By
Erick MoenJanuary 7, 2014
Billed as, “professional grade motion capture without cameras, cords, or specialized studios,” YEI Technology is promoting its PrioVR suit as the next step in full-body immersion. The 17-sensor, inertial sensing suit can be put on with minimal effort and promises to offer 360 degrees of low-latency, wireless motion capture. The system offers a great deal in terms of virtual reality gaming, but could also make waves for independent cinematographers looking for low cost motion capture. Continue reading YEI Demos PrioVR Suit: Combines Motion Capture and Gaming
By
Debra KaufmanJanuary 6, 2014
“Content without strategy is a home movie,” said David Tochterman, head of digital media for Innovative Artists, a bi-coastal talent agency. “And all of us on this panel are investing our time not just in good content, but the strategy to make it successful.” The panel he was referring to was a Digital Hollywood focus on how today’s multitude of media platforms has significantly changed the content game — from development and production to marketing and distribution. Continue reading Digital Hollywood: Content Strategies for Multiple Platforms
By
Rob ScottJanuary 1, 2014
Samsung is releasing its 110-inch Ultra HD TV — first unveiled during last year’s CES — in South Korea, China, parts of Europe and the Middle East, starting at about $142,000 for the basic edition. The news follows December’s announcements that both Samsung and LG will demo 105-inch curved 4K TVs at next week’s CES in Las Vegas. While pricing and availability has yet to be announced for the U.S. market, details are expected to be revealed at CES. Continue reading Samsung Releases Pricey 110-inch 4K TV on the Eve of CES
By
Rob ScottDecember 18, 2013
Amazon Studios, the film and TV production arm of Amazon.com, announced this week that it plans to shoot all of its original series next year in 4K Ultra HD. Amazon plans to debut five new comedy and drama pilots in 2014, from producers and performers such as Chris Carter, Roman Coppola, Jason Schwartzman, Michael Strahan and others. Viewers will help determine which pilots should be produced as exclusive series on Prime Instant Video and LOVEFiLM in the UK. Continue reading Amazon Studios to Shoot Original Programming in 4K Ultra HD
By
Tim MillerDecember 16, 2013
In anticipation of the upcoming 2014 International CES, January 6-10, the ETC@USC will have a team of more than a dozen writers, reporters and support staff onsite in Las Vegas to provide comprehensive coverage throughout the show on emerging products and trends in the consumer electronic space that are relevant to ETC member companies, and to the entertainment industry as a whole. ETCentric will publish articles, updates via social media, and video content throughout the show. Continue reading CES 2014: ETC Coverage Begins with Preview Series, Key Trends
By
Cassie PatonDecember 13, 2013
Part two of “The Hobbit” trilogy, out this week, is back with the much-debated High-Frame-Rate (HFR) 3D format — but with some changes. The 2012 “The Hobbit: An Unexpected Journey” boasted 48 frames per second, but some of the criticism of the format was that the super-HD quality was an eyestrain. The new “The Desolation of Smaug” maintains the HFR; however, director Peter Jackson says he’s toned down the sharpness of the image to make it look more “filmic.” Continue reading Newest Installment of “The Hobbit” Trilogy Improves Upon HFR
By
Cassie PatonDecember 9, 2013
Production is scheduled to begin in June for what is claimed to be the first full-length feature film shot entirely with an Apple iPhone. The film is under a SAG-AFTRA production contract — “Ultra Low Budget” — and will be shot on the newest iPhone, the 5s. Writer/director/producer Brian Kowalchuk and crew are working with Apple executives to address the challenges of logistics. The production has a target release date of April 2015. Continue reading Full-Length Feature Film to Be Shot Entirely on Apple iPhone
By
Cassie PatonNovember 26, 2013
A team from Disney Research Zürich led by Wojciech Jarosz has developed a new rendering technique that is expected to save animators significant time in the editing process of feature films. The new computational algorithm, which is being presented at this week’s ACM SIGGRAPH Asia conference in Hong Kong, can reduce rendering times for scenes that are affected by light — like those with water and smoke — by a factor of up to 1,000. Continue reading New Animation Technology to Save Production Time and Cost
By
Cassie PatonNovember 25, 2013
Organic light-emitting diode (OLED) displays may soon replace LCD displays if the manufacturing kinks can be worked out. These energy-efficient, flexible, vibrant displays can now be produced more easily and economically on giant ink-jet printers. Though mass production still faces challenges, equipment maker Kateeva says it has a solution that curbs the amount of wasted material and unwanted defect-causing particles that are common to the traditional vacuum chamber approach. Continue reading Is Ink-Jet Printing the Solution for Next-Gen OLED Displays?
By
the Editorial StaffNovember 21, 2013
The 5D Institute and USC School of Cinematic Arts will host a special presentation this Friday with production designer and art director Andy Nicholson, who will discuss the 3D space drama “Gravity.” Nicholson will be introduced by USC professor and filmmaker Bruce Block. Following the presentation, a Q&A session will be moderated by editor and author Bill Desowitz. The event will take place 3:30-5:30 at USC’s Eileen Norris Theater. Continue reading USC Event: Andy Nicholson on Designing the World of ‘Gravity’
By
Rob ScottNovember 14, 2013
Netflix has reportedly been approached with a new proposal that could bring movie serials, popularized in the 1930s, back to theaters. The plan would also provide Netflix with content sooner after theatrical distribution. The proposal calls for movie studios to produce miniseries comprised of one- to two-hour episodes that would be released in theaters about every two months. A few weeks after their theater releases, the episodes would then become exclusively available on Netflix. Continue reading Turning to Nostalgia: Will Netflix Bring Back the Movie Serial?
By
Rob ScottNovember 14, 2013
To address the anticipated needs of professional and consumer 4K recording, the SD Association recently announced a new specification and branding designed for memory cards capable of handling 4K video. According to the group, “a new Ultra High Speed (UHS) Speed Class 3 (U3) symbol will indicate products capable of recording 4K2K video and will operate exclusively on SDXC UHS-I and UHS-II memory cards and devices and SDHC UHS-I and UHS-II memory cards and devices.” Continue reading SD Association Announces Next-Gen Ultra High-Speed Spec
By
Valerie SavranNovember 12, 2013
Streamnation is a comprehensive solution for storing and streaming photos and videos. Version 2.0 now allows users to share movies and TV shows that have been ripped to their computers and uploaded to the cloud. Founder Jonathan Benassaya, who navigated digital rights for years as the co-founder of streaming music service Deezer, is confident in Streamnation’s approach. He sees it as similar to physical borrowing but in the digital realm, since no copy is made. Continue reading Streamnation Offers New Approach to Sharing Movies and TV
By
Rob ScottNovember 7, 2013
Amazon Studios has launched a program that brings viewers into the development process. Amazon Preview asks consumers to view its pilots, test footage, concepts and storyboards to provide feedback on general interest and how to improve content. The program intends to help Amazon Studios carefully direct its resources and launch pilots that are better received. Amazon has already invited viewers to weigh in on its new shows, but the new program is an expanded, more selective effort. Continue reading Amazon Preview: Viewers to Steer Movie Concepts, TV Pilots
By
Cassie PatonOctober 23, 2013
DreamWorks Animation is using new technology to make animation significantly easier and more cost effective. At a CIO conference in San Francisco Thursday, chief technology officer Lincoln Wallen introduced new software he developed that uses DreamWorks’ private cloud of high-performance computers and parallel processing to speed up the complex process of computer animation. It allows animators to use a touch screen to make real-time changes — a significant development. Continue reading New DreamWorks Animation Software Taps into Private Cloud