Spotify and Ford Team to Offer Streaming Music in Your Car

At the Mobile World Congress this week, Spotify and Ford announced that the music streaming service will soon be available via the Sync AppLink platform and integrated with the Sync’s voice command system in Ford vehicles in the U.S., Europe and Australia. Additionally, iPhone and Android apps will soon pair up with the dashboard AppLink system to stream music through car speakers. Continue reading Spotify and Ford Team to Offer Streaming Music in Your Car

New Sony PlayStation to Allow for Streaming Games Online

More than 10 years ago, Sony executive Ken Kutaragi predicted that one day videogame consoles would become one with a network that linked players together, thus eliminating the physical console and allowing gaming to require only a display and controller. Now, Sony is preparing to reveal its newest PlayStation, on which gamers will be able to stream games via the Internet — one step closer to Kutaragi’s vision. Continue reading New Sony PlayStation to Allow for Streaming Games Online

Digital Future Report: Mobile Will Lead the Charge in 2013

Technology predictions for 2013 are in and it’s all about mobile this year. According to comScore, the movement toward mobile is taking place everywhere from shopping to media to search — all of which combined could lead to a difficult economic transition for some companies as they struggle to stay ahead of rapidly changing consumer behavior. Continue reading Digital Future Report: Mobile Will Lead the Charge in 2013

Remote Controlled iPad Stand for Teleconferencing and More

The Double, a remote-controlled robot stand from Sunnyvale-based Double Robotics, was on display at the recent Macworld show in San Francisco. Available in the spring for $2,000, the device is essentially an iPad stand with two wheels at the bottom that offers users remote visual access and the opportunity to interact with others without being on-site. Continue reading Remote Controlled iPad Stand for Teleconferencing and More

Macworld Expo Dedicates First Day to iPhonography Artists

The first day of the Macworld Expo featured iPhone photography as artists and photojournalists discussing a variety of related subjects. Some tried to dispel the notion that iPhone cameras do not have good resolution (they argued that everything is online anyway, and how high-resolution scanners can help create larger images), while others discussed how to use multiple editing applications to create artwork that is not the product of any one editing platform. Continue reading Macworld Expo Dedicates First Day to iPhonography Artists

RIM Changes its Name, Unveils Surprising BlackBerry Z10

In his review of the new BlackBerry Z10, personal-tech columnist David Pogue reverses his earlier suggestion that Research In Motion’s smartphone was doomed. While the once dominant BlackBerry has dropped to a single-digit percentage of the market and the company’s stock has plummeted, Pogue surprisingly notes that the new phone is “lovely, fast and efficient, bristling with fresh, useful ideas.” Continue reading RIM Changes its Name, Unveils Surprising BlackBerry Z10

Apple iPhone Sales Strong, but Fewer Buying Newest Models

Even though Apple experienced a successful fourth quarter with its popular iPhone, “underneath the big numbers at the largest U.S. carriers are signs Apple Inc. faces a rapidly changing marketplace that could erode its dominance,” suggests the Wall Street Journal. It seems that customers are purchasing iPhones at a rapid rate, but aren’t buying newer, more expensive models with the same frequency. Continue reading Apple iPhone Sales Strong, but Fewer Buying Newest Models

Smartphone Users Consume More Mobile Data than Tablet Users

For the first time, smartphone users consistently consume more mobile data than those using tablets, according to mobile analysis provider Arieso. Of those users, iPhone 5 owners are the “hungriest,” calling for up to 50 percent more data than the iPhone 4S user and four times as much as the iPhone 3G user. In an interesting statistic, Arieso reveals that 40 percent of all data is consumed by just 1 percent of mobile users. Continue reading Smartphone Users Consume More Mobile Data than Tablet Users

Apple and Samsung Tighten Control of U.S. Smartphone Market

Apple and Samsung continue to dominate the U.S. smartphone market, according to a new report from Tavis McCourt, technology analyst for financial services firm Raymond James. While iPhone retention remains roughly 86 percent, Samsung is consolidating the Android space domestically as it has already successfully achieved in much of the European market. Continue reading Apple and Samsung Tighten Control of U.S. Smartphone Market

Consumer Study Points to iPhones and iPads for Holiday Wishlists

  • According to data from research firm Parks Associates, consumers have Apple devices on their holiday wishlists this year.
  • Parks reports that 53 percent of prospective smartphone purchasers plan to buy an iPhone for the holidays, compared with 33 percent who indicated the same in the third quarter and 24 percent one year ago.
  • “And when it comes to tablets, most of those surveyed said they’d prefer an iPad,” reports AllThingsD. “Following the iPad at 44 percent was Kindle Fire, with 24 percent of consumers expressing interest in Amazon’s touchscreen tablet.”
  • “Twenty-one percent of those surveyed said they’d go with the Microsoft Surface tablet — down from the 45 percent who just a few months ago said they wanted the Surface — and the Google Nexus tablet came in last at 12 percent.”
  • Additionally, Parks notes, “When presented with the iPad mini as a tablet alternative, many of those planning on purchasing other tablet brands opt for the iPad mini.” And among those planning on buying an iPad, 40 percent said they would opt for an iPad mini.
  • The smartphone portion of the Parks survey focused on brands only, not individual models, so it is not clear which version (and price point) of iPhone is enticing consumers.

