Intel Looks to RealSense, Wearables, Creates Reality TV Show

As growth slows in the chip market, Intel is turning to a variety of other related industries to keep the revenue flowing. The company has turned to the burgeoning field of wearables, creating tiny chips and circuit board modules that can fit into the form factors and designs favored by wearable creators. It is also pushing RealSense, technologies that bring hearing and vision functionality to devices. To keep in the public eye, the company is also launching a reality TV show with Mark Burnett and Turner Broadcasting. Continue reading Intel Looks to RealSense, Wearables, Creates Reality TV Show

Oculus Launches Movie Studio to Make Content for its Headset

Oculus VR is expanding its focus from video games to virtual reality films. The Facebook-owned Oculus has created a new in-house movie studio called Story Studio to create films and find the best practices for VR storytelling. The new content created by Story Studio intends to help attract more users to the Oculus Rift headset, while also encouraging other filmmakers to make similar VR films. Story Studio’s first work is a short film called “Lost,” which debuted at the Sundance Film Festival. Continue reading Oculus Launches Movie Studio to Make Content for its Headset

Consumers Will Be Able to 3D Print an Intel Robot This Year

Intel’s customizable, 3D printable robot known as Jimmy will go on the market later this year. The singing, walking, talking, tweeting and dancing robot can be constructed by anyone with access to a 3D printer, which will assemble the basic parts. The $1,600 kit for the open source robot includes the non-printable motors, wires, battery and processor. By downloading apps, consumers can program the robot to suit their own needs and interests. Continue reading Consumers Will Be Able to 3D Print an Intel Robot This Year

Researchers Use Algorithm for Computers to Understand Video

Researchers at MIT have developed a method for teaching computers to understand what is happening in video content. The method uses a similar approach to textual analysis, such as natural language processing, by looking at each part of a video to figure out what the whole thing means. The researchers created an algorithm to identify what occurs in individual frames of the video, and then determines what those mean when combined in a certain order. Continue reading Researchers Use Algorithm for Computers to Understand Video

Board Game Sales Increase Despite Electronic Game Success

While most people may assume that the success of electronic gaming has negatively impacted the traditional board game industry, the result has actually been the opposite. Technology has brought new tools that can create tabletop games with 3D figures and other tangible advances. In the past few years, sales of tabletop games have dramatically increased. Dan Shapiro, who has worked at Microsoft and sold a company to Google, recently created a board game for children and found crowdfunding to be beneficial. Continue reading Board Game Sales Increase Despite Electronic Game Success

Foxconn and Former Android Exec Rubin Are Talking Robotics

Foxconn executives have been in talks about robotics with former Android executive Andy Rubin, specifically to discuss new robotic technologies and speed up deployment of robots in its factories. Rubin asked Foxconn Chairman Terry Gou to help integrate a tech company that’s being acquired by Google, which last year acquired eight other robotics companies. In the meeting, Gou was said to have expressed excitement over automation technologies demonstrated by Rubin. Continue reading Foxconn and Former Android Exec Rubin Are Talking Robotics

CES Panelists Discuss Entertainment Trends and Future of TV

Industry leaders speaking at two CES panels this week addressed new directions in entertainment media. During the panel “What are the Entertainment Trends at CES 2014?”, wearables were discussed, smartwatches in particular, and what it will take to spark consumer adoption. During “The State of the New TV Business: What Comes Next?” panel, speakers examined how networks are tackling distribution and monetization of content in an era of streaming media. Continue reading CES Panelists Discuss Entertainment Trends and Future of TV

Fake Twitter Accounts Boost Individuals and Trending Topics

Twitter estimates the percentage of its accounts that are fake is less than 5 percent, but some independent researchers think that number is closer to 9 percent. Fake accounts are a big market for those looking to boost their popularity and influence on Twitter, despite efforts by the social networking site to weed out the imposters. One man who manages 10,000 robot accounts for roughly 50 clients offers a glimpse into the market. Continue reading Fake Twitter Accounts Boost Individuals and Trending Topics

