UPDATE: FandangoNOW Joins Movies Anywhere Ecosystem

Yesterday we reported that FandangoNOW had become the latest retailer to join the Movies Anywhere digital ecosystem. FandangoNOW is the fifth participating retailer, joining iTunes, Amazon Prime Video, Google Play and Vudu. While the announcement was accurate, we mistakenly suggested that Movies Anywhere is a Disney-branded service. While Movies Anywhere is owned by Disney, and some of its underlying tech was developed for the previous Disney Movies Anywhere platform, it should be clarified that the current Movies Anywhere is jointly controlled by five studios: Fox, Sony, Universal, Warner Bros. and Disney. Continue reading UPDATE: FandangoNOW Joins Movies Anywhere Ecosystem

FandangoNOW Is Latest to Join Movies Anywhere Ecosystem

Movies Anywhere announced that Fandango’s video-on-demand service, FandangoNOW, is the latest retailer to join the digital movie ecosystem. Movies Anywhere provides a central location for movies purchased or redeemed through Apple’s iTunes, Amazon Prime Video, Google Play, Walmart’s Vudu and FandangoNOW. The service is jointly controlled by five major studios: Sony Pictures, Twentieth Century Fox Film, The Walt Disney Studios, Universal Pictures and Warner Bros. Continue reading FandangoNOW Is Latest to Join Movies Anywhere Ecosystem

Entertainment Companies Join Forces to Battle Online Piracy

A group of media and entertainment companies — including Amazon, AMC Networks, CBS, Disney, HBO, Hulu, Lionsgate, MGM, NBCUniversal, Netflix, Paramount Pictures, Sony Pictures Entertainment, Twentieth Century Fox and Warner Bros. — has formed a new coalition, the Alliance for Creativity and Entertainment (ACE), to combat online piracy. “ACE will draw on the anti-piracy resources of the MPAA,” reports Variety. “The group plans to conduct research, work with law enforcement to curtail illegal pirate enterprises and ‘pursue voluntary agreements with responsible parties across the Internet ecosystem.’” The coalition also plans “to file civil litigation in their fight against copyright infringement.” Continue reading Entertainment Companies Join Forces to Battle Online Piracy

Atom: New Movie Ticket Purchasing App Earns Studio Support

One of Hollywood’s most enduring problems is filling seats in movie theaters, and a startup, which previously raised $10 million, thinks it has an answer. Atom, headquartered in Santa Monica, has an app to make the movie-going experience simpler for groups and to enable discounts for floundering movies, a controversial practice called “variable pricing.” Now, Disney, Twentieth Century Fox and Lions Gate Entertainment are betting that Atom is on to something good. Continue reading Atom: New Movie Ticket Purchasing App Earns Studio Support

Digital and Physical Home Entertainment Dips Again in 2015

Home entertainment sales dipped last year, especially for DVDs and Blu-ray Discs, which fell 12 percent, one percent more than the drop in 2014. But the numbers, as compiled by the Digital Entertainment Group, aren’t easy to parse, as revealed in competing interpretations of the data. Two things are clear: physical media’s dip is linked to digital media’s rise. And, with revenues of $18 billion, home entertainment is still larger than theatrical box office, which clocked in at $11.1 billion last year. Continue reading Digital and Physical Home Entertainment Dips Again in 2015

CEA Announces New Name: Consumer Technology Association

The Consumer Electronics Association (CEA), which represents more than 2,200 technology companies, announced yesterday that its new name is the Consumer Technology Association (CTA). Replacing “electronics” with “technology” is meant to address an evolving consumer tech industry and more accurately reflect the diverse member companies. The change will take place immediately. The new name and logo were introduced in New York City at CES Unveiled, a “sneak peek” event that provides highlights of what’s to come at January’s CES 2016, which is produced by the CTA. Continue reading CEA Announces New Name: Consumer Technology Association

Oculus Conference Puts Spotlight on Virtual Reality Content

At the Oculus Connect 2 developers conference, the company, now a unit of Facebook, focused on its efforts to increase the amount of content available for VR headsets, several of which are slated for launch in early 2016. That’s because a dearth of content is seen as a stumbling block to consumer adoption of VR when it becomes widely available. The conference unveiled newly inked deals for streaming movies and TV shows from Netflix, the popular “Minecraft” game and movies including “The Hunger Game” series. Continue reading Oculus Conference Puts Spotlight on Virtual Reality Content

Fox Offers Titles for WD’s Consumer 4K Ultra HD Movie Drive

A new 4K Ultra HD movie drive aimed at consumers is now on offer from WD, Western Digital’s storage company. Twentieth Century Fox Home Entertainment is partnering with WD by offering several movies and TV shows on the drive, dubbed My Passport Cinema. The drive plays back 4K/UHD, HD and HDR on Samsung SUHD TVs and a select range of other Vidity-enabled devices. Vidity is a 4K movie service backed by Warner, Universal, LG, SanDisk, Dolby, M-GO, Comcast and others in addition to Fox, WD and Samsung. Continue reading Fox Offers Titles for WD’s Consumer 4K Ultra HD Movie Drive

Google Glass Brings Fans on Real “Walter Mitty” Adventures

To promote the home entertainment release of Ben Stiller’s “The Secret Life of Walter Mitty,” Twentieth Century Fox has teamed up with Google Glass and YouTube personality, iJustine, for a new way to experience Mitty’s adventures. From April 8-15, iJustine is in Reykjavik, Iceland as part of a crowdsourced adventure, recording her endeavors with Google Glass, and posting them on YouTube and other social media platforms. The film comes to Blu-ray and DVD April 15. Continue reading Google Glass Brings Fans on Real “Walter Mitty” Adventures

Netflix is Impacting Both Cable and Internet TV Programming

Netflix is not just creating popular original content for streaming, it is beginning to have a significant impact on cable television programming. Netflix’s investments are providing new life for shows after cancellation, and securing exclusive rights to stream them. Its efforts may also be improving programming, not just to keep subscribers, but to support shows that will eventually be streamed by providing a source of revenue to the network. Continue reading Netflix is Impacting Both Cable and Internet TV Programming

20th Century Fox will Offer Movie Downloads for Android

  • Twentieth Century Fox has announced a new service that will offer Fox movie downloads on Android devices as early as October. This is a first for the Google Android OS.
  • Due largely to the lack of playback and copy-protection technologies, Android has so far taken a backseat to Apple’s iPhone and the convenience of the iTunes store.
  • These issues should be addressed now that Google has acquired rights-management company Widevine.
  • Digital Trends points out that the service won’t enable downloading directly to phones: “Customers will need to initially buy a physical Blu-ray disc of a Fox movie. Afterward, they will be allowed to download a digital Android-friendly copy of the movie from Fox’s website to a computer, which can then be side loaded onto the Android device.”

Motion-Capture Technology Improved for Shooting Exteriors

  • Twentieth Century Fox’s “Rise of The Planet of The Apes,” premiering next month, made extensive use of performance capture techniques in its exterior shots.
  • Visual effects house Weta Digital, that developed motion capture techniques for “Avatar,” considers this the next step in the technique’s evolution.
  • “Avatar” was shot largely on enclosed sound stages, while “Rise” shot motion-capture performances on exterior sets.
  • Weta Digital created a portable performance capture rig teamed with special LED markers placed on the actors, enabling the production to take place in broad daylight.
  • “It was like the final step of mixing live-action and digital filmmaking,” explains senior visual effects supervisor Joe Letteri.
  • Actor Andy Serkis, a veteran of several performance-capture films, is developing a studio and academy to teach the technique, with the goal of making it more affordable and accessible even to lower-budget films.