TIME Lists Top 10 Gadgets of the Year: iPhone 5 Takes Top Spot

  • Although Apple may have to cede the top spot on smartphone sales, its iPhone 5 still sits at No. 1 in terms of overall device and operation system quality, earning the coveted TIME Magazine ‘gadget of the year’ award.
  • TIME’s Harry McCracken calls the iPhone 5 ‘one of the most artfully polished gadgets anyone’s ever built,’ adding that ‘when it comes to melding hardware, software and services so tightly that the seams fade away, Apple still has no peer,'” VentureBeat reports.
  • “Despite 5 million units sold in its opening weekend, and stellar sales results that catapulted iOS back into the mobile operating system lead in November, the iPhone 5 probably can’t catch the Samsung Galaxy S III, which launched in the summer and reached 18 million units by early November,” the article continues.
  • Apple did not, however, gain recognition from TIME for its iPads, even though the new iPad mini earned a warm welcome by many in October.
  • TIME‘s top 10 gadgets are as follows: 1) iPhone 5, 2) Nintendo Wii U, 3) Sony Cyber-shot RX100, 4) Raspberry Pi Model B, 5) Lytro, 6) Apple 15-inch MacBook Pro with Retina Display, 7) Microsoft Surface with Windows RT, 8) Samsung Galaxy Note II, 9) Nest, and 10) Simple.TV.

Carrier IQ Responds with Claim its Software Only Monitors Service Messages

  • Earlier this week, ETCentric featured a PC World article that claimed “an app called Carrier IQ is logging literally everything you are doing on your smartphone including keystrokes, SMS messages and HTTPS sessions.”
  • The network diagnostic tool maker has since told AllThingsD it does not log or understand keystrokes but only monitors them looking for a specific code that support technicians use to cue appropriate diagnostic information.
  • CIQ also noted that it does not read SMS messages or content associated with website URLs even though it can see messages come in or capture URLs.
  • “Okay. Then what information is being captured and passed along to the carriers who use Carrier IQ?” asks AllThingsD. “Data related to call quality, battery life, device crashes — everything you’d expect, really.”
  • Andrew Coward of Carrier IQ explains, “If there’s a dropped call, the carriers want to know about it. So we record where you were when the call dropped and the location of the tower being used… Similarly, if you send an SMS to me and it doesn’t go through, the carriers want to know that, too. And they want to know why — if it’s a problem with your handset or the network.”
  • According to a related Ars Technica article, Apple has issued a statement hoping to curb fears about tracking via the iPhone and iPad: “We stopped supporting Carrier IQ [a piece of software that tracks user activity] with iOS 5 in most of our products, and we’re going to remove it completely in a future software update.”

Beta Release: Cinefy App Provides Video Editing and Effects for the iPhone

  • Chairseven and App Creation Network recently announced the beta availability of Cinefy, “a mobile video editing and effects platform for iPhone where users create and share videos mixed with high quality visual effects,” according to the press release. “Cinefy empowers users with no editing skills to quickly insert footage, add music and apply visually stunning effects with its intuitive and simple interface.”
  • The app offers branded effects packs which opens a marketing opportunity for TV and game studios to promote in an engaging way and possibly draw “massive viral exposure.”
  • Users can export their videos to their device’s camera roll in addition to Facebook, YouTube and Vimeo. Cinefy will eventually be available for iPads and Android devices.
  • To help create soundtracks, Friendly Music has teamed up to provide a catalog of songs, “offering 100 percent legal and all rights-cleared music for personal and custom online media creations.”

Rumor Update: Apple to Partner with Sharp, not Samsung, on 2012 iTV

  • Add the following news to the growing collection of Apple rumors we’ve heard in the last month…
  • Mashable reports: “Apple’s relationship with Samsung has deteriorated, and the Cupertino giant may be working with Sharp on the next generation displays for upcoming devices such as the iPad 3, iPhone 5 and a little something called iTV, claims Jefferies analyst Peter Misek.”
  • According to Misek, the mythical Apple smart TV, which has been a popular subject of recent speculation, is not just a rumor. “Sharp is working on modified amorphous TFT LCD panels for the device,” indicates the post.
  • Misek places commercial production as early as February with a mid-2012 release date. The new HDTV will reportedly feature some use of Siri, Apple’s voice-activation feature.
  • While Apple has not made an official announcement yet, competitors are scrambling to prepare for another player in the market, suggests a related BGR post.

Disney Tests the Video Game Waters with Possible Character Franchise

  • The Walt Disney Company is working to replicate the success of “Angry Birds” with its new “Where’s My Water?” iPhone and iPad game.
  • Since its September 22 release, the game has proven rather successful, even taking the top spot from “Angry Birds” for three weeks.
  • “The logic is pretty simple; games are a cost-effective way of not only testing new characters, but also building a fan base for a potential movie,” reports Market Intelligence Center. “Developing the game cost a couple of hundred thousand dollars and about seven people. The time to build the game was less than eight months.”
  • The article points out that the financial risk is minimal when compared to a feature animation project: “Animated movies can easily run in excess of $100 million to produce, so each one is big gamble. If the game continues to find success, Disney can start to plan an animated movie around the game knowing they already have a fan-base for the movie’s characters. Disney will also be able to use its merchandising muscle to create and sell all kinds of toys and clothes around the game’s characters before it ever gets a movie into theaters.”
  • ETCentric staffer Phil Lelyveld adds: “Entertainment technology must now be defined VERY broadly. The ‘Halo II’ launch incorporated thousands of calls to pay phones into a coordinated transmedia market development campaign.”