Development of MPAA Cloud Security Standards Moves Forward

On April 15, at ETC’s Media Management in the Cloud conference held at the NAB Show, John McCoskey, EVP & CTO of the Motion Picture Association of America, and Jim Reavis, executive director of the Cloud Security Alliance, delivered the MPAA keynote updating the audience on the MPAA’s first cloud security standards, which are continuing to progress and may be launched later this year. They encouraged media industry professionals interested in cloud security to implement the CSA’s Cloud Controls Matrix. Continue reading Development of MPAA Cloud Security Standards Moves Forward

DreamWorks CTO: “Cloud 2.0” Will Transform, Empower Artists

Speaking at ETC’s Media Management in the Cloud conference at NAB, Lincoln Wallen, CTO of DreamWorks Animation, described how “Cloud 2.0” gives digital graphics and animation artists extraordinary new creative freedom and power. Wallen described how this vision has already been realized in DreamWorks’ CGI movie development using in-house animation software Apollo (publicly unveiled in May 2014). The Cloud 2.0 wave Wallen champions focuses on using the cloud as an agile supercomputing resource with on-demand “Compute as a Service” scalability. Continue reading DreamWorks CTO: “Cloud 2.0” Will Transform, Empower Artists

Amazon Assures FAA That Prime Air Drones Safe for Deliveries

Amazon recently filed another request with the Federal Aviation Administration in which it advocated for a change in the regulations that are preventing the company from launching its drone-based delivery system called Prime Air. In its most recent proposal, Amazon claims to have addressed some of the safety concerns the FAA has had with drones for commercial usage. Among those claims, Amazon said its drones would rely on sensors and computers to safely travel on their designated routes. Continue reading Amazon Assures FAA That Prime Air Drones Safe for Deliveries

Bodyprint Scans Body Parts to Authenticate Smartphone Users

Yahoo Labs researchers have developed a new technology called Bodyprint that works as an alternative to the fingerprint scanners used in high-end smartphones to authenticate users. With Bodyprint, users can convert the screen on their smartphone to function as a biometric scanner capable of detecting users’ ears, fingers, fists and palms when pressed against the screen. The technology has reportedly produced impressive results in classifying body parts and identifying users. Continue reading Bodyprint Scans Body Parts to Authenticate Smartphone Users

ESPN is First to File Suit Against Verizon Over FiOS Bundles

ESPN filed a lawsuit Monday in New York Supreme Court against Verizon, claiming that Verizon’s new FiOS TV packages — which allow subscribers to purchase a basic set of channels starting at $55 per month, and add tiers of genre-based channels — are in breach of contract regarding ESPN distribution. While Verizon introduced the new packages to attract consumers looking for more flexibility, the company has met resistance from major players such as 21st Century Fox and NBCUniversal regarding current programming agreements. Continue reading ESPN is First to File Suit Against Verizon Over FiOS Bundles

PlayReady: Microsoft and Chipmakers Plan to Reduce Piracy

In an effort to reduce movie piracy, Microsoft is working alongside chip manufacturers such as Qualcommn, AMD, Nvidia and Intel to develop a technology for the PC that monitors and protects select HD content from being illegally copied. The technology, which Microsoft is calling PlayReady 3.0, will be available for PC owners running on Windows 10. Microsoft wants to ensure that PlayReady 3.0 can serve as a reliable and safe way for movie viewers to stream high-quality, 4K content on their PCs.  Continue reading PlayReady: Microsoft and Chipmakers Plan to Reduce Piracy

MergeVR to Ship VR Headset and Controller by Holiday Season

Texas-based startup MergeVR plans to launch a $129 virtual reality headset this fall that is compatible with Android and iOS devices. While Oculus VR and Samsung have partnered on the mobile Gear VR headset, it is limited to Samsung phones and no launch date for a consumer version has been announced. MergeVR CEO Franklin Lyons explains that his company’s headset works with a range of modern smartphones. “We also are the first in the industry to have a wireless motion controller built to work with mobile VR apps,” he says. Continue reading MergeVR to Ship VR Headset and Controller by Holiday Season

