Rollable, High Definition TVs and Phone Screens May Be Next

Cracked screens may be a thing of the past once high-resolution, ultra-thin screens make it possible to roll and bend television and phone displays. These screens are made out of phase-change materials that can exist in two states: an ordered crystal and a disordered glass. LG has already developed an 18-inch, 1-million-pixel television screen that can be rolled into a compact cylinder. By 2017, LG is hoping to use this technology to make a 60-inch rollable TV. Continue reading Rollable, High Definition TVs and Phone Screens May Be Next

Wearables: Companies Explore New Advertising Opportunities

Shipments of wearables are expected to reach 112 million units by 2018 — enough momentum for advertising companies to start considering new approaches to ads for wearable devices. In order to get an idea of how smartwatches, head-mounted displays, glasses and other gadgets may serve as marketing platforms, mobile-ad tools maker InMobi is developing virtual mock-ups of ads for these devices. Millennial Media and Kiip are among those also pursuing viable wearable-ad technology. Continue reading Wearables: Companies Explore New Advertising Opportunities

Beacon Market Projected to Reach 60 Million Devices by 2019

Beacons, hardware devices that can be detected by mobile apps, have seen interest from fields other than just retail. According to a new report from ABI Research, retail is one of the smallest markets for iBeacon and Bluetooth Low Energy-powered devices. While stores can better communicate with customers via apps — through special offers, alerts and ads — even more interest has developed in asset tracking, personal location, and connected home markets. Continue reading Beacon Market Projected to Reach 60 Million Devices by 2019

Open Interconnect Consortium Plans to Develop IoT Standards

Last week, we reported that Microsoft was joining Qualcomm and 50 other members of the AllSeen Alliance, in an effort to develop open source standards for the Internet of Things. Yesterday, a group of tech companies led by Intel announced the formation of a competing organization. The Open Interconnect Consortium — which also includes Atmel, Broadcom, Dell and Samsung — similarly plans to develop standards for wirelessly connecting devices to each other and the Internet. Continue reading Open Interconnect Consortium Plans to Develop IoT Standards

Wink App Controls Smart Devices from Different Companies

For homeowners with a variety of smart devices and appliances, operating within the Internet of Things can be complicated because many hardware makers manufacture products that do not work with devices from other companies. Wink, however, is a smartphone app that connects all of those products, from Samsung smart TVs to Philips Hue smart light bulbs. Earlier this week, Wink also launched a series of Wink-enabled devices from 15 manufacturers. Continue reading Wink App Controls Smart Devices from Different Companies

Federal Regulators Analyze the True Cost of Freemium Games

Federal regulators are beginning to look into video games that follow the freemium model to determine whether or not they mislead consumers about costs. The idea behind this model is that users can download the game for free, but they need to pay in order to get further within the game. By claiming that the game is free, vulnerable players, such as children, can get sucked in before paying more and more money without realizing the true cost. Continue reading Federal Regulators Analyze the True Cost of Freemium Games

Music Streaming Up 42 Percent While Digital Downloads Fall

Streaming is the new face of digital music consumption, according to Nielsen’s 2014 Mid-Year Music Industry Report. In the U.S., on-demand streaming was up 42 percent from last year with over 70 billion songs (audio and video) streamed in the first half of 2014. Digital track downloads fell 13 percent to 593.6 million, compared with 682.2 million last year. The entire music industry’s sales, including albums, streaming, and downloads, dropped 3.3 percent. Continue reading Music Streaming Up 42 Percent While Digital Downloads Fall

Android Wear Is Promising Software for the Future of Watches

The first Android Wear smartwatches will enter the market next week. The Samsung Gear Live and the LG G Watch will both run Google’s Android Wear operating system, which requires an Android smartphone with the companion app to work. Users with an Android Wear smartwatch can check their smartphone’s notifications from a quick look at their wrist. The most notable feature of the new software is Google Now, an online personal assistant. Continue reading Android Wear Is Promising Software for the Future of Watches

IoT: Microsoft Joins the Qualcomm-Backed AllSeen Alliance

Microsoft on Tuesday announced that it is joining Qualcomm and 50 other members of the nonprofit AllSeen Alliance to develop standards for an open source Internet of Things and help promote protocols for how smart devices will interact with each other. Meanwhile, competing companies reportedly have plans to unveil a rival standards consortium as early as next week. Current AllSeen Alliance members include major tech players such as Cisco, LG, Panasonic, Sharp and Technicolor. Continue reading IoT: Microsoft Joins the Qualcomm-Backed AllSeen Alliance

Google Acquires Songza: Music Service with Focus on Context

Google is buying online radio service Songza for an undisclosed amount, in a move that could lead to increased competition with Apple, Amazon and others. The Pandora-like service anticipates the kinds of songs users want to hear with contextual playlists, a model that could be key to a future focused on the Internet of Things. The deal comes after Apple purchased Beats Music, Amazon launched its Prime Music service, and Google’s own YouTube readies a music service for this summer. Continue reading Google Acquires Songza: Music Service with Focus on Context

After Beta Success, Twitter Launches Mobile-App Install Ads

Twitter is augmenting its lineup of advertising options with new mobile-app install ads. These ads, which feature links directly to an app on Apple’s App Store or Google Play, have already been appearing in users’ Twitter feeds for a few months. The company says the beta tests were successful and it officially launched the new ad platform on Monday. Mobile-app install ads may help Twitter generate more revenue, most of which comes from advertising. Continue reading After Beta Success, Twitter Launches Mobile-App Install Ads

Facebook Changes News Feed Results, Apologizes to Users

Earlier this week, Adam D. I. Kramer, the Facebook data scientist in charge of a study about the impact of news feed content, posted a public apology on his Facebook page for the anxiety caused by recent research. The study sparked a public outcry when users discovered that Facebook had manipulated the news feed results of over 500,000 randomly selected users. The company changed the number of positive and negative posts users saw to study how emotions are spread on social media. Continue reading Facebook Changes News Feed Results, Apologizes to Users

Apple’s Plans for Photos App Will End Aperture Development

Apple unveiled a new Photos app during its Worldwide Developers Conference earlier this month in San Francisco. Now it seems that the app will serve as a new platform for the upcoming OS X Yosemite. As a result, Apple will no longer develop its Aperture pro photography application, and iPhoto will be replaced by the new Photos app. The transition is designed to provide a more seamless experience, since users will be able to edit and search their Photo Library in the cloud on any Apple devices. Continue reading Apple’s Plans for Photos App Will End Aperture Development

Apple Developing Hardware in Conjunction with New HomeKit

Last week, Apple introduced the new HomeKit platform that will give iOS 8 users the ability to control their house locks, lights, thermostats and more via their mobile devices. Now, the company is reportedly also building Smart Home hardware that will work with HomeKit. The newly assembled team at Apple may be looking to develop advanced speaker systems or control panels. Apple tried to sell a stereo system before, but the product was not very successful on the market. Continue reading Apple Developing Hardware in Conjunction with New HomeKit

Intel Enters the Mobile App Business with Avatar Messages

Last week, chipmaker Intel introduced its own mobile app called “Pocket Avatars.” Unlike most of Intel’s functional software, Pocket Avatars is purely recreational. The app uses a smartphone’s camera and microphone to record the user’s voice and facial movements. Then the app translates those signals into a talking, animated avatar message that users can send to their friends. The free app is available for iPhones and Android smartphones. Continue reading Intel Enters the Mobile App Business with Avatar Messages