GSMA Report Predicts the Future Impact of Global 5G Rollout

The Global System for Mobile Communications (GSMA), which represents 750 mobile operators as well as hundreds of other telecom industry companies, issued a report on 5G, finding it is now available in 24 markets around the world. The report predicts that 5G is likely to add nearly $2.2 trillion to the global economy between 2024 and 2034. Written by GSMA head of North America Ana Tavares Lattibeaudiere, the report added that, by 2025, 5G will account for 20 percent of all global connections. Continue reading GSMA Report Predicts the Future Impact of Global 5G Rollout

Microsoft Develops Scalable 2D-to-3D Conversion Technique

Transforming 2D objects into 3D ones is a challenge that has defeated numerous artificial intelligence labs, including those at Facebook, Nvidia and startup Threedy.ai. Now, a Microsoft Research team stated it has created the first “scalable” training technique to derive 3D models from 2D data. Their technology can, furthermore, learn to generate better shapes when trained exclusively with 2D images. The Microsoft team took advantage of software that produces images from display data, as featured in industrial renderers. Continue reading Microsoft Develops Scalable 2D-to-3D Conversion Technique

Bipartisan Bill Would Make Platforms Liable for Fake Products

In a rare bipartisan move, Democratic and Republican legislators joined forces to propose the Shop Safe Act, which would make e-commerce companies responsible for counterfeit products from China and other countries sold on their websites. The bill would focus on trademark liability for those fake products that impact consumer health and safety, such as pharmaceuticals and medical products, and would force e-tailers to more closely vet sellers and remove those who repeatedly sell counterfeits. Continue reading Bipartisan Bill Would Make Platforms Liable for Fake Products

Gartner’s Mobile Data Shows a Mixed Bag for Phone Makers

Gartner just released figures on total global smartphone sales that show decreased sales in Q4 2019 despite small year-on-year increases for Apple and Xiaomi. In that quarter, consumers purchased 406.6 million new phones compared to 408.5 million in the same quarter the previous year. Samsung, the long-time leader in smartphone sales, retained the same 17.3 percent market share although it sold fewer units year-on-year. In comparison to Q4 2018, Apple sold 5 million more mobile devices in that quarter in 2019. Continue reading Gartner’s Mobile Data Shows a Mixed Bag for Phone Makers

Facebook’s Anti-Spam Tool Takes Down 6.6B Fake Accounts

Facebook debuted a powerful tool against spammers that uses Deep Entity Classification (DEC), a machine-learning technology. The company’s data science manager Bochra Gharbaoui reported the tool has already taken down 6.6 billion fake accounts last year and blocked millions of attempts to create new ones. DEC analyzes “deep features” of each individual profile, which refers to its behavioral patterns rather than its direct characteristics and includes the profile’s properties and groups/pages the user has contacted. Continue reading Facebook’s Anti-Spam Tool Takes Down 6.6B Fake Accounts

New App Leverages AR to Let Users Dance with Music Stars

The stage appearance of a Tupac Shakur hologram at the 2012 Coachella Valley Music and Arts Festival marked the beginning of the music industry’s fascination with the new tech. Now, augmented reality startup 1RIC convinced five artists to dance and pose, surrounded by 106 cameras. The resulting 3D images of these performers reside on Jadu, 1RIC’s app, which consumers can use to create their own videos of themselves dancing with the stars. Chief executive Asad Malik said Jadu is an effort to make 3D holograms more accessible. Continue reading New App Leverages AR to Let Users Dance with Music Stars

Honeywell Prepares Launch of Powerful Quantum Computer

In three months, Honeywell International will roll out an “early stage” quantum computer for “commercial experiments,” with JPMorgan Chase as its first public user. Honeywell Quantum Solutions president Tony Uttley stated it will speed up calculations and develop new materials and trading strategies for financial services firms, but it could also be used to power machine learning calculations by aerospace, oil and gas companies. IBM, Google and Microsoft are also at work on quantum computing solutions. Continue reading Honeywell Prepares Launch of Powerful Quantum Computer

Ampere Debuts High-Performance 80-Core ARM-Based Chip

Ampere introduced the industry’s first-ever 80-core ARM-based 64-bit server processor — the Ampere Altra processor — for use in cloud and edge computing data centers. The move puts the company in direct competition with Intel and Advanced Micro Devices. Intel currently has 95.5 percent of the server chip market, with AMD taking the rest. The Ampere Altra, which runs on 210 watts, is aimed at artificial intelligence, cloud-native applications, data analytics, database, edge computing, storage, telco stacks and web hosting. Continue reading Ampere Debuts High-Performance 80-Core ARM-Based Chip

