary platform, lets four people at a time engage in fully rendered environments. Continue reading Social VR Platforms Proliferate in the Next Digital Land Grab
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Debra KaufmanNovember 8, 2017
Google has launched Resonance Audio, a spatial audio software development kit based on technology from the company’s current VR Audio SDK. The latter was introduced with the Cardboard SDK in January 2016 and then integrated into the main Google VR SDK in May of the same year. The goal with Resonance Audio is to make it easier to develop for mobile and desktop platforms. The VR SDK audio engine already supports multiple platforms, but Google recognized that it could be “confusing and time-consuming” to work with various audio tools. Continue reading Google Debuts Spatial Audio SDK for Immersive Experiences
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Debra KaufmanNovember 8, 2017
At the global debut of its Xbox One X, Microsoft described it as the world’s most powerful game console, with 4K resolution, high-dynamic range (HDR) games and 40 percent more performance than other consoles. The new console already has 50+ Xbox One X titles that have been remastered to 4K, a number that will jump to 70 by end of the first week. The company says 160 games are being readied for 4K HDR, among them “Forza Motorsport 7,” “Super Lucky’s Tale,” “Assassin’s Creed Origins,” “Middle-earth: Shadow of War” and “FIFA 18.” Continue reading Microsoft Releases its Powerful Xbox One X Gaming Console
By
Rob ScottNovember 8, 2017
After more than a decade of limiting tweets to 140 characters, Twitter announced yesterday that the limit has been doubled in most countries. The new 280-character limit has been testing since September in hopes that it would increase engagement. “In addition to more tweeting, people who had more room to tweet received more engagement (likes, retweets, @mentions), got more followers, and spent more time on Twitter,” the company explained in a blog post. Twitter considered expanding character limits in the past, but retreated due to negative response from its community. Continue reading Twitter Doubles the Longstanding Character Limit for Tweets
By
Debra KaufmanNovember 7, 2017
Google Senior Fellow Jeff Dean, who works on the Google Brain team, recently highlighted AutoML (for machine learning), a project aimed at using AI-empowered machines to build other AI machines, removing humans from the equation. The need for AI algorithms grows as its capabilities are becoming important to a wide range of industries. But only an estimated 10,000 people worldwide have the education, expertise and ability to construct those algorithms, and Facebook, Google and Microsoft pay millions of dollars for them. Continue reading Google Project Aims to Use AI to Develop More AI Algorithms