CES: Haptic Technology Makes Slow Strides for CE Products

While technology for immersive visual content has (for now) settled on stereoscopic headsets with two little high-resolution screens behind two little lenses, at CES in Las Vegas this week four different developers presented four different approaches to realistic haptic feedback for arms and hands. Buzzing, squeezing and zapping are all on offer, with fundamentally different business and technology models. New haptic products from companies such as Afference, bHaptics, Valkyrie Industries and Microtube Technologies suggest we may be slowly getting closer to more physically-engaging immersive experiences. Continue reading CES: Haptic Technology Makes Slow Strides for CE Products

Valve to Launch Its Overhauled Steam Deck OLED This Week

Valve’s Steam Deck OLED comes to market Thursday with an HDR OLED display that sprawls 7.4 inches, better audio, and a huge boost in battery life. Lighter, cooler, and promising faster downloads, the Steam Deck OLED comes in two storage configurations: 512GB and 1TB, priced at $549 and $649, respectively. As with its predecessor, Steam Deck OLED features a microSD card slot. A $79.95 Steam Deck Docking Station is also available to connect to external displays, wired networking, USB peripherals, and power. The release date is set for November 16. Continue reading Valve to Launch Its Overhauled Steam Deck OLED This Week

CES: Show Floor Reveals the Ups and Downs of Tech Trends

Connection, collaboration, and cooperation are three words that underscore almost everything we saw during four days at CES 2023. We anticipated this would not be a show of breakthrough innovations. Instead, we expected innovative ways to use recent advances. In broad categories, AR, haptics, and AI were much in evidence. Interesting light field displays and curved screens caught our eye. There were fewer cars but way more commercial vehicles and components driving “software-defined mobility.” TVs were secondary to connected ecosystems in Samsung and LG’s displays, while creators took center stage for Sony, Canon, and Nikon. Clear across the show, innovation may come from startups but to scale it takes giants. Continue reading CES: Show Floor Reveals the Ups and Downs of Tech Trends

CES: Lenovo Offers Dual Screens with Its New Yoga Book 9i

Designed for hybrid workers, Lenovo’s new dual-screen Yoga Book 9i received several best of show awards at CES 2023. With two 13.3-inch, 2.8K OLED PureSight displays, Lenovo is calling this 9i refresh “the first full-sized OLED dual screen laptop.” One hundred percent DCI-P3 color accuracy and Dolby Vision HDR offers users ultra-vivid images, sharper contrast, and richer detail, according to Lenovo. The Yoga Book 9i responds to hand-gestures for moving between screens and resizing windows, the setup has a haptic touchpad and keyboard, as well as a detachable keyboard that turns off when not in use. Continue reading CES: Lenovo Offers Dual Screens with Its New Yoga Book 9i

CES: 2023 LG Laptops Include Gram Style in Iridescent Glass

LG is injecting some glitz into its flagship laptops with the introduction of its Gram Style line of glass case iridescent portables. The LG Gram Style comes in 14- and 16-inch configurations, and like the featherweight gray units that came before them are slim and lightweight. The main distinction is the luminous, color-changing finish that LG says will “shine and shift dynamically, moving and changing depending on the light and angle,” with more exotic color variations in the pipeline. LG was displaying various patterned Gram Style lids at its CES booth in purples, pinks, polka dots and more, asking visitors to vote their favorites, with the winner said to be coming to market. Continue reading CES: 2023 LG Laptops Include Gram Style in Iridescent Glass

CES: HP Designs Dragonfly Pro Laptops for Hybrid Workforce

HP is targeting the prosumer market with an offshoot of its Elite Dragonfly business line, introducing the Dragonfly Pro Windows laptop and Dragonfly Pro Chromebook at CES 2023. Targeting freelancers, creators and hybrid workers, the aim is to simplify purchasing choices by offering basic configurations and limited customization. ”HP is taking the headache out of hybrid by delivering powerful and best-in-class ecosystem experiences,” said Alex Cho, president, personal systems, HP Inc. By 2027 freelancers will account for more than 50 percent of the total U.S. workforce, HP projects. Continue reading CES: HP Designs Dragonfly Pro Laptops for Hybrid Workforce

CES: Contact CI Shows Maestro EP Haptic Feedback Gloves

Ohio-based startup Contact CI has launched its Maestro EP haptic gloves that work by mirroring the human body’s sheathed tendon design. They provide light- to moderate-haptic feedback by pulling on a cloth sock covering each fingertip. There is also vibrotactile feedback technology in the glove’s fingertips. The “multi-force ergonomic haptics” product is compatible with any system designed for hand tracking (for example: Meta Quest 2). The Department of Defense and enterprises are already purchasing the gloves at $3,750 a pair, primarily for simulation training purposes, while Contact CI continues to improve the design for a wider commercial rollout. Continue reading CES: Contact CI Shows Maestro EP Haptic Feedback Gloves