3D Printing: Mass Market Retail May Be in Serious Trouble

Having an efficient supply chain used to be enough for retailers to be successful (think Walmart). And with the advent of advanced analytics, it became possible for companies to suggest products or to provide add-ons (think Amazon). However, these techniques may become obsolete, as 3D printing and robotic manufacturing take over centralized production. It is not likely that a single company will capitalize on this, for we are now entering the ascendancy of design. Continue reading 3D Printing: Mass Market Retail May Be in Serious Trouble

Retail: Amazon Pursues Cheaper Goods and Faster Shipping

Earlier this week, we reported that Amazon may be expanding its AmazonFresh service to the New York City area. Amazon has more than 209 million active users that purchase all type of products, from TVs to pet food, and the company has expanded its services and processing centers in order to build loyalty and become a single source for all shopping needs. Its strategy has led to a growing customer base and significant increases in sales. Continue reading Retail: Amazon Pursues Cheaper Goods and Faster Shipping

SIGGRAPH: Disney Uses 3D Printing to Create Expressive Eyes

Disney Research is using 3D printing to create components to build expressive eyes for robots. However, rather than mimic human eyes, which can appear strange to some, the robot eyes have a cartoonish look. The technology may have future applications for interactive toys, video game characters and possibly even human prosthetic eyes. The research team demonstrated the technology at the ACM SIGGRAPH Conference in Anaheim last week. Continue reading SIGGRAPH: Disney Uses 3D Printing to Create Expressive Eyes

Xerox PARC Tests Silicon Chiplets for Micro Manufacturing

The team at Xerox’s Palo Alto Research Center (PARC) recently demonstrated a concept in which slivers of silicon, or electronic circuits called “chiplets,” dance around under a microscope until commanded to settle accurately on a pattern of circuit wires — each settling at an exact point of contact. These chiplets are part of a new system Xerox envisions for making electronics that take advantage of the laser printer. Continue reading Xerox PARC Tests Silicon Chiplets for Micro Manufacturing

Remote Controlled iPad Stand for Teleconferencing and More

The Double, a remote-controlled robot stand from Sunnyvale-based Double Robotics, was on display at the recent Macworld show in San Francisco. Available in the spring for $2,000, the device is essentially an iPad stand with two wheels at the bottom that offers users remote visual access and the opportunity to interact with others without being on-site. Continue reading Remote Controlled iPad Stand for Teleconferencing and More

Kickstarter Project: Romotive Develops Smartphone Robot and App Store

  • Here’s another interesting tech project in the works through funding platform Kickstarter…
  • Peter Seid and Phu Nguyen of Seattle have launched Romotive to build robots that are “able to learn, grow, and change, both by adding new hardware modules to the platform, and more importantly, by bring to people everywhere a true ‘app store’ for robots, where robots can quickly gain functionalities based on the app they are running (and you can even code your own),” according to their Kickstarter page.
  • The first is Romo, which offers a platform mount for your iOS or Android phone and treads that allow for mobility. Users can download Romo-specific apps that allow for a variety of games and other abilities.
  • “Romotive builds accessible, highly functional, and flexible robotics platforms that are powered by a supercomputer already carried by millions — the smartphone,” explain the founders in their vision statement.
  • Seid and Nguyen have included a short video on their Kickstarter page that describes some of the robot’s possibilities.

Secret Google Lab Where the Future is Imagined and Robots Run Free

  • A top-secret lab called Google X is tackling a list of 100 “shoot-for-the-stars” ideas, including an elevator to outer space, a refrigerator connected to the Internet that orders groceries as they run out, and robots that serve a variety of tasks.
  • A Google worker familiar with the project likened it to how the CIA is mysteriously run. “In interviews, a dozen people discussed the list; some work at the lab or elsewhere at Google, and some have been briefed on the project,” reports The New York Times. “But none would speak for attribution because Google is so secretive about the effort that many employees do not even know the lab exists.”
  • Most of the ideas are only conceptual at this point, but others may eventually see the light of day. One idea that may reach the public involves driverless cars. It would not only provide a new business for Google, but promote the company’s navigation or information technology for cars as well as location-based ads.
  • Additional ideas in development include ways of connecting objects to the Internet, such as a garden planter that could be watered remotely, a coffee pot set to brew from another location, or a light bulb that could communicate wirelessly with Android devices.