Google May Be Creating Android Game Certification Program

Mobile games are gaining in popularity, and AAA game publishers, Apple, Google, and smartphone OEMs are responding. The space will only grow as chips from Qualcomm and MediaTek enable mid-range smartphones to offer gaming. Asus, Black Shark, Nubia, Razer and others have already launched gaming-centric phones. In this environment, Google — concerned that smartphones will be powerful and predictable enough for Android game developers — may be developing a Game Device Certification program. Continue reading Google May Be Creating Android Game Certification Program

ETC Archive Working Group Publishes White Paper on Fixity

Focusing on the idea of “fixity,” Guidelines for the Preservation of Digital Audio-Visual Assets in the Cloud, the Entertainment Technology Center’s Archive working group white paper is now available online. This Adaptive Production working group, co-chaired by Paramount Pictures’ Andrea Kalas, was tasked with looking into a specific issue regarding archiving in the cloud and settled on pursuing the idea of fixity: an archivist’s term for ensuring the prevention of data loss in digital preservation. Continue reading ETC Archive Working Group Publishes White Paper on Fixity

Facebook Freezes 69,000 Apps for Collecting Personal Data

Last Friday, Facebook suspended 69,000 apps, stating that they had harvested users’ personal data. The investigation began in March 2018, after the Cambridge Analytica scandal, leading to the suspensions of those apps, associated with 400 developers. The Massachusetts attorney general Maura Healey investigated and found that 10,000 of the 69,000 apps were found to have “potentially misappropriated” personal data, often as a way to add new users. The Justice Department and the FBI are still investigating Cambridge Analytica. Continue reading Facebook Freezes 69,000 Apps for Collecting Personal Data

Apple’s Rules For Kids Apps Will Impact Analytics and Ads

Apple has created new rules for kids apps in the App Store that will ban external analytics software and restrict the ability to sell advertisements. Considering the market dominance of the Apple App Store, developers of kids apps are worried that, starting next month when the rules go into effect, they will struggle to stay afloat. Apple said the new rules were in response to some children seeing inappropriate ads on apps and its aim to protect them from data trackers. Some privacy advocates have applauded the move. Continue reading Apple’s Rules For Kids Apps Will Impact Analytics and Ads

Google Open-Sources Technology For Real-Time Captions

Google is looking to help developers create real-time captioning for long-form conversations in multiple languages. The company recently open-sourced the speech engine used for Live Transcribe, its Android speech-to-text transcription app designed for those who are deaf or hard of hearing, and posted the source code on GitHub. Live Transcribe, launched in February, is a tool that uses machine learning algorithms to convert audio into captions. Live Transcribe can transcribe speech in more than 70 languages and dialects into captions in real-time. Continue reading Google Open-Sources Technology For Real-Time Captions

AI Development Accelerates, Chips Speed Model Training

At VentureBeat’s Transform 2019 conference in San Francisco, Intel vice president/chief technology officer of AI products Amir Khosrowshahi and IoT general manager Jonathan Ballon discussed the evolution of AI adoption. A Lopez Research survey revealed that 86 percent of companies believe AI will be strategic to their business, but only 36 percent of them report having made “meaningful progress.” Khosrowshahi pointed out that more companies than ever have access to the necessary data, tools and training. Continue reading AI Development Accelerates, Chips Speed Model Training

Epic Opens Digital Store with Favorable Split for Publishers

For 10+ years, video game developers have given up 30 percent of their revenue from digital stores run by Apple, Google, Microsoft, Sony and Valve, which also take a percentage of in-game purchases via a revenue-sharing model that has become the industry standard. Now, Epic Games founder/chief executive Tim Sweeney, whose company put out the immensely popular “Fortnite,” opened a digital store that collects only 12 percent of sales. Sensor Tower reports that an average of $114.5 million was spent between the combined top game publishers in Android and Apple stores last quarter. Continue reading Epic Opens Digital Store with Favorable Split for Publishers

WWDC: Apple Unveils iOS 13, iPadOS and Project Catalyst

At this week’s WWDC, Apple unveiled its latest mobile operating system for iPhones and iPod touches, iOS 13, which includes faster performance, upgraded Siri, Dark Mode, advanced Photo and Camera tools, and new privacy features. The company also announced a separate iPadOS for its tablets, which features the same upgrades as iOS 13 in addition to multitasking improvements and a redesigned home screen. Apple is encouraging developers to create new apps that work across all its devices, including Macs. The company announced Project Catalyst (formerly code-name Marzipan), a set of tools that make it simple for developers to make their apps accessible on the Mac. Continue reading WWDC: Apple Unveils iOS 13, iPadOS and Project Catalyst