Industry Report Predicts Video, Then Games to Dominate 5G

Intel and Ovum released a report outlining predictions on the growth of 5G over the next ten years, highlighting that 90 percent of 5G data will be used for video, peaking in 2028. Virtual reality and augmented reality, however, will gradually grow, displacing video as the source of 90 percent of 5G. Intel is the most bullish on gaming, predicting that, “gaming will be at the forefront of 5G-led innovations.” Ovum noted that use of 5G bandwidth by video will increase due to improved resolution among other factors. Continue reading Industry Report Predicts Video, Then Games to Dominate 5G

The Best New Products Displayed at Augmented World Expo

Several demos stood out at the 9th annual Augmented World Expo in Santa Clara, California last week. The most compelling involved a holographic display from Brooklyn-based Looking Glass Factory. Co-founder and CEO Shawn Frayne and his team have been working for a few years on a technique that “blends the best of volumetric rendering and light field projection.” Also compelling was a markerless multi-person tracking system that runs off a single video feed, developed by a Canadian computer vision/deep learning company named wrnch. And marking its first exhibit in the United States since launching its latest satellite office in San Francisco this April, Japanese company Miraisens demonstrated how a suite of effects could be used to enhance extended reality experiences. Continue reading The Best New Products Displayed at Augmented World Expo

Startup to Introduce Holographic TV Technology at NAB 2017

Startup Light Field Labs, founded by three former Lytro engineers, is working on creating holographic displays via light field technology. The goal is to create a TV set that can project a 3D hologram into the living room, with the further-off goal of enabling the user to touch it. Although that might sound like science fiction, the company founders stand behind their idea, and state the company will be able to ship a few displays to developers in 2018. Commercial production will be in operation by 2019 or 2020. Continue reading Startup to Introduce Holographic TV Technology at NAB 2017

Metaverse: Mozilla’s WebVR Helps Create Immersive Internet

With more focus on the so-called “Immersive Web” touted by Google, Oculus, Samsung and Microsoft, Mozilla’s free JavaScript API WebVR is experiencing a bump in popularity. WebVR is prized for its ability to enable immersive experiences without downloads or installs. Now, Mozilla is using WebVR to create an immersive version of the Internet dubbed Metaverse, a term first used in the 1992 sci-fi novel “Snow Crash” by Neal Stephenson that described a virtual domain without physical or social status limitations. Continue reading Metaverse: Mozilla’s WebVR Helps Create Immersive Internet

Samsung S8 Offers Bigger Screen and Bixby Virtual Assistant

Samsung Galaxy S8, arriving in stores April 21, sports a high-tech look, featuring a screen that goes from edge to edge, with just a hint of metal at the top and bottom. The screen measures 5.8-inches, compared to the S7’s 5.1-inch. The smartphone’s virtual assistant Bixby offers voice control, and Samsung is positioning the phone as capable of doubling as a desktop computer. That’s a lot of phone, but it’s got a price to match, at $720 at Verizon and starting at $750 for AT&T, Sprint and T-Mobile. Continue reading Samsung S8 Offers Bigger Screen and Bixby Virtual Assistant

MEMS & Sensors: Still Evolving Capabilities, Not Commodities

MEMS & Sensors: Personalizing Consumer Technology, a CES 2017 conference track presented by the MEMS & Sensors Industry Group, featured leading MEMS manufacturers who discussed the latest developments in the industry. Similar to how the media and entertainment industry now leverages data to personalize the entertainment experience, so MEMS and sensors are helping the wearables industry create more personalized devices. That puts pressures on MEMS and sensor manufacturers to innovate. Continue reading MEMS & Sensors: Still Evolving Capabilities, Not Commodities

Oculus Chief Scientist Predicts the Future of VR Platform Tech

Disavowing popular wisdom that it doesn’t pay to be too specific, Oculus chief scientist Michael Abrash delineated what virtual reality tech will look like in 2021 at the Oculus Connect 3 conference last week. With the caveat that he would be proved “wrong about some of the specifics,” Abrash described a high-end VR future that includes 4K x 4K resolution per eye and 140-degree field of view displays, foveated rendering, personalized audio encoding, and “augmented virtual reality.” Abrash was the final speaker in a keynote session that stretched past two hours. Continue reading Oculus Chief Scientist Predicts the Future of VR Platform Tech

‘Ghostbusters’ VR Experience Coming to Times Square in July

The VOID (Vision of Infinite Dimensions), a virtual reality theme park in Utah, is launching a new VR experience in NYC’s Times Square in partnership with Sony Pictures, for the studio’s new “Ghostbusters” film. Opening up small-scale versions of its Utah park is part of the company’s business plan, along with creating its own content and immersive versions of films and video games. In Utah’s park, attendees wear a haptic suit that tracks their movements and a VR headset, powered by a supercomputer backpack that allows untethered walking. Continue reading ‘Ghostbusters’ VR Experience Coming to Times Square in July