CES: Panasonic Debuts New OLED TV with Surround Sound

Panasonic unveiled its flagship JZ2000 OLED TV, following last year’s HZ2000 4K OLED TV. Both feature support for Dolby Vision and HDR10+ but the JZ2000 now supports “ambient-aware” versions of both formats — Dolby Vision IQ and HDR10+ Ambient — which adjust HDR brightness in response to light levels around the TV, especially useful for daytime viewing. The Panasonic JZ2000 also features 360° Soundscape Pro, which supports side-firing speakers for Dolby Atmos, resulting in better support of multidirectional sound. Continue reading CES: Panasonic Debuts New OLED TV with Surround Sound

CES: LG Unveils Evo OLED Display with Improved Brightness

During CES 2021, LG Electronics introduced Evo, its high-end OLED TV that features greatly improved light output. OLED TVs offer superior picture quality to LCD TVs, as each pixel can turn on and turn off its own light. But OLED TVs offer half that of the brightest LCD TVs, hobbling the overall picture quality. This year, LG’s Evo and Sony’s new OLED TVs offer more brightness. In addition to LG, only Sony and Vizio sell OLED TVs, all produced by LG Display. During CES, LG also showcased new QNED Mini LED and NanoCell TV models. Continue reading CES: LG Unveils Evo OLED Display with Improved Brightness

Sony Showcases Modular, Hi-Resolution Virtual Set Displays

Sony plans to sell modular “virtual set” displays similar to those used by Industrial Light & Magic and Epic Games to create the sets for “The Mandalorian.” The C-Series displays, which rely on MicroLEDs, will be part of its Crystal LED line aimed at the digital signage market. The modular panels can be connected to a controller. The B-Series displays will be marketed for use in movie production. According to Sony, they can operate at 1,800 nits. In comparison, Apple Pro Display XDR peaks at 1,600 nits. Continue reading Sony Showcases Modular, Hi-Resolution Virtual Set Displays

CTA, Experts Predict Factors Impacting 8K Display Adoption

Seventy-five percent of the market for new television displays is for 4K. While the 1080p format loses ground, 8K sales are growing, expected to be the No. 2 most popular TV display format within the next few years. The 8K resolution format is gaining popularity due to its ability to display complex video game graphics and enable glasses-free 3D and volumetric images integrated with UHD. As the format continues its growth, 8K will depend on upconverting existing 4K content; its integration into NextGen TV (ATSC 3.0) is still ongoing. Continue reading CTA, Experts Predict Factors Impacting 8K Display Adoption

Game Consoles See Revenue Growth with Digital Distribution

With the coronavirus pandemic, more people are staying at home and, according to Newzoo, 700+ million of them are playing video games on consoles. The market research firm said the console industry is slated to rake in $45 billion in revenue this year. Microsoft and Sony have unveiled new consoles, and Niko Partners analyst Daniel Ahmad stated that consoles are a “much more profitable business” than a decade or more ago, especially since digital distribution of games enables the game companies to enjoy bigger profit margins than before. Continue reading Game Consoles See Revenue Growth with Digital Distribution

Game Publishers Launch a Plan to Raise Game Prices to $70

Game publishers have discussed raising the cost of video games, set at $60 in the 1990s, for decades, and are finally moving ahead with a plan to raise the standard price to $70, despite the doubling of U.S. unemployment due to the COVID-19 pandemic. Take-Two Interactive Software was one of the first to offer a $70 game with “NBA 2K1.” Meanwhile, Microsoft promotes its Xbox Game Pass, a subscription service with 100+ titles for $10 per month. Sony plans to offer a subscription service with fewer titles. Continue reading Game Publishers Launch a Plan to Raise Game Prices to $70

Quibi Shutters Video Platform That Targeted Mobile Viewers

After launching only six months ago, Quibi is shuttering its doors. According to sources, Quibi founder Jeffrey Katzenberg called investors to give them the news. As a startup, Quibi raised $1.75 billion but, since its debut, failed to sign up subscribers, garnered low download numbers and faced a well-funded lawsuit from interactive video company Eko, which claimed credit for its video streaming technology. Quibi also contended with the coronavirus pandemic while promoting a mobile platform. Katzenberg envisioned Quibi as “quick bites” of 5- to 10-minute videos formatted for the mobile screen. Continue reading Quibi Shutters Video Platform That Targeted Mobile Viewers

Sony Debuts Its Spatial Reality Display with Glasses-Free 3D

Sony introduced its Spatial Reality Display aimed at professional users in the content creation industry and potential future applications for consumers. The display looks like an ordinary computer monitor but is fixed on a 45-degree recline with a triangular frame and combines a 15.6-inch screen with micro optical lens coating and an eye-tracking camera. The display offers 4K resolution, with the pixels split into two 2K arrays for left and right eyes. It also offers 3D images without glasses. Continue reading Sony Debuts Its Spatial Reality Display with Glasses-Free 3D

