Apple Requires Developer Support for its Super Retina Display

Apple developers just got an important notice from the company: beginning April 1, it will require all iPhone/universal apps to natively support the iPhone X’s Super Retina display, all new iOS apps to be built with iOS 11 SDK or later, and new Apple Watch apps to be built with watchOS 4 SDK or later. Apple has issued similar notices in the past to developers regarding requirements, such as for larger iPhone screen sizes. This latest prerequisite comes six months after the debut of the iPhone X. Continue reading Apple Requires Developer Support for its Super Retina Display

The First Reviewers Laud Apple iPhone X’s Screen, Camera

Apple only gave reviewers 24 hours to test out the iPhone X, so the reviews aren’t in-depth — but most of them are thumbs-up for the Silicon Valley company’s most expensive iPhone ever. Apple has positioned the iPhone X (pronounced “ten”) as its most cutting edge phone, with an almost full edge-to-edge 5.8-inch screen, no physical home button and new Face ID facial recognition to unlock it. The phone, which will be in stores on November 3, is priced at $999 for 64 gigabytes of storage and $1,149 for 256 gigabytes. Continue reading The First Reviewers Laud Apple iPhone X’s Screen, Camera

Facebook Messenger Day Now Attracts 70 Million Daily Users

Messenger Day, Facebook’s version of Snapchat Stories that launched six months ago, may not be experiencing the same growth as similar offerings from Instagram or WhatApp, but it now touts 70 million daily users. Messenger Day enables users to share photos and video slideshows. While its latest daily usage is significant, it only took Instagram Stories two months to reach 100 million users, and two weeks less for WhatsApp Status to attract 175 million (both have since surpassed the 250 million daily user mark). Continue reading Facebook Messenger Day Now Attracts 70 Million Daily Users

Apple ARKit and New iPhones Set the Stage for AR Adoption

Apple ARKit for iOS 11, which enables developers to create augmented reality apps, has caught the attention of developers. With the new iPhone 8, iPhone 8 Plus and iPhone X, those same developers now have the best hardware and software for creating new AR apps. IKEA quickly jumped on board, and Apple also showed a multiplayer game using iPhones. Apple ARKit does have drawbacks: it doesn’t detect vertical surfaces, such as walls, and although it works on iPhones as old at the 6s, it really shines on the latest iPhone hardware. Continue reading Apple ARKit and New iPhones Set the Stage for AR Adoption

Apple Unveils New iPhones, Watch Series and 4K Apple TV

Apple CEO Tim Cook led a press event yesterday from the Steve Jobs Theater at the newly constructed Apple Park campus in Cupertino. Among the top announcements, Apple unveiled three new iPhones (including the much-hyped 10th anniversary iPhone X), provided details for the swim-proof Apple Watch Series 3 with new dual-core processor, and debuted an updated Apple TV streaming box with 4K Ultra HD and HDR support (starting at $179). Apple also announced it is working with Qi to develop its AirPower wireless charging standard, walked through details for watchOS 4, and revealed a September 19th release date for iOS 11. Continue reading Apple Unveils New iPhones, Watch Series and 4K Apple TV

Leaks Point to SmartCam Debut in Upcoming Apple iPhones

Developers digging through the firmware of Apple’s upcoming smart speaker, HomePod, found evidence that the company’s iPhone camera may soon use machine learning to recognize objects and scenes and adjust settings to create the best photo, all in real-time. That’s the information made public in a HomePod firmware leak. Unclear is whether that feature will be introduced with the iPhone 8 this fall, although developer Guilherme Rambo has discovered details that suggest it will debut as “SmartCam” capability. Continue reading Leaks Point to SmartCam Debut in Upcoming Apple iPhones

Apple’s Unexpectedly Strong Quarter Led by iPad, Mac Sales

Although the June quarter is typically Apple’s weakest, the company’s revenue was up 7.2 percent from a year earlier, mainly due to increased sales of iPads and Macs. The growth was the best in seven consecutive quarters, also in part due to 1.6 percent growth in Apple iPhone sales, representing 41.03 million devices. The growth in sales of iPads and Macs was unanticipated since consumers have focused more on smartphone purchases, with 1.9 percent growth for the former and 6.7 percent growth for the latter. Continue reading Apple’s Unexpectedly Strong Quarter Led by iPad, Mac Sales

Google Debuted AR First, But Apple About to Take the Lead

Alphabet’s Google began releasing augmented reality tools in 2014, but Apple now plans to put AR software in up to one billion mobile devices by the end of 2017. That is nearly certain to give Apple an advantage, since the company’s ecosystem will easily integrate devices and software. Google, with its Tango AR software system, has put AR in the Lenovo Phab 2 Pro and Asus ZenFone AR smartphones. Apple also just introduced its ARKit, which lets developers build AR apps for iPhones and iPads. Continue reading Google Debuted AR First, But Apple About to Take the Lead

8i Releases Holo AR App, Partners with Sony for Spider-Man

Startup 8i just released Holo, an Android and iOS camera app that records videos with photorealistic 3D holograms. The company also inked a partnership with Sony Pictures to add Spider-Man holograms, to coincide with the studio’s release of “Spider-Man: Homecoming.” Other partnerships for holograms include Verizon’s go90, Hearst and AOL’s RYOT. Hundreds of holograms will be available at or soon after launch, all of them captured in 8i’s Los Angeles studio and all of them available for free, at least initially. Continue reading 8i Releases Holo AR App, Partners with Sony for Spider-Man

IKEA to Launch an AR App Based on Apple’s ARKit Platform

This fall, IKEA will roll out an augmented reality application for iPhones and iPads, using Apple’s ARKit platform. The company currently has teams of interior designers, professors and others in the Netherlands, Sweden and the U.S. working on the app, which is timed to go live with Apple’s launch of iOS 11 software. IKEA is not alone in realizing its customers could benefit from an app that allows them to envision how a couch will look in their living room; online furniture company Wayfair has also released an AR app. Continue reading IKEA to Launch an AR App Based on Apple’s ARKit Platform

WWDC: Apple Unveils Product Updates and New HomePod

Apple’s annual Worldwide Developers Conference kicked off yesterday in San Jose, California. During his keynote, CEO Tim Cook noted that 5,300 developers from 75 countries were attending this year’s conference. Among the more noteworthy announcements, Apple shared information regarding its High Sierra macOS update; iOS 11 with improved Siri (including language translation), iMessage features, and Core ML to make machine learning easier; a new 10.5-inch iPad Pro (starting at $649, available next week); a beefed-up iMac Pro; a completely redesigned App Store; and an Echo-like smart speaker called HomePod (shipping in December for $349). Continue reading WWDC: Apple Unveils Product Updates and New HomePod