Apple Reinstates Kid Controls, App Developers File Lawsuit

Apple abruptly reversed a decision made a year ago to remove iPhone apps that use one of two technologies to allow parents to control their children’s use of Apple devices. The company revealed its move to allow parental controls in a short blog post on its website. The reversal comes on the heels of news that the Department of Justice and the Federal Trade Commission are scrutinizing Silicon Valley tech companies for antitrust behavior. App developers filed a lawsuit in California accusing Apple of monopolizing app distribution. Continue reading Apple Reinstates Kid Controls, App Developers File Lawsuit

In Google Tweak, Only Enterprise Customers Can Block Ads

Google has doubled-down on a change made in January to Manifest V3, Chrome’s extensions system, that would prevent the effective functioning of current ad blockers. Despite backlash to the change by extension developers and power users, the company said that only enterprise users will be able to continue to use such ad blocking software. Manifest V3 includes other changes, such as a tweaking of the permissions system. Now, all extensions must use the “minimum set of permissions necessary” when requesting access to data. Continue reading In Google Tweak, Only Enterprise Customers Can Block Ads

Apple Updates App Store, Hopes to Combat Antitrust Claims

Apple is hoping that its new App Store website will help curb accusations regarding antitrust and anti-competition practices. Ahead of next week’s Worldwide Developers Conference (WWDC) in San Jose, California, the company launched a new App Store site with details about how apps are carefully reviewed and curated, and the different business models that are available to app developers. “We created the App Store with two goals in mind: that it be a safe and trusted place for customers to discover and download apps, and a great business opportunity for all developers,” the company detailed on the site. Continue reading Apple Updates App Store, Hopes to Combat Antitrust Claims

New Company Acquires Meta’s AR Assets and Hires CEO

Meta View, a new spatial computing company backed by Olive Tree Ventures and BNSG Capital, has acquired the IP assets of Meta Company, a pioneer in AR head-mounted displays that shut down earlier this year. Meta Company previously generated a lot of buzz regarding its Meta 2 headset and wide field-of-view display system. To run the new San Mateo, California-based company, Meta View has hired former Qualcomm VP Jay Wright as CEO. Wright co-founded Vuforia, where he served as president and GM cultivating the popular AR platform. Continue reading New Company Acquires Meta’s AR Assets and Hires CEO

Microsoft, Sony Announce Partnership for Gaming Services

Facing new threats from video game rivals, Microsoft and Sony announced something that some might find surprising: they’re teaming up to work on cloud and game-streaming technologies together. Through the partnership, Sony will consider using Microsoft’s Azure cloud service for streaming its game content, acknowledging the need for a strong cloud solution for game makers. There’s also room within the agreement for a potential collaboration involving Microsoft’s artificial intelligence and Sony’s image sensor clips.
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Supreme Court: App Store Customers Can Now Sue Apple

In what could become a landmark decision, the Supreme Court has ruled to allow individual iPhone users to sue Apple in antitrust violation cases related to the tech giant’s App Store. In a 5-4 decision written by Associate Justice Brett Kavanaugh, the Supreme Court agreed with a lower court ruling that determined App Store customers could sue Apple for allegedly driving up prices by forcing them to purchase apps exclusively from the App Store. Apple lost its argument that was based on the contention that third-party developers set the prices for apps. While Apple holds steady in its belief that it does not represent a monopoly, the ruling could have future ramifications regarding consumers who seek to sue other app sellers for antitrust violations. Continue reading Supreme Court: App Store Customers Can Now Sue Apple

Google Announces Plans to Bring Electronic IDs to Android

On the final day of its annual I/O developer conference in Mountain View last week, Google announced plans to bring Electronic IDs like driver’s licenses and club memberships to Android, and that all new Android Q devices would be required to encrypt user data. These developments could move users one step closer to using digital wallets as valid identification for in-person transactions. As part of the announcement, Google indicated that it’s looking into adding Electronic ID support so developers can build mobile apps for secure ID use.

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