Facebook Bumps Up Release of Mobile App for Live Gaming

Facebook will release its free Facebook Gaming mobile app, moving up the original June launch as people are sheltering in place due to the COVID-19 pandemic. The app, tested in Southeast Asia and Latin America for 18 months, is designed for creating and watching live game play, a burgeoning sector of the $160 billion global games industry. Having invested in gaming to shed a once-drab reputation, Facebook stated that now 700+ million of its 2.5 billion monthly users engage in gaming. Its rivals in live gaming include Amazon’s Twitch, Google’s YouTube and Microsoft’s Mixer. Continue reading Facebook Bumps Up Release of Mobile App for Live Gaming

Facebook Provides Early Global Access to eSports Feature

Facebook Gaming is introducing worldwide early access to tournaments for eSports amateurs. Though the feature had been in development for some time, said Facebook Gaming head engineer Mina Abouseif, the company released it early to help people shut-in due to the coronavirus pandemic cope better with the isolation. The tournaments feature was originally designed for live gaming events, but Facebook shifted it to one that will help people stay connected to friends, family and communities via “friendly competition.” Continue reading Facebook Provides Early Global Access to eSports Feature

CTA Reveals Compelling New Stats for Gaming and eSports

According to a study on “2019 Future of Gaming” from the Consumer Technology Association (CTA), 70 percent of Americans aged 13 to 64, an estimated 192 million people, currently play electronic games. This significant demographic shift over the last ten years has largely been sparked by the introduction of live game streaming services, which have added a social and connected experience. The study defined gamers as those who played video games at least one hour over the past three months. CTA published a second report on the growth of eSports. Continue reading CTA Reveals Compelling New Stats for Gaming and eSports

Twitch Debuts Mobile App Updates Including Cam Streaming

Amazon-owned Twitch updated both its iOS and Android apps with a new navigation bar, interface options, recommendation algorithm and mobile streaming. The features will make it easier to use the camera for selfie-style videos and likely result in more content on the platform. Although Twitch has been focused on live gaming-related video — with a total market worth $4.6 billion — it has begun to include non-gaming content as part of Twitch IRL. Twitch also opened subscriptions to affiliates that don’t have as many viewers as a Twitch Partner. Continue reading Twitch Debuts Mobile App Updates Including Cam Streaming

Valve Takes on Live Game Streaming with Steam Broadcasting

The game streaming space, one that has been dominated by Amazon’s Twitch and various gamer YouTube channels, has proven that today’s gamers are just as interested in watching others play as they are in playing games themselves. In response to this trend, game developer Valve, the company behind Steam’s game services, has announced Steam Broadcasting, a tool that allows members to become viewers by tuning into the live gameplay of other users within the Steam gaming community.  Continue reading Valve Takes on Live Game Streaming with Steam Broadcasting

Google to Purchase Live Game Streamer Twitch for $1 Billion

Google has signed a $1 billion deal to acquire popular streaming platform Twitch.tv, according to sources familiar with the matter. Google’s YouTube division is in charge of the deal, which reflects the popularity of live Internet streaming and, in particular, the rapidly evolving interest in competitive gaming as a spectator sport. San Francisco-based Twitch currently touts more than 50 million monthly users. In addition, more than 1.1 million of its members broadcast videos each month. Continue reading Google to Purchase Live Game Streamer Twitch for $1 Billion