Dolby Wants to Bring Atmos Surround Sound to Mobile Devices

Dolby plans to introduce a surround sound experience for tablets and smartphones. During last month’s Mobile World Congress in Barcelona, the company detailed how algorithms running on an audio processor chip or ARM processor core could simulate Atmos-like surround sound by essentially tricking the user’s brain into thinking the audio is 3D. While it is not clear when the tech might become available to consumers, Dolby says the first iteration will be ready for hardware partners by the end of this year. Continue reading Dolby Wants to Bring Atmos Surround Sound to Mobile Devices

Sony Unveils its Project Morpheus VR Prototype at GDC 2014

Sony has plans to introduce virtual reality to its PlayStation 4 console with new hardware called “Project Morpheus.” During the Game Developers Conference in San Francisco this week, the company unveiled a prototype with two headset components — a closed display and what looks like a PlayStation Move sensor. The unit features HDMI and USB connections, a 1080p display and just over a 90-degree field of view. The prototype, three years in the making, will also serve as a developer kit. Continue reading Sony Unveils its Project Morpheus VR Prototype at GDC 2014

CE Manufacturers Concerned Over Lack of Global 4K Standards

Journalist and ETCentric community member Adrian Pennington published a story last week regarding the need for global UHD standards, which included comments by Pixel Power CTO Nick Wright. “The staggered introduction of Ultra HD 4K production, distribution and display equipment risks fragmenting the market, adding unnecessary cost and yet again ending any chance of fielding a single, worldwide television standard,” writes Adrian. “The issue is causing concern among many manufacturers.” Continue reading CE Manufacturers Concerned Over Lack of Global 4K Standards

OnLive Shifts Strategy Beyond Simply Streaming Games Online

OnLive, a startup that provides users with online video game streaming, is shifting its strategy to allow users to play games that are purchased from other services, as well as access games without being connected to the Internet. OnLive’s original goal was to enable users to play sophisticated games over the Internet, and eliminate the need to buy hardware or install software to play them. OnLive’s service could be compared to Netflix, but for video games instead of movies. Continue reading OnLive Shifts Strategy Beyond Simply Streaming Games Online

Make Your TV Smart: Roku to Ship $50 Streaming Stick in April

Video-streaming set-top box maker Roku is planning to launch its anticipated Streaming Stick with Wi-Fi remote next month for $49.99. The thumb-size media stick plugs into a television’s HDMI port and offers a similar interface available through the Roku set-top boxes with access to a host of online streaming services. A simple solution to make your TV smart, the Roku Streaming Stick will compete with the popular $35 smartphone-controlled Chromecast device from Google. Continue reading Make Your TV Smart: Roku to Ship $50 Streaming Stick in April

Nintendo Outlines New Move into Health-Related Entertainment

Nintendo wants to improve your quality of life. In a letter to shareholders, CEO Satoru Iwata outlined the company’s plan to establish itself as a health-oriented entertainment company. He said Ninetendo will expand beyond games in the coming decade to develop products that improve “quality of life” for people. It is unclear whether this will involve an expansion of Wii products, or if this will involve an entirely new approach. Iwata suggested the new business will be outside of video games.

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Worldwide Tablet Sales Up 68 Percent, Android Takes the Lead

Global tablet sales reached 195.4 million units last year, a 68 percent increase compared to 2012, according to Gartner. While sales of iOS tablets declined to 36 percent of the market in 2013, Android tablets captured the number 1 spot with with 62 percent of the market, thanks to the growth of low-end smaller screen tablets and first time buyers. However, when looking at sales by vendor, Apple still holds the lead, followed by Samsung, Asus, Amazon and Lenovo. Continue reading Worldwide Tablet Sales Up 68 Percent, Android Takes the Lead

Amazon Discusses New Streaming Service with Music Labels

Amazon continues to expand into the entertainment realm with its delivery of movies and TV via Amazon Prime, the launch of Amazon Studios, its recent acquisition of video game developer Double Helix, and now, the possibility of a streaming music service that would likely be bundled into its Prime delivery option. Amazon has been hiring executives with digital music experience in recent years, and has reportedly been in talks with major music labels for the past few months. Continue reading Amazon Discusses New Streaming Service with Music Labels

