Artificial Intelligence at CES 2018: Expect More of the Same

If measured in press impressions, 2017 has most definitely been the “Year of AI,” But looking past the hype, a few things are clear: 1) progress in actual machine intelligence capability has been slow and fragmented; 2) applied AI is still the domain of less than 20 companies; and 3) still, machine learning (not AI) is being deployed across enterprise domains of numerous business sectors and creating big value. Similarly, and since it will take another year or two for current advances in machine learning to trickle down to the consumer sector, we’re not really expecting much breakthrough in AI or even machine learning at CES 2018. Continue reading Artificial Intelligence at CES 2018: Expect More of the Same

VR and AR Expected to Further Redefine Experiences at CES

Virtual reality, augmented reality and immersive experiences crossed over the apex of the hype curve and are now tracking the slope of enlightenment as they develop into niche market applications or pivot into location-based entertainment. Resolution, frame rate, horizontal and vertical field of view in the HMDs (head mounted displays), and head and body tracking technology, have all improved over the last year with further advances expected next month at CES 2018 in Las Vegas. This applies equally to next generation HMDs, projection, and heads-up approaches to immersive experiences. Continue reading VR and AR Expected to Further Redefine Experiences at CES

Microsoft Is Developing Cost-Effective Security for IoT Devices

IoT security researchers at Microsoft Research are focused on the near future when microcontrollers, which are small, low-power computers on a single chip, gain connectivity. Microcontrollers are already installed in billions of gadgets, so their eventual connectivity will explode the number of Internet of Things devices, all of which will require greater security. Microsoft Research’s Project Sopris aims to provide cost-effective security for microcontrollers, which currently don’t have enough compute power to offer security. Continue reading Microsoft Is Developing Cost-Effective Security for IoT Devices

Qualcomm, Microsoft Debut Laptops Powered by Mobile Chips

Qualcomm just showcased Asustek Computer and HP laptops with mobile phone chips that allow their wireless connections to use battery power so sparingly that they can go for days between charges. That’s part of the chip titan’s strategy to break Intel’s dominance in the laptop market, where 90 percent ship with Intel chips. By using mobile chips, says Qualcomm, the company hopes to create a new kind of PC that represents a new category. Qualcomm aims to expand in this market through its purchase of NXP Semiconductors. Continue reading Qualcomm, Microsoft Debut Laptops Powered by Mobile Chips

AWS Expands Cloud Efforts with New Machine-Learning Tools

To compete in the profitable cloud-computing arena, Amazon Web Services debuted 20 new machine-learning tools this week at the AWS re:Invent conference in Las Vegas. Tools include speech recognition and algorithms to automate decisions. The move helps Amazon compete better with Google and Microsoft, both of which are using their expertise in AI and machine learning to cut into its market share. Machine learning will also help potential developers that can’t create these capabilities on their own. Analysts estimate that Amazon dominates the cloud with a 44 percent market share. Continue reading AWS Expands Cloud Efforts with New Machine-Learning Tools

Amazon Enters the Workplace with Bow of Alexa for Business

Amazon, which currently dominates the virtual assistant market with its Echo speaker, is now launching Alexa for Business. With Alexa for Business, offices could potentially use the voice-enabled assistant to take care of numerous tasks. It’s a leap of faith since it is still unproven how many businesses would want to install an Echo in every conference room, design relevant programs or even want their employees talking to devices. Companies might also have concerns about sensitive internal information being in the cloud. Continue reading Amazon Enters the Workplace with Bow of Alexa for Business

AWS Rolls Out Elemental Media Services for Video Providers

Amazon Web Services debuted AWS Elemental Media Services this week at the AWS re:Invent conference in Las Vegas. The suite includes five services, three based on existing AWS Elemental products and two new services. Announced by AWS chief marketing officer Keith Wymbs, the existing three products include live compression engine MediaLive, packaging technology MediaPackage and file-to-file transcoding engine MediaConvert. The two new services are MediaStore, for video delivery from storage optimized for media, and MediaTailor, a targeted ad insertion program. Continue reading AWS Rolls Out Elemental Media Services for Video Providers

AISense Teams Up with Zoom for Voice Transcription Product

AISense, a company that offers a voice transcription service, is partnering with videoconferencing service Zoom to bring a product to market in 2018 that will provide automatic transcriptions for Zoom’s customers. AISense’s technology uses machine learning to provide a full text record of what is said, and Zoom’s videoconferencing is its first practical use. AISense also just raised $10 million in Series A funding led by Horizons Ventures, with Draper Associates, Draper Dragon, David Cheriton, and Bridgewater Associates. Continue reading AISense Teams Up with Zoom for Voice Transcription Product

