Twitch, Pokémon Company Team Up for Movie/TV Marathons

Twitch and The Pokémon Company International are joining forces to offer “Pokémon: The Series,” featuring 16 movies and 19 television seasons comprised of 932 episodes. Twitch plans to livestream the marathons — the longest program-related viewing event it has ever streamed — in several blocks, beginning August 27 and running into 2019. The two companies first partnered on the “Twitch Plays Pokémon” social experiment in 2014. The marathons will help market the Nintendo “Pokémon” games slated to debut this fall. Continue reading Twitch, Pokémon Company Team Up for Movie/TV Marathons

Microsoft Service to Bundle Xbox One, Xbox Live, Game Pass

After months of planning, Microsoft has announced its Xbox All Access service (formerly codenamed Project Largo) that will include the Xbox One console with Xbox Live and Xbox Game Pass. As of now, the company will offer the subscription service at its retail stores and is also working to bundle it with other PC manufacturers. According to the Microsoft announcement, the company will offer the Xbox One S with Xbox All Access for $21.99 per month, and the Xbox One X with Xbox All Access for $34.99 per month, both deals for 24 months. Continue reading Microsoft Service to Bundle Xbox One, Xbox Live, Game Pass

The Reel Thing: Prime Focus and HBO Test 10K Scans of Film

At The Reel Thing, an annual conference at the Academy’s Linwood Dunn Theater in Hollywood on “current thinking and most advanced practical examples of progress in the field of preservation, restoration and media conservation,” Prime Focus Technologies executive director of cloud media services Anthony Matt and HBO director of remastering and alternate versions Laurel Warbrick described the results of their testing of 10K scans vs. 4K scans of 35mm film. Fittingly, they titled their presentation “The Burden of 10K Dreams.” Continue reading The Reel Thing: Prime Focus and HBO Test 10K Scans of Film

The Reel Thing: Machine Learning Powers Restoration Engine

During last week’s The Reel Thing at the Academy’s Linwood Dunn Theater in Hollywood, Video Gorillas managing director/chief executive Jason Brahms, formerly a Sony Cloud Media Services executive, and chief technology officer Alex Zhukov described the Bigfoot “Frame Compare” solution that leverages machine learning to speed up preservation, asset management, and mastering workflows. The engine, whose development dates back to 2007, relies on a proprietary, patented technology, frequency domain descriptor (FDD). Continue reading The Reel Thing: Machine Learning Powers Restoration Engine

Blackmagic Design Debuts DaVinci Resolve 15 with VFX Tools

Blackmagic Design’s release of DaVinci Resolve 15 adds Fusion, a visual effects tool often used in Hollywood films, to its professional-level color correction and audio editor. The full studio release of Resolve 15 is $300, but another, stripped down version that still includes the most important features is free. This compares to Adobe Creative Cloud, which costs more than $50 per month. DaVinci Resolve 15 is platform agnostic, running on macOS, Windows 10 and Linux, and offers four modules in one app. Continue reading Blackmagic Design Debuts DaVinci Resolve 15 with VFX Tools

Sennheiser Records 3D Audio Thriller with New Smart Headset

Today’s personal video viewing elevates the need for immersive sound. Sennheiser has created a plug-and-play solution with its new prosumer-priced 3D AMBEO Smart Headset, which was recently used for “Final Stop” — a Sennheiser-sponsored short video billed as “a 3D audio thriller.” Shot on an iPhone with a professional crew, “Final Stop” leverages horror soundscapes made affordably possible by the Apogee-fueled headset. Sennheiser introduced the device last year under the AMBEO brand as a personal binaural recording headset. Continue reading Sennheiser Records 3D Audio Thriller with New Smart Headset

Facebook Suspends Apps, Removes its Own From Apple Store

Facebook has suspended 400 apps, about double the number it previously said it removed due to “concerns around the developers who built them or how the information people chose to share with the app may have been used.” The company is now investigating these apps and developers. Elsewhere, after Apple ruled that Facebook’s data-security app violated its data collection policies, Facebook pulled the app from the store. Facebook used the app to track the competition and learn more about new product categories. Continue reading Facebook Suspends Apps, Removes its Own From Apple Store