Google Offers New Tool to Help Site Visitors Discover Content

Google is now offering Web publishers free access to Matched content, a product for publishers to promote their content to site visitors through means of recommendations found on Web pages. The tool consolidates relevant content from a publisher’s site and displays it at the bottom of Web pages where it appears as a headline embedded with a direct link. Google claims the new product could help publishers generate more page views and make it easier for visitors to discover new content. Continue reading Google Offers New Tool to Help Site Visitors Discover Content

Amazon Faces Growing Competition in Lucrative Cloud Business

Amazon is the current leader in the cloud computing business, with its Amazon Web Services division bringing in $1.57 billion in just the first quarter, but Microsoft and Google have their eye on a market that is projected to be worth hundreds of billions of dollars. To maintain its lead, Amazon has rushed to provide other software and analytics services and increased its network of resellers. The real winner, though, will be determined by what company hosts established enterprises. Continue reading Amazon Faces Growing Competition in Lucrative Cloud Business

Facebook Partners with Disney, Vice and Others on Video Ads

Facebook has launched a new marketing initiative called Anthology that enables advertisers to work with seven media partners to create sponsored videos. The company says that its media partners — The Onion, Vice, Disney, Funny or Die, Tastemade, Vox, and Electus Digital’s CollegeHumor — know how to get the most out of the Facebook platform. These video ads are one way that Facebook may be able to keep advertising, and soon publishing content, under its own roof. Continue reading Facebook Partners with Disney, Vice and Others on Video Ads

Apple Watch Launch: Limited Availability, but Wide App Variety

Apple launched its new wearable last week, and a wide variety of related apps are currently available, but customers are still trying to figure out where to buy the smartwatch and companies are still trying to figure out how to use it. The Watch was not available in Apple Stores, but it was in stock at select fashion boutiques around the world. Companies like Yelp and WebMD, meanwhile, are still trying to figure out how Apple Watch users will use their Watch apps differently from their iPhone apps. Continue reading Apple Watch Launch: Limited Availability, but Wide App Variety

Google Leverages NFL Content Deal to Push YouTube Ad Sales

Back in January, YouTube closed a deal with the National Football League to set up an NFL channel on its video platform, offering viewers game previews, highlights and more. In anticipation of the next season, YouTube is looking to capitalize on its NFL programming to secure lucrative advertising deals. The tech giant has set its NFL ad package at $5.2 million for the entire season, on the condition that marketers also commit to paying that same amount to enlist in its Google Preferred program. Continue reading Google Leverages NFL Content Deal to Push YouTube Ad Sales

MLB’s Statcast Tech Could Revolutionize the Game of Baseball

Last year, the MLB Network began testing Statcast, a high-tech system used to measure and track every on-field movement during a ball game that could not previously be measured. Due to a costly radar installation process, the equipment needed to support the system was only previously available in three ballparks. However, MLB recently debuted the system during a Cardinals-Nationals matchup and confirmed the system would now be available for coverage of games at all 30 parks. Continue reading MLB’s Statcast Tech Could Revolutionize the Game of Baseball

Tech Companies Target Developing Countries for Web Expansion

Despite attempts by tech companies to make the Internet more accessible to people around the world, especially to those living in developing countries, the Internet’s growth has been decelerating. Facebook and Google have both invested in technologies such as satellites, drones and high-altitude balloons to deliver global Web access. However promising these efforts have been, global Web access has proven to be more contingent on whether people deem the Internet useful in the first place.  Continue reading Tech Companies Target Developing Countries for Web Expansion

Comcast Confirms That It Has Dropped $45 Billion Bid for TWC

Comcast issued a statement this morning that the proposed merger with Time Warner Cable has officially been terminated. “Today, we move on,” noted Comcast Chairman and CEO Brian Roberts. “Of course, we would have liked to bring our great products to new cities, but we structured this deal so that if the government didn’t agree, we could walk away.” Reports had circulated in recent days that a merger of the country’s two largest cable operators was ending as Comcast faced intense regulatory scrutiny regarding the $45.2 billion acquisition. Continue reading Comcast Confirms That It Has Dropped $45 Billion Bid for TWC