Spotify Tests a Beta Version of Music App Aimed at Children

Spotify Technology has just unveiled an app specifically designed for children between the ages of 3 and 12. Spotify Kids, which is available for free to Spotify Premium Family members, is being tested in the U.K., Sweden, Denmark, Australia and New Zealand. The most notable change is visual: Spotify Kids offers kids the animated creature of their choice to act as an avatar in an environment full of colors and doodles. There are two Spotify Kids versions, one for younger children and another for older ones. Continue reading Spotify Tests a Beta Version of Music App Aimed at Children

Nvidia GeForce Now Raises Issues Inherent in Cloud Gaming

Over last weekend, Raphael van Lierop, director and writer of Hinterland Studio’s “The Long Dark,” pulled the game from Nvidia GeForce Now, stating his displeasure with the fact that Nvidia’s service lets anyone who purchases a digital game on Valve’s Steam reinstall it on a virtual machine and play from its cloud platform. “Sorry to those who are disappointed you can no longer play #thelongdark on GeForce Now,” he tweeted. “Nvidia didn’t ask for our permission to put the game on the platform so we asked them to remove it.” Continue reading Nvidia GeForce Now Raises Issues Inherent in Cloud Gaming

Google Stadia Code Reveals Plans to Debut Free Tier, More

When Google debuted its Stadia cloud gaming service in November of last year, players had one choice: Stadia Pro, priced at $10 per month. But the company had stated it would unveil two tiers of service, and it appears to be on the verge of introducing its free tier, as well as a player limit and YouTube live streaming. Google Stadia has not revealed a launch date for the potential free tier, which was found in the code of its version 2.7 update. Also revealed in the code is a new option to sign up without a paid code. Continue reading Google Stadia Code Reveals Plans to Debut Free Tier, More

Facebook’s 3D Photos Now Available for All Latest Handsets

Facebook’s 3D Photos feature — which uses depth data to create images that can be examined from different angles via virtual reality headsets — is now available on any of the latest handsets with a single camera, including Apple iPhone 7 or higher or any midrange (and above) Android phone. According to Facebook, the latest in machine learning techniques has made this feature possible. The company first unveiled 3D Photos in late 2018, when it required either a dual-camera phone or a depth map file on the desktop. Continue reading Facebook’s 3D Photos Now Available for All Latest Handsets

FCC Approves Plan to Pay Satellite Firms to Vacate Airwaves

The FCC, in a 3-2 vote, approved chair Ajit Pai’s plan to pay satellite companies to free up airwaves for 5G usage. Satellite companies will retain enough to continue their TV/radio distribution services. The FCC earlier released a plan to pay Intelsat, SES and other satellite companies $9.7 billion if they left the airwaves quickly, with another $3.3 billion to $5.2 billion to reimburse costs of making the move. Pai suggested that Intelsat receive as much as $4.85 billion, SES about $4 billion and Eutelsat $468 million. Continue reading FCC Approves Plan to Pay Satellite Firms to Vacate Airwaves

Huawei Increases Use of Its Own Chips in 5G Base Stations

When the Commerce Department banned U.S. manufacturers from selling chips to China’s Huawei Technologies, that company increased its own chipmaking capacity in its semiconductor company HiSilicon. According to U.S.-based Huawei executive Tim Danks, in Q4 the company shipped more than 50,000 5G base stations embedded with its chips, about 8 percent of all base stations it sold up to February this year. Danks reported that, although Huawei is ramping up HiSilicon efforts, it intends to return to U.S. technology when possible. Continue reading Huawei Increases Use of Its Own Chips in 5G Base Stations

Google Chrome to Adopt New Coalition for Better Ads’ Rules

Beginning in August, Google Chrome will block the Internet’s most intrusive ads: long pre-roll video ads that can’t be skipped, mid-roll ads that appear part way through a video, and large display ads covering more than 20 percent of the screen. These ad types will be banned only on short-form videos under eight minutes. Google’s move follows new rules just set by the Coalition for Better Ads (CBA), whose other members include Facebook, the Interactive Advertising Bureau, and the World Federation of Advertisers. Continue reading Google Chrome to Adopt New Coalition for Better Ads’ Rules

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