By
Paula ParisiOctober 26, 2021
San Francisco-based Unity Technologies, maker of the cross-platform Unity game engine has launched in beta Unity Gaming Services, a turnkey solution to make it easier to develop and maintain cross-platform multiplayer titles. New are tools for monetization, customer acquisition and player engagement. Statistics from a Unity study indicate 71 percent of multiplayer gamers do so from a mobile device, and 61 percent engage from consoles, while 40 percent say they play on both. The survey indicates 56 percent of Americans play multiplayer games, one in five having begun within the past year. Continue reading Unity Platform Offers Turnkey Solution for Multiplayer Games
By
Paula ParisiOctober 25, 2021
Nvidia is introducing its next-generation cloud gaming platform, GeForce NOW, which offers GeForce RTX 3080-class gaming online. GeForce NOW RTX 3080 will make available to users what Nvidia describes as “the most powerful gaming supercomputer ever built,” ready to take on Google Stadia and Xbox Cloud Gaming’s xCloud. Nvidia founder and CEO Jensen Huang said the company has spent the past decade improving GeForce NOW cloud gaming “to bring the best gaming platform to anyone with a computer,” thanks to second-generation GeForce NOW SuperPOD servers. Continue reading Cloud Gaming: Nvidia Rolls Out Its GeForce NOW RTX 3080
By
Paula ParisiOctober 21, 2021
Netflix added 4.4 million subscribers for the third quarter, beating by 20 percent its forecast of 3.5 million. The company attributed the strong performance of new hits including “Squid Game.” Netflix now boasts a total paid global subscriber base of 213.6 million. Last year, Netflix added only 2.2 million memberships in the third quarter, underperforming expectations. South Korean export “Squid Game,” a dystopian 9-episode drama series, debuted on Netflix in September, becoming a global phenomenon. TikTok videos of people replicating the games went viral, while retailers began stocking show-themed Halloween costumes. Continue reading ‘Squid Game’ Propels Netflix to Strong Q3 Subscriber Boost
By
Paula ParisiOctober 19, 2021
Payments flagged by U.S. banks as suspected ransomware in 2021 are on pace to nearly double those of 2020, according to reports filed with the Treasury Department. Almost $600 million in potential ransomware payments have been filed with the federal government from January through June, which is more than 40 percent more than the tally for full-year 2020. Reflecting the fact that governments worldwide describe cybercrime as a critical national security threat, the first International Cybersecurity Challenge is scheduled for Greece in June 2022, where 25 Americans aged 18 to 26 are set to compete. Continue reading U.S. Advances Cybersecurity Steps as Ransomware Doubles
By
Paula ParisiOctober 18, 2021
By the end of 2021, cybercrime will cost the world an estimated $6 trillion through 2021, a figure that will swell to $10.5 trillion by 2025, according to Cybersecurity Ventures. To deal with that threat, Google has created the Cybersecurity Action Team (GCAT) and the Work Safer security bundle to help protect organizations, small businesses, enterprises and public sector institutions against cyberattacks. At Google Cloud Next ’21, the company said the Google Cybersecurity Action Team will draw on expertise from across the company to help protect entities from data breaches and help meet new government compliance rules. Continue reading Google Action Team Is Ready for Its Cybersecurity Close-Up
By
Paula ParisiOctober 18, 2021
Artificial intelligence and machine learning are poised to revolutionize the dubbing process for media content, optimizing it for a more natural effect as part of an emerging movement called “auto-dubbing.” AI has impacted the way U.S. audiences are experiencing the Netflix breakout “Squid Game” and other foreign content, as well as helping U.S. programming play better abroad. Its impact is in its nascency. Soon, replacing rubber-lip syndrome with AI-enhanced visuals that enable language translation at the click of a button may become the industry norm. Continue reading AI-Powered Auto-Dubbing May Soon Become Industry Norm
By
Paula ParisiOctober 14, 2021
Google Intelligent Products Essentials is a new integrated solution designed to help enterprise clients quickly get hardware products online with a distributed Internet of Things. Intelligent Products Essentials aggregates critical components to launch distributed IoT and edge computing solutions. Essentially turn-key, Essentials does require a third-party system integrator to implement the system. As with other new offerings unveiled this week at the Google Cloud Next virtual event, Essentials is underpinned by analytics tools and designed to help organizations mine value from data for new and existing products. Continue reading Google Debuts Enterprise IoT Essentials, New Analytics Apps
By
Paula ParisiOctober 14, 2021
Apple is expanding its Los Angeles footprint, building new regional headquarters in the northern part of Culver City. Construction is in progress on two adjacent buildings comprising more than 550,000 square feet on a lot flanked by National, Venice and Washington boulevards. Apple says the complex will house teams working on Apple TV+, Apple Music, engineering and artificial intelligence at a site near the new Ivy Station development and Metro Expo Line stop. Apple already has more than 1,500 employees working in a leased 128,000-square-foot Culver City office. Continue reading Apple to Expand Hollywood Ambitions with Regional Campus
