India Hails Google’s New Fund but Plans to Regulate Big Tech

About half of India’s 1.3 billion people are not yet online, and Google hopes to improve its profile there with a new $10 billion Google for India Digitization Fund. The tech tech giant plans to invest in the country over the next five to seven years via equity investments and partnerships. But a recent government-ordered report urged India to create a data regulator position to oversee “the sharing, monetization and privacy of information collected online.” The report names Google (among other companies) as “squeezing new entrants and startups.” Continue reading India Hails Google’s New Fund but Plans to Regulate Big Tech

TikTok Still Under Scrutiny by U.S. Government, Corporations

Amazon recently instructed its employees to delete TikTok, the short-video app owned by Chinese company ByteDance, then quickly reversed the decision, saying the first email — which stated that concerns about “security risks” — had been distributed in error. But Amazon’s worry reflects that of the Trump administration, which has called some Chinese apps “a threat to national security.” TikTok grew out of U.S. company Musical.ly, and ByteDance’s acquisition prompted the Committee on Foreign Investment in the U.S. to review the deal. Continue reading TikTok Still Under Scrutiny by U.S. Government, Corporations

Loon and Telkom Kenya Provide Internet Service via Balloons

Loon, a California-based unit of Alphabet, and Telkom Kenya debuted 4G Internet service in central and western Kenya, a 31,000-square-mile area that includes the capital Nairobi. In preparation, over the last few months Loon launched 35 balloons 12 miles into the sky, above commercial airplanes. Previously, Loon provided Internet service via balloons in Puerto Rico after Hurricane Maria destroyed all the cell towers in 2017. Telecom executives are watching to see if Loon’s technology is reliable and profitable. Continue reading Loon and Telkom Kenya Provide Internet Service via Balloons

Nokia Redirects Its 5G Business with System-on-Chip Tech

Nokia Corp. stumbled in its 5G business when it invested in an expensive computer chip; customers instead gravitated to Ericsson’s and Huawei Technologies’ less expensive processors. In 2018, the company began a two-year restructuring program, bringing in Tommi Uitto as the new head of its wireless equipment unit. He doubled the R&D staff and added two more chip suppliers, in an attempt to make more affordable chips. Now, a new president and chief executive, Pekka Lundmark, is about to take over the helm at Nokia from Rajeev Suri. Continue reading Nokia Redirects Its 5G Business with System-on-Chip Tech

Niantic and Punchdrunk Partner to Develop New AR Projects

Punchdrunk, the British theater company that produced “Sleep No More,” and Niantic, developer of popular mobile games “Pokémon Go” and “Harry Potter: Wizards Unite,” are teaming up to collaborate on several projects. In “Sleep No More” — an immersive but not interactive show — audience members walked through rooms at their own pace, with actors performing hour-long loops. Punchdrunk already produced a virtual reality project for Samsung Gear VR and a mobile game with Silverpoint. The two companies haven’t released details on their first project. Continue reading Niantic and Punchdrunk Partner to Develop New AR Projects

FCC Formally Names Huawei, ZTE National Security Threats

The Federal Communications Commission has officially designated Huawei Technologies and ZTE, two Chinese telecommunication firms, as national security threats. Last year, the FCC voted to add both companies to the Entity List and barred them from using U.S.-manufactured semiconductors. Now, U.S. carriers cannot use the Universal Service Fund to purchase or maintain products from the two companies. The Fund, managed by the FCC, is an $8.3 billion government subsidy program to expand Internet access in rural and other underserved areas.

Continue reading FCC Formally Names Huawei, ZTE National Security Threats

China Trades with U.S. Ally Japan as 5G War Gathers Speed

The U.S. banned use of Huawei Technologies’ 5G gear to slow down China’s dominance in the arena, and yesterday the FCC designated Huawei and ZTE as national security threats. Meanwhile, U.S. ally Japan is trying to avoid conflict with both countries, while purchasing 500,000+ Huawei 5G base stations at a cost of $150 billion to install throughout the country by the end of 2020. Japanese companies such as Murata Manufacturing also purvey 5G components to global tech companies, including those in China. Murata Manufacturing chair Tsuneo Murata noted that 5G is “a very promising market for our parts.” Continue reading China Trades with U.S. Ally Japan as 5G War Gathers Speed

U.S. Examines Ways to Compete in 5G, Japan Joins the Race

The Trump administration is considering strategies for edging out Huawei and China’s 5G dominance. It has already unsuccessfully urged Cisco Systems to purchase Ericsson or Nokia and reportedly discussed providing those two companies tax breaks and export-bank financing or helping to take one of them private. Also proposed is a plan to support “mix and match” network technology to smooth the path for U.S. startups to develop new 5G technology. Japan’s NTT and NEC are also making a play for a bigger role in 5G. Continue reading U.S. Examines Ways to Compete in 5G, Japan Joins the Race