Viewers Turn to Xumo and Other Ad-Supported VOD Services

Despite the focus on successful subscription streaming services such as Netflix, Amazon Prime Video and Disney+, free ad-supported TV services have actually been growing at a faster clip. AVOD (ad-supported video on demand) or FAST (free ad-supported TV) is flourishing largely via large media companies. Fox’s Tubi, ViacomCBS’ Pluto TV and Xumo, now owned by Comcast, are all performing well. Xumo has skyrocketed 2.5 times, reaching 24 million U.S. monthly active users. Comcast acquired Xumo in February 2020 from Panasonic and Meredith Corp. Continue reading Viewers Turn to Xumo and Other Ad-Supported VOD Services

Microsoft Acquires Indie Video Game Publisher ZeniMax Media

Microsoft just purchased ZeniMax Media, a large independent game publisher whose studios have produced some of the video game industry’s most notable titles: id Software, which developed “Doom” and “Quake”; Arkane Studios, responsible for “Dishonored” and “Prey”; Tango Gameworks, developer of “The Evil Within”; and Bethesda Game Studios, home of “The Elder Scrolls” and “Fallout.” With regulatory approval expected by the second half of next year, Microsoft paid $7.5 billion in an all-cash deal for the publisher. Continue reading Microsoft Acquires Indie Video Game Publisher ZeniMax Media

Microsoft Confirms the Debut of $299 Xbox Series S Console

Following a series of leaks, Microsoft has now confirmed the existence of another new game console, the Xbox Series S, which it dubs the smallest Xbox ever (60 percent smaller than the Series X). The company said the “slim, white console” will debut “soon,” provide “next-gen performance” and be priced at $299. Reports suggest that Series S and Series X will be available for purchase on November 10 and hint that many Series S features are similar to those of Series X, but with less disc drive and less powerful CPU and GPU. Microsoft stated that the Xbox Series X “will be four times more powerful than its predecessor, the Xbox One X.” Continue reading Microsoft Confirms the Debut of $299 Xbox Series S Console

Nvidia Debuts GeForce RTX Chip Series with Lower Latency

Nvidia debuted its 28-billion transistor Ampere-based 30 Series graphics chips for PC gamers, ideal for Microsoft and Sony’s next-generation consoles to unveil by the holidays. The 30 Series GeForce RTX chips (available September 17) are comprised of the RTX 3070 ($500), 3080 ($700), and 3090 ($1,500), with second generation RTX (real-time ray tracing graphics). According to chief executive Jensen Huang, there are “hundreds of RTX games” in development, joining “Minecraft,” “Control” and “Wolfenstein: Youngblood,” which already feature RTX. Continue reading Nvidia Debuts GeForce RTX Chip Series with Lower Latency

Mini-LED Tech Offers Impressive Contrast Ratio, Affordability

Mini-LED technology offers TV sets a promising combination of better contrast, an image improvement over standard LCD TVs, and a more affordable price than OLED TVs. TCL debuted the tech last year in its 8-Series, and, this year, in its 6-Series, with a 55-inch TV for $650. Mini-LED is not the same as MicroLED; the latter uses millions of LEDs, one per pixel, for large high-end solutions such as Sony’s Crystal LED and Samsung’s The Wall. In fact, although MicroLEDs use LEDs, it’s actually an entirely different technology. Continue reading Mini-LED Tech Offers Impressive Contrast Ratio, Affordability

Google Presents Three Phones: Pixel 4a, Pixel 4a 5G, Pixel 5

Google recently unveiled three new Pixel phones — the $349 Pixel 4a, available for preorder and shipping on August 20; the 5G-enabled Pixel 5, shipping in the fall; and the Pixel 4a with 5G, priced at $499 and also shipping in the fall. According to Google, issues related to the COVID-19 pandemic prevented the Pixel 4a from debuting significantly earlier. The Pixel 4a, $50 less than last year’s Pixel 3a and the iPhone SE, stands apart from several competitors with its camera and “clean version” of Android. Continue reading Google Presents Three Phones: Pixel 4a, Pixel 4a 5G, Pixel 5

Pricey Infrastructure Necessary for Success in Cloud Gaming

In the past two years, nearly every major gaming and technology company has debuted a cloud gaming service, from Microsoft’s xCloud and Sony’s PlayStation Now to Google’s Stadia, Nvidia’s GeForce Now and Tencent’s Start. Even Amazon and Facebook are reported to be considering launching cloud gaming units. Behind the scenes, many experts said that, as cloud gaming grows in popularity, the result could be a so-called infrastructure arms race. Worldwide, there are approximately 2 billion gamers. Continue reading Pricey Infrastructure Necessary for Success in Cloud Gaming