New Twitter Feature Offers Workaround to Character Limitation

Twitter has officially launched its “retweet with comment” feature, which enables users to embed a tweet in a tweet — and bypass the social platform’s 140-character limit in the process. This will allow users to share and comment on tweets without the need to shorten the original tweet, while preserving context and meaning. (However, users are not able to embed the full retweet and comment.) The new feature is currently accessible via the Twitter site and iPhone app; an update to the Android app is expected soon. Continue reading New Twitter Feature Offers Workaround to Character Limitation

New Facebook App Intros Collaborative Video and Ad Potential

Facebook recently launched an app called Riff that enables users to create collaborative videos with their network of friends. Each finished project is a composition of short clips that are added to the video as it gets shared among friends — and friends of friends — on social media. For Facebook, Riff is another attempt to further encourage its users to watch and share video content on its social platform as part of a larger ongoing strategy to better leverage advertising opportunities.  Continue reading New Facebook App Intros Collaborative Video and Ad Potential

Augmented Reality: 3D Virtual Tech Being Developed for Drones

French company Sysveo is developing software that will enable drones to see and record virtual 3D images in the videos they shoot while in flight. The technology would work so that a drone could be programmed to display the specific blueprints of a building or home for example, against the background of a location such as a neighborhood or city. The project, which is currently in an early stage, is being developed on a patent from France’s CNES space agency and funding from the European Space Agency. Continue reading Augmented Reality: 3D Virtual Tech Being Developed for Drones

Carnegie Mellon Researchers Develop New 3D Measurement Tool

A group of researchers at Carnegie Mellon University have developed a method to accurately provide measurements for 3D objects using mobile phones. The team members discovered that they could simply make use of the inertial measurement units (IMU) installed and already used in smartphones to change the phone’s view from portrait to landscape. Some foresee this technology being especially groundbreaking in the virtual shopping space and development of self-driving cars.  Continue reading Carnegie Mellon Researchers Develop New 3D Measurement Tool

Amazon Dash Button Helps Shoppers Conveniently Place Orders

Amazon introduced the Dash Button this week, a Wi-Fi-enabled button that can be attached to surfaces in your home and pushed to order household products rather conveniently. Each button is branded with a unique product logo and linked to the Amazon mobile shopping app so customers can customize their automated orders. Amazon says that the Dash Button is a precursor to its Dash Replenishment Service (DRS), which will enable physical goods to automatically restock when supplies are low.   Continue reading Amazon Dash Button Helps Shoppers Conveniently Place Orders

Curator Tool Will Help Media Publishers Share Tweets and Vines

Twitter unveiled its new Curator media tool this week designed to make more tweets available to a larger audience outside of its own site — and ideally build upon its base of 288 million users that log in at least once a month. The tool will help media organizations locate tweets and Vine videos that can be posted with stories and broadcasts. Publishers regularly create and share compelling content related to live events and breaking news. Twitter aims to leverage these publishers to help address its slowing user growth rate. Continue reading Curator Tool Will Help Media Publishers Share Tweets and Vines

OTT: New Trends Evolving in Streaming TV and Online Video

According to research from video optimization company Conviva, about 75 percent of new over-the-top service users stop watching video after just more than four minutes, due primarily to poor streaming quality or too many interruptions. While only 25 percent continue past four minutes, the study shows that some viewers will keep trying. Nearly half will stop the video and try again and 29 percent will try a different platform. A related study notes another trend: OTT services may be steering consumers back to their big screen TVs. Continue reading OTT: New Trends Evolving in Streaming TV and Online Video

Apple Patents Light-Splitting Camera Tech for Color Accuracy

Apple has developed a new iPhone camera with a light splitting cube that can more accurately display colors and produce sharp images even in low-light situations. The tiny digital camera uses three sensors and a light-splitting cube to differentiate between three different color components, creating a sharp and colorful image from all three. This light-splitting technology is similar to the approach used in high quality cameras from companies such as Canon, Panasonic and others. Continue reading Apple Patents Light-Splitting Camera Tech for Color Accuracy

Facebook Wants Developers to Integrate Apps with Messenger

At this week’s F8 developer conference in San Francisco, Facebook announced that it is opening up its Messenger app with a platform for creating apps. This will allow developers to build apps that can integrate with the social network’s instant-messaging service, which presently touts 600 million users. Nearly 50 integrated apps have been created under the program, including those from Bad Robot, ESPN and The Weather Channel. The service also supports 360-degree video with Facebook’s Oculus VR format. Continue reading Facebook Wants Developers to Integrate Apps with Messenger

Improbable Worlds Raises $20 Million for Simulation Platform

Improbable Worlds has created a distributed computing platform that allows developers to build large-scale, 3D, real-time models, and now the London-based startup has $20 million to bring this tech to gaming, urban planning, biology, and numerous other industries. The modeling system is unique because it draws upon the computing power of its users and redistributes the computing, while enabling collaboration. Prominent venture capital firm Andreessen Horowitz is the investor. Continue reading Improbable Worlds Raises $20 Million for Simulation Platform

Google Developing New Service for Paying Bills Within Gmail

Google is working on a project called “Pony Express,” which plans to enable Gmail users to receive and pay bills within their email. The service — whether it is named Pony Express or something else — is reportedly slated to launch in the fourth quarter. Google is working with vendors that provide billing services for insurance and telecom companies, utilities, etc. It is not clear whether the company plans to monetize the service, but it could provide Google with data for entering new industries and targeting advertisements. Continue reading Google Developing New Service for Paying Bills Within Gmail

Breakthrough in AI Technology Mimics Synapses in the Brain

Researchers from Nanyang Technical University in Singapore have developed a microfiber technology that enables them to build brain-like computers. “Photonic synapses” are collections of microfibers that pass electronic signals. The optical fibers can send signals at the speed of light, much faster than the neurons in real brains. This breakthrough could provide a boost to both robotics and AI technology. Improved vehicle control, speech, and search are just some of the possible applications. Continue reading Breakthrough in AI Technology Mimics Synapses in the Brain

Ustream Offers SDK for Those Interested in Live Broadcasting

Following the positive response to the Meerkat app that enables users to temporarily broadcast live video via social media, and the restrictions placed on it by Twitter (which is likely readying its own similar service with the acquisition of Periscope), live-streaming startup Ustream announced that it is opening its internal API to anyone interested in building their own broadcasting app. This could potentially lead to alternatives for individuals and companies looking to broadcast video without the need for embedded media players. Continue reading Ustream Offers SDK for Those Interested in Live Broadcasting

Digital Spending Grows Amongst Nation’s Biggest Marketers

According to new figures released from Kantar Media this week, the country’s largest marketers are cutting their advertising budgets as part of the transition toward increased spending on digital ads. Kantar reports that the top 10 advertisers reduced spending by 4.2 percent last year to $15.3 billion, as compared to 2013. Top advertiser Procter & Gamble, for example, cut its ad spending by 14.4 percent in 2014. Much of the spending is shifting to digital segments including video and mobile. Continue reading Digital Spending Grows Amongst Nation’s Biggest Marketers

Hello Barbie: Mattel’s Web-Connected Doll Interacts with Kids

Mattel plans to release Hello Barbie, a Wi-Fi connected doll with voice recognition software that allows users to engage in basic conversations with the doll. The tech enabled Barbie, which will be available later this fall for $74.99, is connected to the cloud so that once it records a user’s dialogue, it transmits the information to a server, which then aggregates appropriate responses for the doll. Hello Barbie’s voice recognition software comes from San Francisco startup ToyTalk. Continue reading Hello Barbie: Mattel’s Web-Connected Doll Interacts with Kids