Microsoft Closes Mixer and Partners with Facebook Gaming

Less than a year ago, Microsoft’s Xbox unit signed two very popular streamers to its Mixer video game streaming platform: Ninja (Tyler Blevins) and Michael “Shroud” Grzesiek. But their presence didn’t build the huge global fan base for Mixer that Microsoft hoped for. It’s therefore no surprise that Microsoft is shuttering Mixer, but more surprising, perhaps, that it will partner with Facebook on its xCloud mobile game service. From July 22, visitors to Mixer will be diverted to Facebook Gaming. Continue reading Microsoft Closes Mixer and Partners with Facebook Gaming

Apple Confirms Transition From Intel Chips to Its Own Design

At its Worldwide Developers Conference (WWDC) this week, Apple revealed that after years of development, it’s ready to replace Intel’s chips with its own custom-made ARM processors. Apple will be able to customize its circuitry for AI, 3D image rendering and other specific uses, with a focus on powerful, energy-efficient processors. The company expects its migration to silicon to take about two years, with its first ARM-based Macs shipping later this year. It will continue to ship Intel-based Macs in the short term and says it plans years of support for Macs with Intel processors. Continue reading Apple Confirms Transition From Intel Chips to Its Own Design

Commerce Department Tech Ban Checks Huawei’s 5G Plans

When the U.S. Commerce Department banned chipmakers that use U.S. technology from supplying their products to Huawei, it crippled the Chinese company’s ability to build out 5G networks. Specifically, all semiconductor manufacturers use U.S. technology to build components integrated into 5G base stations. Research firm EJL Wireless Research did a teardown of a 2019 Huawei base station and determined the ban will impact “dozens of critical components.” Huawei said its 5G launches and operations will be disrupted by the ban. Continue reading Commerce Department Tech Ban Checks Huawei’s 5G Plans

Apple Rejects Facebook App, Calls for Antitrust Probe Grow

Apple rejected Facebook Gaming’s submission to the App Store for at least the fifth time since February. Sources said that, with each rejection, Apple referred to its rules that don’t allow apps with the “main purpose” of distributing casual games. Apple’s App Store is the only officially approved venue for iPhone and iPad owners to find new games (and other programs), which generated about $15 billion in revenue last year. Microsoft president Brad Smith said antitrust regulators need to look at the practices of app stores. Continue reading Apple Rejects Facebook App, Calls for Antitrust Probe Grow

Google’s Area 120 Releases Pinterest-Like AI-Enabled ‘Keen’

Google’s internal incubator Area 120 debuted Keen for web and Android. Keen co-founder CJ Adams stated that the app acts as a curator for topics and is intended to be an alternative to “mindlessly” browsing feeds. A “keen,” which can be about any topic, said Adams, allows the user to collect content and share it with others. In essence, Keen is proposed as a rival to Pinterest and any other social media feed that customizes its content for individual users. Similar to Pinterest, Keen also uses a pinboard-style design. Continue reading Google’s Area 120 Releases Pinterest-Like AI-Enabled ‘Keen’

Qualcomm Snapdragon 690 Will Enable Mid-Tier 5G Phones

Qualcomm unveiled its next step towards widespread availability of 5G-enabled smartphones. The Snapdragon 690 is a more economical mobile platform with 5G connectivity, and support for cameras with up to 192-megapixel photos and 30-frame-per-second 4K HDR videos, the latter two based on AI chip enhancements for high bitrates. Snapdragon 690 incorporates the X51 modem, which offers global 5G band and global multi-SIM support, although it’s only capable of connecting to sub-6GHz 5G networks, excluding millimeter wave. Continue reading Qualcomm Snapdragon 690 Will Enable Mid-Tier 5G Phones

Anthill’s Whatifi Offers Interactive Storytelling via Mobile App

Anthill’s latest version of interactive storytelling app Whatifi is now available in the Apple App Store. Founded by Jaanus Juss and Hardi Meybaum, who have been exploring interactive storytelling in their native Estonia via live theater, the startup enables users to “choose their own adventure” in two stories: “As Dead as it Gets” and “Anatomy of a Decision.” The first is a “drunken night with a few bros” that turns into a supernatural fantasy. A character on the verge of death, the viewer must follow the advice of ghosts to return to the land of the living. Whatifi is now based out of Los Angeles and Estonia. Continue reading Anthill’s Whatifi Offers Interactive Storytelling via Mobile App