Paramount Pictures to Launch Virtual Reality ‘Movie Theater’

Paramount Pictures, in partnership with Bigscreen and in collaboration with Oculus, Samsung, HTC and Microsoft, is launching its first VR movie theater. On December 3, anyone with any brand of VR headset can sign onto Bigscreen’s website and watch “Top Gun 3D” for free. The viewer walks into a virtual movie theater with theater seating, and watches trailers prior to the main film. Viewers are seated in a virtual audience and can chat before the movie, which is shown in 30-minute increments over the following 24 hours. Continue reading Paramount Pictures to Launch Virtual Reality ‘Movie Theater’

Google, Microsoft Develop New Ways to Compete with AWS

Amazon currently is the dominant cloud computing service; according to Amazon Web Services chief executive officer Andy Jassy, the company has several times as much business as the industry’s next busiest 14 providers combined. In the No. 2 and No. 3 spots are, respectively, Microsoft and Google, and both of them attempt to leverage their strengths and exploit perceived weaknesses of AWS to boost their own market share. Both companies see some strengths in AWS — its self-service model, for example — as vulnerabilities. Continue reading Google, Microsoft Develop New Ways to Compete with AWS

Elgato 4K60 Pro Unlocks 4K Playback for Prosumer Creators

On November 21, Elgato will launch a new PCIe component that allows a user’s PC to record video at 4K UHD (2160p), 60 frames per second. Priced at $400, this product is aimed at those making gaming-related video who don’t have access to a professional studio. Games with 4K-resolution imagery are becoming more prevalent, especially with Microsoft’s debut of its Xbox One X console. But it currently costs a minimum of $800 for the hardware to capture video at 4K 60 fps, and the hardware that does exist isn’t built for gaming uses. Continue reading Elgato 4K60 Pro Unlocks 4K Playback for Prosumer Creators

Social VR Platforms Proliferate in the Next Digital Land Grab

The typical VR experience is solitary, but an increasing number of companies are exploring the possibility of virtual realty in the context of a social platform. That trend was made clear by Microsoft’s acquisition of AltspaceVR. High Fidelity is an environment that lets users create their own avatars and social worlds, with a marketplace where they can buy avatars and other 3D elements. And vTime, a stationary platform, lets four people at a time engage in fully rendered environments. Continue reading Social VR Platforms Proliferate in the Next Digital Land Grab

Microsoft Releases its Powerful Xbox One X Gaming Console

At the global debut of its Xbox One X, Microsoft described it as the world’s most powerful game console, with 4K resolution, high-dynamic range (HDR) games and 40 percent more performance than other consoles. The new console already has 50+ Xbox One X titles that have been remastered to 4K, a number that will jump to 70 by end of the first week. The company says 160 games are being readied for 4K HDR, among them “Forza Motorsport 7,” “Super Lucky’s Tale,” “Assassin’s Creed Origins,” “Middle-earth: Shadow of War” and “FIFA 18.” Continue reading Microsoft Releases its Powerful Xbox One X Gaming Console

Google Project Aims to Use AI to Develop More AI Algorithms

Google Senior Fellow Jeff Dean, who works on the Google Brain team, recently highlighted AutoML (for machine learning), a project aimed at using AI-empowered machines to build other AI machines, removing humans from the equation. The need for AI algorithms grows as its capabilities are becoming important to a wide range of industries. But only an estimated 10,000 people worldwide have the education, expertise and ability to construct those algorithms, and Facebook, Google and Microsoft pay millions of dollars for them. Continue reading Google Project Aims to Use AI to Develop More AI Algorithms

Signal’s Encryption Features Make It a Choice Messaging App

Messaging has become increasingly confusing, as users pick among Instagram, iMessage, Skype, Snapchat, Twitter and Google’s Hangouts and Allo — not to forget the basic but limited SMS. Notifications pile up and search becomes difficult if not impossible. According to Wired, all that confusion would disappear if users would simply pick a single app, Signal, which is free, has strong encryption and works on every mobile platform. Signal’s developers say they won’t add emojis, ads, stickers or web-tracking, to keep it simple to use and speedy. Continue reading Signal’s Encryption Features Make It a Choice Messaging App