IBM Quantum Computers Engage Researchers, Corporations

Quantum computing is beginning to gain traction since, two years ago, IBM made its IBM Q 5-quantum bit (qubit) computer available to researchers. Now, 70,000 users around the world have registered to use the IBM Q, and Big Blue has quadrupled the qubit count. Also recently, IBM and Intel announced quantum computers with 50 and 49 qubits respectively, and Google is reportedly nearing launch of its own qubit computer. Experts are now waiting for the quantum computer to rise above the best supercomputer at accomplishing tasks. Continue reading IBM Quantum Computers Engage Researchers, Corporations

YouTube Gaming’s Streamer Base Experiences Major Growth

A new Streamlabs report suggests that Twitch rival YouTube Gaming is gaining significant traction. While Twitch continues its lead in live streaming video, YouTube’s monthly active streamer base increased by 343 percent during 2017. Twitch attracted 27,000 concurrent streamers in Q4 2017, while YouTube Gaming had 7,000, notes TechCrunch. “Twitch also saw 788,000 concurrent viewers in Q4, up from 736,7000 in the prior quarter.” YouTube was “second with 308,000 concurrent viewers, followed by Periscope’s 80,000, Facebook’s 27,500 and Microsoft Mixer’s 5,000.” Continue reading YouTube Gaming’s Streamer Base Experiences Major Growth

Facebook, Google Pledge to Expand AI Investments in France

After top Google and Facebook executives met with French president Emmanuel Macron, the tech companies vowed to invest artificial intelligence resources in that country’s capital. Google will create a Paris-based AI lab focused on research into automatic learning, language and computer vision. Facebook, which already has created an AI lab in Paris, plans to double its 50-person team there by 2022 and spend 10 million euros ($12.2 million). Both companies also pledge to train that country’s citizens on digital tools. Continue reading Facebook, Google Pledge to Expand AI Investments in France

Report: About 16 Percent of Americans Own Smart Speakers

NPR and Edison Research released a report this week indicating that about one in six Americans (39 million people) now own a smart speaker, up 128 percent from last January. “Amazon’s Echo speakers are still in the lead, the report says, as 11 percent now own an Amazon Alexa device compared with 4 percent who own a Google Home product,” reports TechCrunch. Amazon and Google promoted their devices heavily and cut prices during the holiday shopping season. “The Echo Dot became a top seller across its site and by manufacturers through the Black Friday weekend.” Continue reading Report: About 16 Percent of Americans Own Smart Speakers

Alexa, Cortana and IBM Executives Envision the Future of AI

Amazon vice president of Alexa Engine software Al Lindsay, IBM general manager of Watson’s Content and IoT platform Cameron Clayton, formerly chief exec of The Weather Channel, and Microsoft AI and Research Group corporate vice president Andrew Shuman were prompted by moderator Avram Piltch, Tom’s Guide editorial director, during a CES panel to depict what artificial intelligence will look like in 2023. Clayton summed it up best. “It’s going to be ubiquitous,” he said. “All connected systems will have AI integrated into them somehow someway.” Continue reading Alexa, Cortana and IBM Executives Envision the Future of AI

Study Shows Consumers Worldwide Are Warming to AR, VR

According to new research released at CES this week, consumers are warming to the idea of virtual and augmented reality, but their interests are more focused on practical daily applications than gaming. Harris Interactive conducted a study for Accenture across 19 countries and learned that 47 percent of online consumers would be interested in using AR or VR headsets to play games, while percentages jumped into the 50s and 60s regarding consumers interested in learning about travel and new skills, visualizing how clothing would fit, and shopping for household items and furniture. Continue reading Study Shows Consumers Worldwide Are Warming to AR, VR

CES Tech Trends: 5G Ushers In a New Connected Ecosystem

On Sunday, January 7, CES 2018’s hottest trends were previewed in an event open only to press. CTA senior director of research Steve Koenig and senior manager of research Lesley Rohrbaugh divided tech trends into three parts: Ingredient or B2B technologies such as 5G, AI and robotics; In the Market tech comprised of native interfaces, digital senses and realism redefined; and Emerging Tech focused on smart cities, sports innovations and digital therapeutics. The technology that will make all of it possible, they say, is 5G. Continue reading CES Tech Trends: 5G Ushers In a New Connected Ecosystem

