In Strategic Move, Nike Lays Off Majority of FuelBand Team

Nike may be gearing up to shut down its wearable hardware efforts, after laying off the majority of its FuelBand fitness tracker team. The 70-person team, part of the tech-focused Digital Sport division, is responsible for developing and revising hardware including the FuelBand and Nike+ sportwatch. A person familiar with the matter told CNET late last week that about 70 to 80 percent of the team was let go. However, employees from Nike Digital Tech, responsible for Web software, were reportedly not affected. Continue reading In Strategic Move, Nike Lays Off Majority of FuelBand Team

In 2013, 71 Million People Watched Online Computer Gameplay

Last year, more than 71 million people worldwide watched other people play computer games, according to a report from games research company SuperData. More than half of those people were in the United States and one in five American gamers either watch or participate in eSports, or organized video game competitions. At the League of Legends Season 3 World Championship last year, 32 million people watched the professional gamers battle it out. Continue reading In 2013, 71 Million People Watched Online Computer Gameplay

Verizon’s New DVR Can Record 12 Shows at the Same Time

Verizon recently launched a DVR system that allows viewers to record up to 12 shows at once, and store up to 200 hours of HD programming. While these stats are impressive, critics are wondering how necessary it is to simultaneously record 12 shows. While only a small number of TV addicts might require such a feature, Verizon is using these numbers to showcase its significant jump in capabilities. The company’s other DVRs allow viewers to record only one or two shows at a time. Continue reading Verizon’s New DVR Can Record 12 Shows at the Same Time

Retail Giant Walmart to Offer Store Credit for Used Video Games

Starting next week, the country’s largest retailer Walmart will allow customers to trade in used video games for store credit to spend on other products in more than 3,100 Walmart stores nationwide. The plan is an expansion of Walmart’s program that provides customers with credit for used tablets and smartphones that can be used toward new devices. The plan also represents a potential threat to game retailer GameStop, the biggest seller of used games in the U.S. Continue reading Retail Giant Walmart to Offer Store Credit for Used Video Games

Fast Food Giants Follow GrubHub’s Lead with Ordering Apps

Starbucks and McDonalds are working towards implementing mobile ordering and digital payment systems. Besides the pizza industry, most fast food chains have been reluctant to adopt digital ordering systems, while small businesses have been quick to accept GrubHub, which allows customers to order food online or through a smartphone app. Since GrubHub recognizes that fast food chains will likely create their own apps, the company is focused on partnering with independent restaurants. Continue reading Fast Food Giants Follow GrubHub’s Lead with Ordering Apps

Chip Makers Race to Deliver Tech for Faster Mobile Networks

Intel, Broadcom and other chip makers are working to develop the next major advance in cellular network technology, a topic of discussion this week at the Mobile World Congress in Barcelona. Spurred by market leader Qualcomm and rivals that hope to reduce its dominance, companies are demonstrating extensions of the tech presently used in the fastest networks. One new service, LTE Advanced, is expected to offer download rates of 300 megabits per second, four to six times faster than current LTE. Continue reading Chip Makers Race to Deliver Tech for Faster Mobile Networks

Sony Sells More Than 5 Million PS4 Game Consoles Worldwide

Sony’s goal was to sell over 5 million PlayStation 4 game consoles by March, but sales had already reached 5.3 million units by February 8. PS4 was first released in November in North America, then Europe, Latin America, parts of Asia, and lastly Japan. PS4 sales have dramatically exceeded analysts’ predictions. Sony is also preparing to release PlayStation Now, an online service that will allow PS3 games to be played on PS4 and the Vita handheld this summer. Continue reading Sony Sells More Than 5 Million PS4 Game Consoles Worldwide

Samsung Struggles to Jumpstart its Tizen Operating System

Samsung’s attempts at competing with the likes of Apple and Google using its own mobile operating system have proven challenging to get off the ground. The company’s Linux-based, open source operating system, Tizen, shows promise and most certainly has potential, but with initial investors and partners backing out, Samsung is having a difficult time getting to the point where it can add its software to the devices it already manufactures. Continue reading Samsung Struggles to Jumpstart its Tizen Operating System

Big Brands Respond to Value of Facebook Advertising Tools

Facebook reached record profits as evidenced in its fourth-quarter financial report, thanks in part to its investment in resources to prove its worth to advertisers. Currently, the company’s market value is at almost $150 billion, and advertisers are responding by spending even more in advertising on the social media site. New tools for marketers allow them to target users based on their in-store spending habits, increasing the value of ads on the site. Continue reading Big Brands Respond to Value of Facebook Advertising Tools

Verizon Will Likely Respond to T-Mobile’s Aggressive Prices

Following a 3 percent drop in market value, Verizon has hinted at plans to get competitive in pricing, which customers will likely appreciate, but investors might not. The telco lost about $4 billion of its value, and some say it’s directly related to the competition among telcos to be the most aggressively priced. T-Mobile has been most notably aggressive in its pricing strategies, attracting new customers and possibly forcing Verizon to lower its fees as well. Continue reading Verizon Will Likely Respond to T-Mobile’s Aggressive Prices

FCC Scheduled to Begin Wireless Airwaves Auctions This Week

The Federal Communications Commission is scheduled to conduct its first major auction of wireless airwaves in six years today. Telecom analysts at New Street Research estimate that national wireless carriers AT&T, Verizon Wireless, Sprint and T-Mobile — along with satellite TV operator Dish Network — will spend at least $46 billion on spectrum over the next two years in a series of auctions. Next year, the government plans to sell coveted spectrum in the 600 megahertz band, used by TV stations, to be resold for wireless use. Continue reading FCC Scheduled to Begin Wireless Airwaves Auctions This Week

Google to Announce Plan for Cloud Computing and Data Storage

For years Google has been evasive about plans for its public cloud for computing and data storage. However, the company is soon to announce pricing, features, and performance guarantees for both startup and multinational companies. Google’s efforts are part of an escalating battle amongst technology companies to control government and corporate computing through public clouds. This battle includes such companies as Microsoft, IBM and Amazon. Continue reading Google to Announce Plan for Cloud Computing and Data Storage

Barry Diller Predicts Increase in Number of Aereo Subscribers

Aereo-backer Barry Diller has stated that the online service may grow to the point that 35 percent of U.S. households subscribe. However, this is largely contingent upon the service’s ability to overcome the legal challenges it currently faces from broadcasters. Individuals in their mid- to late-twenties aren’t highly inclined to pay $100 per month for TV cable packages, rendering Aereo’s $8 package highly attractive, according to Diller. Continue reading Barry Diller Predicts Increase in Number of Aereo Subscribers

Rivalry Between Facebook and Newcomer Snapchat Heats Up

Snapchat users are sending approximately 400 million ‘snaps’ per day, whereas Facebook users are uploading about 350 million photos each day and Instagram users are uploading roughly 55 million photos daily. Snapchat’s 400 million snaps account for both video and photo messages, but it is likely that Snapchat surpasses Facebook on photo volume alone. While some question the validity of Snapchat’s numbers, the company reported 350 million snaps daily in September, up from 200 million in June. Continue reading Rivalry Between Facebook and Newcomer Snapchat Heats Up

Is Facebook Losing Its Edge in Evolving Social Media Market?

When Snapchat turned down Facebook’s acquisition offer of nearly $3 billion last week, it spoke to the changing social media landscape in which Facebook’s role seems to be different than what it once was. Although it is still the biggest social media service on the Web, and continues to attract a number of startups, “Facebook fatigue” has become more widespread among its users in recent years, and it is likely affecting the corporation’s image. Continue reading Is Facebook Losing Its Edge in Evolving Social Media Market?