Samsung Gear 2 Smartwatches Switch from Android to Tizen

Samsung recently announced it will make two follow-up smartwatches to the Galaxy Gear. The new Gear 2 and Gear 2 Neo will be available just five months after the release of their predecessor. While most of the key specs are similar to the first Gear, the new models will have a 1.0GHz dual-core SoC of unspecified make, in contrast to the 800MHz single-core chip in the first Gear. The new battery will last twice as long, and most importantly, the next-gen smartwatches will run on Tizen rather than Android. Continue reading Samsung Gear 2 Smartwatches Switch from Android to Tizen

New Samsung Smartwatch to Use Tizen Rather Than Android

Amidst the rapid growth of the wearables market, Samsung intends to bypass Google’s Android operating system in favor of the Tizen OS for its new version of the Samsung Gear smartwatch. Hoping to avoid giving Android the same boost it received in the smartphone and tablet markets, Samsung is aiming to develop more of its own software and services. Samsung is expected to unveil the updated Gear smartwatch along with a new HTML5 version of Tizen at the Mobile World Congress in Barcelona next week.

Continue reading New Samsung Smartwatch to Use Tizen Rather Than Android

Apple iOS 8 Rumored to Feature Health and Fitness Monitoring

Apple plans to release its newest version of iOS this year, and its biggest feature is expected to include integrated health and fitness tracking. This latest development indicates Apple will likely introduce the iWatch, sources say, and iOS 8 will also feature a new app currently codenamed “Healthbook.” The app and wearable combination is said to be able to monitor fitness statistics, track weight loss, and keep an eye on users’ vital signs like blood pressure and hydration levels, among other indicators. Continue reading Apple iOS 8 Rumored to Feature Health and Fitness Monitoring

Google Sells Motorola Handset Biz to Lenovo for $2.9 Billion

After purchasing Motorola Mobility 22 months ago for $12.5 billion, Google has decided to sell the handset business to China’s Lenovo Group for $2.91 billion. Although this is a loss for Google, the company did retain numerous Motorola patents. Google had been struggling to compete in the smartphone hardware business. The deal also signifies Lenovo’s attempt to break into the smartphone market, and create a bigger presence in the technology market worldwide. Continue reading Google Sells Motorola Handset Biz to Lenovo for $2.9 Billion

Nintendo Exec Predicts Significant Loss as Wii Sales Struggle

Satoru Iwata, president of Nintendo, says the company is experiencing its biggest loss in revenue in the last 12 years. The forecasted annual loss of 25 billion yen (or $240 million) was a surprise, and the video game manufacturer is considering a new business model because of the low demand for its Wii U. Nintendo’s previous estimation of profit was closer to 55 billion yen. But the altered forecast for Wii U sales was cut from 9 million to 2.8 million units. Continue reading Nintendo Exec Predicts Significant Loss as Wii Sales Struggle

Game Sales Fall in December, Despite New Console Releases

Millions of game consoles were sold in December, but the weak sales of game software came as a surprise. This has raised a troubling question about the health of the gaming industry. NPD Group reports that sales of new games at retail shops fell 17 percent to $1.31 billion while hardware sales rose 28 percent to $1.37 billion. The lean software sales have come despite the successful launch of new consoles from Microsoft and Sony, that sold in record numbers after release. Continue reading Game Sales Fall in December, Despite New Console Releases

Nabu: Razer’s First Wearable Wins CES People’s Choice Award

How would you like to exchange LinkedIn, Facebook and/or Twitter connections with a simple handshake? You can do that now with Razer’s Nabu, the company’s first wearable device. CES attendees responded enthusiastically, giving it the People’s Choice Award. The win was among finalists in 13 categories, including Best Startup, Best Automotive Electronic Device, Best Video and Best Software, and accounted for nearly 50 percent of the total 54,511 Engadget reader votes. Continue reading Nabu: Razer’s First Wearable Wins CES People’s Choice Award