Government Surveillance Bill Is Sidelined by Privacy Question

The House of Representatives, after closed-door negotiations, came to an agreement to bring an amendment to vote that would protect Americans from FBI and CIA surveillance of their web browsing history without a warrant. The amendment, introduced by Zoe Lofgren (D-California) and Warren Davidson (R-Ohio), would be a “significant reform to Section 215 [of the USA Patriot Act] that protects Americans’ civil liberties,” said Lofgren. However, after full details of the proposal were released, debate over who would specifically be protected led to the amendment’s downfall. Continue reading Government Surveillance Bill Is Sidelined by Privacy Question

Alistair Croll’s Top Strategies for Running Virtual Conferences

Author, entrepreneur and public speaker Alistair Croll has produced world-class conferences, including O’Reilly Media’s Strata Data & AI Conference, UBM TechWeb’s Cloud Connect and Interop’s Enterprise Cloud Summit. In a wide-ranging, interactive Crowdcast presentation, Croll introduced 11 points to frame up how to produce an engaging virtual conference. His two overriding points are that you must discover where the true value of what you are trying to produce lies and, as an organizer, where you add value. He emphasized key areas such as community, design, interacting with multiple screens, content timeliness, effective use of video and more. Continue reading Alistair Croll’s Top Strategies for Running Virtual Conferences

Audius Music Streamer Faces Copyright Infringement Issues

Startup Audius, which relies on blockchain for its music streaming service, has received kudos from many in the industry that agree with the company’s assessment that “music platforms were at their best when they listened to what artists and fans wanted — not corporations or major labels.” Audius is positioning itself as a competitor to SoundCloud, once known as a hotspot for emerging musicians. But Audius has the same problem found on that service: unlicensed content that the company cannot remove. Continue reading Audius Music Streamer Faces Copyright Infringement Issues

Facebook Plans to Test Selling VOD Subs Directly to Users

Facebook will launch a small-scale test in the U.S. over the coming weeks to sell video subscriptions directly to its users for BritBox from BBC Studios and ITV, Dropout by CollegeHumor, Motor Trend On Demand and Tastemade Plus. Facebook will initially test the waters with these four smaller services. While no major streaming video services are scheduled to be part of the test, Facebook has contacted networks such as HBO and Showtime about selling their OTT services on the social platform and has reportedly talked with Disney, Hulu and Netflix about offering their streaming services via a new TV chat device rumored to be launching this fall. Continue reading Facebook Plans to Test Selling VOD Subs Directly to Users

YouTube, Facebook Lure Creators With Monetization Tools

YouTube and Facebook are looking to compete with other social platforms by offering creators more direct monetization tools. At VidCon in Anaheim, YouTube chief product officer Neal Mohan revealed that the number of YouTube personalities earning five to six figures annually has jumped 40 percent year-over-year. YouTube’s new tools will help these YouTubers earn money directly from their followers. Ahead of VidCon, Facebook hosted its “Facebook Creator Day” in Malibu, during which it showcased monetization tools, including virtual stars that can be gifted to creators and a program that enables fans to pay creators for exclusive content. Continue reading YouTube, Facebook Lure Creators With Monetization Tools

Epic Opens Digital Store with Favorable Split for Publishers

For 10+ years, video game developers have given up 30 percent of their revenue from digital stores run by Apple, Google, Microsoft, Sony and Valve, which also take a percentage of in-game purchases via a revenue-sharing model that has become the industry standard. Now, Epic Games founder/chief executive Tim Sweeney, whose company put out the immensely popular “Fortnite,” opened a digital store that collects only 12 percent of sales. Sensor Tower reports that an average of $114.5 million was spent between the combined top game publishers in Android and Apple stores last quarter. Continue reading Epic Opens Digital Store with Favorable Split for Publishers

Unofficial YouTube Channels Openly Deliver Pirated Content

Some YouTube “creators” are brazenly uploading copyrighted content to unofficial channels and asking viewers for donations to continue their illegal activities. One example is Kitchen Nightmares Hotel Hell and Hell’s Kitchen, an unofficial channel that runs full episodes of chef Gordon Ramsay’s signature TV shows, asking viewers to support its onerous work “downloading, converting, editing, rendering and uploading” to make the illegal content available. The information was also listed on the pirates’ Patreon page. Continue reading Unofficial YouTube Channels Openly Deliver Pirated Content

Patreon, Reddit Linkage Aims to Bring Artists Closer to Fans

Patreon, the membership platform for independent creators, just revealed that it is integrating with Reddit, with the aim of bringing its artists closer to its fan base. Patreon boasts 100,000 creators and two million patrons (i.e., subscribers), many of whom already have a presence on Reddit. On Reddit, many fans have created subreddits to discuss the work of Patreon creators, such as podcast Chapo Trap House. This new relationship adds to other ways Patreon has helped creators earn revenue from their fans. Continue reading Patreon, Reddit Linkage Aims to Bring Artists Closer to Fans

Facebook Plans to Be Next Home to Online Content Creators

Facebook wants to be the next home for online content creators, aiming to displace YouTube, Patreon and others with additions to its Creator app, which launched in November on iOS and will be available on Android soon. The social media giant is currently testing ways Creator users can make more money and connect with their fans. One such way would allow monthly subscribers to gain access to exclusive content from their favorite creators and allow them to earn fan badges similar to those used on Patreon.

Continue reading Facebook Plans to Be Next Home to Online Content Creators

Two Editors Describe New Model to Reinvigorate Local News

Local news is already in sad shape, and Facebook and Google now aim to cover it rather than national news. But two editors of digital outlets are proposing a different model for invigorating local news, especially in urban areas that where the local press has been destroyed by digital technology. In this model, very good journalists would cover the news that no one else is covering — and ignore everything else that isn’t local news, including the Super Bowl, movie reviews and the stock market report. Continue reading Two Editors Describe New Model to Reinvigorate Local News

Palmer Luckey Backs VR Tool to Run Oculus Games on Vive

CrossVR’s campaign on crowdfunding site Patreon intends to raise money to fund the ongoing development of Revive, a so-called hack that allows HTC Vive users to play content that is exclusive to Oculus and not released on Steam. Now, Oculus Rift inventor and co-founder of Oculus VR Palmer Luckey reportedly pledged $2,000 per month to support the CrossVR effort. Luckey left Facebook (which acquired Oculus) in March, the aftermath of a legal battle over the VR technology. The PR team for Oculus has already stated that it doesn’t condone Revive. Continue reading Palmer Luckey Backs VR Tool to Run Oculus Games on Vive

Fan-Built Virtual Reality Starship Has Trekkies Wanting More

Sci-fi fans and others have tried before to recreate the Enterprise-D starship from “Star Trek: The Next Generation” in virtual reality. Although some of these VR experiences have been impressive, another one has just arrived on the scene that stands far above the rest, say some VR enthusiasts. The Enterprise Construction Project is spearheaded by a 3D artist identified only as Jason, whose obsession is to create a VR version of the entirety of the USS Enterprise NCC-1701-D and all its 42 decks. Continue reading Fan-Built Virtual Reality Starship Has Trekkies Wanting More