CES 2018: Toyota Shows Off Its Prototype Self-Driving Vehicle

At CES 2018 this week, Toyota will be showcasing its prototype autonomous vehicle, Platform 3.0, which is built on a Lexus LS 600hL. The car isn’t ready for purchase yet, but it does a good job of demonstrating what the Toyota Research Institute has been up to. Toyota has integrated many if not all of the sensors into the car’s body, creating a rather sleek design that it calls “intelligent minimalism.” The rooftop panel, sensors on the side of the car and even the trunk, for example, are part of a smooth, aerodynamic design. Continue reading CES 2018: Toyota Shows Off Its Prototype Self-Driving Vehicle

Harvard Metalens Research Could Impact AR/VR Applications

Researchers at Harvard University’s John A. Paulson School of Engineering and Applied Sciences (SEAS) made a breakthrough in metalenses, flat surfaces that focus light via nanostructures. Metalenses, which would replace curved lenses, have thus far been able to focus only on a limited spectrum of light, but SEAS engineers created a metalens that can focus, in high resolution, on the entire visible spectrum of light in the same spot. Previously, that effect could only be achieved by stacking many conventional lenses. Continue reading Harvard Metalens Research Could Impact AR/VR Applications

Artificial Intelligence at CES 2018: Expect More of the Same

If measured in press impressions, 2017 has most definitely been the “Year of AI,” But looking past the hype, a few things are clear: 1) progress in actual machine intelligence capability has been slow and fragmented; 2) applied AI is still the domain of less than 20 companies; and 3) still, machine learning (not AI) is being deployed across enterprise domains of numerous business sectors and creating big value. Similarly, and since it will take another year or two for current advances in machine learning to trickle down to the consumer sector, we’re not really expecting much breakthrough in AI or even machine learning at CES 2018. Continue reading Artificial Intelligence at CES 2018: Expect More of the Same

Facebook Adjusts Video Strategy to Favor Long-Form Content

Facebook raised the requirements for inserting advertisements in videos posted on its site and is tweaking its News Feed algorithm to favor pages whose videos draw regular viewers. In doing so, Facebook is buoying the value of longer videos and strengthening its Watch service, but both moves are also potentially frustrating for video publishers already concerned with poor financial returns. Producers’ short videos perform well in the News Feed and longer form videos will require them to expend more resources. Continue reading Facebook Adjusts Video Strategy to Favor Long-Form Content

TDG: 40 Percent of U.S. Households Will Cut the Cord by 2030

Despite the increasing number of digital streaming services currently available, including Amazon, Hulu and Netflix, about 85 percent of U.S. households continue to subscribe to traditional cable television. However, The Diffusion Group suggests the tide is turning; the market analyst predicts that by 2030 as many as 40 percent of Americans will have cut the cord. TDG Research also expects the percentage of households subscribing to pay TV will drop to 60 percent during the same period. TDG suggests that by 2030, about 30 million households will be “without an MVPD service of any kind.” Continue reading TDG: 40 Percent of U.S. Households Will Cut the Cord by 2030

Google Intends to Advance Machine Learning With its AutoML

In May, research project Google Brain debuted its AutoML artificial intelligence system that can generate its own AIs. Now, Google has unveiled an AutoML project to automate the design of machine learning models using so-called reinforcement learning. In this system, AutoML is a controller neural network that develops a “child” AI network for a specific task. The near-term goal is that AutoML would be able to create a child that outperforms human versions. Down the line, AutoML could improve vision for autonomous vehicles and AI robots. Continue reading Google Intends to Advance Machine Learning With its AutoML

Worldwide Ad Spending for Digital Beats TV for the First Time

For the first time, advertisers have invested more in digital ads than they did in traditional television spots. Magna, the research arm of IPG Mediabrands, reports that 2017 digital ad spending ($209 billion) represents 41 percent of the global market, while spending for TV ($178 billion) represents 35 percent. Magna predicts digital ads will reach 50 percent by 2020. According to Recode, “big TV advertisers have yet to move much of their budget over to digital, even though Facebook and Google are working hard to make that happen.” Magna expects digital spending to increase 13 percent next year, “while TV ads will grow 2.5 percent… thanks in part to one-off events like the Olympics and the U.S. mid-term elections.” Continue reading Worldwide Ad Spending for Digital Beats TV for the First Time

Adobe Experiments With Easy Object Removal Tool for Video

Adobe’s research team is working on a visual effects tool, codenamed Cloak, for easy and economical removal of rigs, power lines and other unwanted parts of an image. The tool is similar to Photoshop’s content-aware fill feature that lets the user select and delete unwanted elements in the image, with “intelligent” software filling in the missing background behind them. Doing the same thing with video, however, is more challenging, which is why Cloak is still in an experimental stage, with no release date slated. Continue reading Adobe Experiments With Easy Object Removal Tool for Video