By
Paula ParisiOctober 12, 2021
Nielsen is relaunching its streaming measurement solutions as a single suite of ad-supported and subscription-based services that now captures 100 percent of activity across content, ads and platforms, the New York-based ratings and analytics firm says. Embattled of late after decades as measurement’s gold standard, Nielsen says its new emphasis on one-stop streaming measurement comes as U.S. consumers “now spend over a quarter of their total TV time” streaming. The new suite aims to give content creators, platforms, studios and advertisers a detailed look at who is streaming, what they’re watching, when and for how long. Continue reading Nielsen Claims New Suite Captures 100 Percent of Streaming
By
Paula ParisiOctober 8, 2021
The U.S. Department of Justice has formed the National Cryptocurrency Enforcement Team (NCET) to investigate the use of cryptocurrency for criminal purposes. The new unit will examine cases involving virtual currency exchanges and money laundering. Members will also investigate so-called “mixing and tumbling” services, which involve charging a fee to send cryptocurrency to an address while obscuring the source of funds. The group, which include experts from the offices of U.S. Attorneys, will also work on tracing and recovery of assets lost to fraud, hacking or ransomware extortion. Continue reading Department of Justice Launches a Cryptocurrency Crime Unit
By
Paula ParisiOctober 4, 2021
TikTok feted brands and agencies with its premiere TikTok World event. The virtual presentation introduced new features designed to help advertisers become adept at leveraging TikTok’s creators, content and community. Despite its sizzle and viewership, TikTok lags behind other social media companies in terms of ad revenue. TikTok began accepting ads about a year ago and generates roughly $1.3 billion annually in U.S. ad sales. Compare that to the $5.5 billion Statista predicts for YouTube this year, or eMarketer’s $48 billion assessment for Facebook and Instagram, $2.6 billion for LinkedIn and $2.2 billion for Twitter. Continue reading TikTok Introduces New Strategies, Tools to Attract Advertisers
By
George GerbaOctober 1, 2021
The entertainment industry has traditionally piggybacked on primary development in other sectors to fuel our own innovative adoption of practical and compelling technologies. History shows that we consistently benefit from numerous advances across industries for reuse or adaption in our key areas ranging from internal communication all the way to distribution of content. As we start compiling our wish lists for emerging standout technologies to be featured at CES 2022 (returning to Las Vegas January 5-8), we anticipate that an expanded computational sophistication of consumer devices will be in the cards. Continue reading Thinking About CES: Increasing Computational Sophistication
By
Paula ParisiSeptember 29, 2021
With COVID-19 continuing to drive the popularity of video chatting, Facebook is doubling down with new iterations of its Portal devices that includes the battery-powered Portal Go and a new Portal+ along with the announcement of Portal for Business, a service that will make it possible for small and mid-size businesses to purchase, deploy and remotely manage Portal devices for employees. Facebook’s Portal devices, which debuted in 2018, compete with Amazon’s Echo Show and Google’s Nest Hub products for the home. The recommitment indicates Facebook believes video calling is here to stay. Continue reading Facebook Unveils New Video Devices and Portal for Business
By
Paula ParisiSeptember 28, 2021
Chinese online game companies are falling in line with Xi Jinping’s government mandate to curb negative influences on the country’s youth, vowing to self-police the workarounds kids have found to circumvent regulatory limits on play-time. In August, China banned persons under 18 from playing video games more than three hours each week. More than 200 game firms including Tencent and NetEase say they will comply with regulations announced by China’s National Press and Publication Administration and take steps to ensure the rules are enforced. The NPPA suggested use of facial recognition to accomplish that goal. Continue reading Gaming Industry Reacts to New Entertainment Rules in China
By
Paula ParisiSeptember 27, 2021
Twitter is buoying its creators, rolling out a global program to let fans tip content producers and preparing to launch its own creators fund. The Tips feature will initially be made available on iOS and then on Android in the weeks ahead. The news is part of a product slate Twitter says is aimed at improving community and conversations and will include NFT support. The creators fund supports audio on Twitter Spaces. Unlike TikTok, Facebook and YouTube, Twitter’s fund won’t pay top performers but will focus on educating audio creators on topics like monetization, marketing and technical skills. Continue reading Twitter Announces Support for Audio Creators, Bitcoin, NFTs