Facebook, Twitter Turn to Algorithms to Weed Out Bad Actors

Facebook revealed a ratings system it has been developing over the past year, assigning users a “reputation score” that estimates their trustworthiness on a scale from zero to one. The idea behind the system is to weed out bad actors, according to Facebook product manager Tessa Lyons who is in charge of the battle against fake news. Up until now, Facebook, like other tech companies, has depended on users to report problematic content, but discovered that users began to file false reports about items they said were untrue. Continue reading Facebook, Twitter Turn to Algorithms to Weed Out Bad Actors

Some Developers Fed Up With Apple, Google App Store Taxes

Apple and Google are getting pushback from such companies as Netflix, Epic Games and Valve that have complained the tech behemoths collect too high of a tax for residing in their app stores. The number of such complaints has risen significantly, and new ways of reaching users has led some companies to avoid app stores altogether. That, combined with competition from those new sources and regulatory scrutiny threaten what has thus far been a source of billions of dollars in revenue for Apple and Google. Continue reading Some Developers Fed Up With Apple, Google App Store Taxes

Insta360 Introduces its Pro VR Camera With 8K-per-Eye Video

Insta360 debuted the Insta360 Pro 2, a professional VR camera whose six lenses capture every angle of a scene and produce 8K-per-eye 3D 360-degree video. The company, which first introduced a VR camera in 2017, explains that the Insta360 Pro 2 features FlowState stabilization, long-range live monitoring, the ability to deliver 8K VR regardless of the playback device, and simpler post production via a partnership with Adobe. Shooting modes include 8K 3D at 30 fps, 8K monoscopic at 60 fps, 6K 3D at 60 fps, and 4K 3D at 120 fps. Continue reading Insta360 Introduces its Pro VR Camera With 8K-per-Eye Video

Amazon Adjusts Ad-Free Viewing on its Twitch Prime Platform

On September 14, Amazon will end ad-free viewing on Twitch Prime, which has been complimentary since it was launched two years ago as a benefit for Amazon Prime subscribers. Twitch Prime has since evolved into its own thriving platform, featuring free games, in-game prizes for some titles and a monthly channel subscription credit that the user can award to a streamer of his/her choice. These perks will remain despite the end of ad-free viewing. Amazon is positioning the change as a way to better support creators. Continue reading Amazon Adjusts Ad-Free Viewing on its Twitch Prime Platform

Facebook Removes Fake Accounts Linked to Iran and Russia

Facebook identified and removed 652 fake accounts, pages and groups from Iran and Russia that were attempting to sow misinformation in several countries. Such campaigns in the past — most notably leading up to the 2016 presidential election — targeted the U.S., but these accounts targeted the U.K., Latin America and the Middle East as well. This discovery is dramatically larger than the 32 pages and accounts that Facebook removed last month. The Kremlin-linked Internet Research Agency was indicted for the 2016 campaign. Continue reading Facebook Removes Fake Accounts Linked to Iran and Russia

Roku Expands Reach of Video Channel to the Web and Mobile

Earlier this month, streaming device maker Roku introduced The Roku Channel — its streaming destination for free, ad-supported movies and TV shows — to non-Roku devices for the first time. The rollout started on the web and select Samsung smart TVs, before plans for a wider cross-platform launch. In addition to updating the navigation for Roku players and Roku TVs to access free TV content, the company plans to bring its service to PCs, smartphones and tablets for those consumers who have not purchased Roku devices. Continue reading Roku Expands Reach of Video Channel to the Web and Mobile

Nvidia Ray-Tracing Technology a Quantum Leap in Rendering

At SIGGRAPH 2018, Nvidia debuted its new Turing architecture featuring ray tracing, a kind of rendering, for professional and consumer graphics cards. Considered the Holy Grail by many industry pros, ray tracing works by modeling light in real time as it intersects with objects. Ray tracing is ideal for creating photorealistic lighting and VFX. Up until now, ray tracing has not been possible to do because it requires an immense amount of expensive computing power, but Nvidia’s professional Turing card costs $10,000. Continue reading Nvidia Ray-Tracing Technology a Quantum Leap in Rendering

Amazon Is Reportedly Developing Live TV DVR to Rival TiVo

According to sources, Amazon is developing a TiVo-like device, dubbed “Frank,” that records live TV. The sources added that the DVR device, which includes physical storage, connects to the company’s Fire TV box using the same wireless technology as the Echo. The Frank DVR also has the ability to record live TV and stream the video to a smartphone for later viewing, but Amazon, said the sources, isn’t certain it will debut the DVR with that feature, which is offered by TiVo and Dish Network’s Slingbox. Continue reading Amazon Is Reportedly Developing Live TV DVR to Rival TiVo